Simplify the scene_map schema

This commit is contained in:
2026-05-26 19:56:30 -05:00
parent 0d8f898ba2
commit c76575498d
2 changed files with 6 additions and 6 deletions

View File

@@ -61,7 +61,7 @@ For each scene:
Primary mode guidance:
Use Recap / Setup for opening recap, initiative setup, session framing, or immediate continuation from prior events.
Use Recap for opening recap, initiative setup, session framing, or immediate continuation from prior events.
Use Combat when active combat or combat-resolution mechanics dominate.
@@ -73,9 +73,9 @@ Use Travel when movement between locations is the main activity.
Use Planning when the party is primarily discussing options or choosing a course of action.
Use Rest / Recovery when resting, healing, resource recovery, or post-encounter recovery dominates.
Use Rest when resting, healing, resource recovery, or post-encounter recovery dominates.
Use Rules / Table Discussion only when table-level rules, mechanics, or adjudication dominate enough to form their own scene.
Use Rules only when table-level rules, mechanics, or adjudication dominate enough to form their own scene.
Use Mixed only when no single mode clearly dominates.

View File

@@ -85,14 +85,14 @@
"primary_mode": {
"type": "string",
"enum": [
"Recap / Setup",
"Recap",
"Combat",
"Social",
"Exploration",
"Travel",
"Planning",
"Rest / Recovery",
"Rules / Table Discussion",
"Rest",
"Rules",
"Mixed"
],
"description": "The dominant mode of play in the scene."