From c76575498ddf0249c57748e6d8c3404f6ebe80ae Mon Sep 17 00:00:00 2001 From: Eric Rakestraw Date: Tue, 26 May 2026 19:56:30 -0500 Subject: [PATCH] Simplify the scene_map schema --- .../analyze/scene_map/scene_map.user.md | 6 +++--- .../automation-pipeline-dnd/analyze/scene_map.schema.json | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/prompts/automation-pipeline-dnd/analyze/scene_map/scene_map.user.md b/prompts/automation-pipeline-dnd/analyze/scene_map/scene_map.user.md index 3bd53dd..e477504 100644 --- a/prompts/automation-pipeline-dnd/analyze/scene_map/scene_map.user.md +++ b/prompts/automation-pipeline-dnd/analyze/scene_map/scene_map.user.md @@ -61,7 +61,7 @@ For each scene: Primary mode guidance: -Use Recap / Setup for opening recap, initiative setup, session framing, or immediate continuation from prior events. +Use Recap for opening recap, initiative setup, session framing, or immediate continuation from prior events. Use Combat when active combat or combat-resolution mechanics dominate. @@ -73,9 +73,9 @@ Use Travel when movement between locations is the main activity. Use Planning when the party is primarily discussing options or choosing a course of action. -Use Rest / Recovery when resting, healing, resource recovery, or post-encounter recovery dominates. +Use Rest when resting, healing, resource recovery, or post-encounter recovery dominates. -Use Rules / Table Discussion only when table-level rules, mechanics, or adjudication dominate enough to form their own scene. +Use Rules only when table-level rules, mechanics, or adjudication dominate enough to form their own scene. Use Mixed only when no single mode clearly dominates. diff --git a/schemas/automation-pipeline-dnd/analyze/scene_map.schema.json b/schemas/automation-pipeline-dnd/analyze/scene_map.schema.json index 0f1fc7b..c257510 100644 --- a/schemas/automation-pipeline-dnd/analyze/scene_map.schema.json +++ b/schemas/automation-pipeline-dnd/analyze/scene_map.schema.json @@ -85,14 +85,14 @@ "primary_mode": { "type": "string", "enum": [ - "Recap / Setup", + "Recap", "Combat", "Social", "Exploration", "Travel", "Planning", - "Rest / Recovery", - "Rules / Table Discussion", + "Rest", + "Rules", "Mixed" ], "description": "The dominant mode of play in the scene."