Files
notarius/internal/modules/dnd/register/register_test.go

521 lines
26 KiB
Go

package register
import (
"io/fs"
"reflect"
"sort"
"strings"
"testing"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/framework/llm"
"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
combatextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/combatturns"
interactionextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/npcinteractions"
npcextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/npcs"
scenedescriptionextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/scenedescriptions"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/spells"
combatnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/combatturns"
interactionnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/npcinteractions"
npcnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/npcs"
scenedescriptionnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/scenedescriptions"
spellnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/spells"
)
func TestRegisterAddsDNDFamily(t *testing.T) {
registries := completeRegistries()
assets := llm.NewAssetRegistry()
if err := Register(registries, assets); err != nil {
t.Fatalf("Register() error = %v, want nil", err)
}
assertContainsKeys(t, "chunkers", registries.Chunkers.RegisteredKeys(), []string{"dnd/scenes"})
assertContainsKeys(t, "extractors", registries.Extractors.RegisteredKeys(), []string{"dnd/spells", npcextract.Key, combatextract.Key, interactionextract.Key, scenedescriptionextract.Key})
assertContainsKeys(t, "normalizers", registries.Normalizers.RegisteredKeys(), []string{spellnormalize.Key, npcnormalize.Key, combatnormalize.Key, interactionnormalize.Key, scenedescriptionnormalize.Key, pipeline.DefaultNormalizeModule})
assertContainsArtifactKinds(t, registries.ArtifactCodecs.RegisteredKinds(), []contracts.ArtifactKind{dnd.SpellListKind, dnd.NPCListKind, dnd.CombatTurnListKind, dnd.NPCInteractionListKind, dnd.SceneDescriptionListKind})
assertContainsArtifactKinds(t, registries.Mergers.RegisteredArtifactKinds(pipeline.DefaultMergeModule), []contracts.ArtifactKind{dnd.SpellListKind, dnd.NPCListKind, dnd.CombatTurnListKind, dnd.NPCInteractionListKind, dnd.SceneDescriptionListKind})
assertContainsArtifactKinds(t, registries.Normalizers.RegisteredArtifactKinds(pipeline.DefaultNormalizeModule), []contracts.ArtifactKind{dnd.SpellListKind, dnd.NPCListKind, dnd.CombatTurnListKind, dnd.NPCInteractionListKind, dnd.SceneDescriptionListKind})
assertContainsArtifactKinds(t, registries.Normalizers.RegisteredArtifactKinds(npcnormalize.Key), []contracts.ArtifactKind{dnd.NPCListKind})
assertContainsArtifactKinds(t, registries.Normalizers.RegisteredArtifactKinds(combatnormalize.Key), []contracts.ArtifactKind{dnd.CombatTurnListKind})
assertContainsArtifactKinds(t, registries.Normalizers.RegisteredArtifactKinds(interactionnormalize.Key), []contracts.ArtifactKind{dnd.NPCInteractionListKind})
assertContainsArtifactKinds(t, registries.Normalizers.RegisteredArtifactKinds(scenedescriptionnormalize.Key), []contracts.ArtifactKind{dnd.SceneDescriptionListKind})
assertContainsKeys(t, "validators", registries.Validators.RegisteredKeys(), []string{
"extract/dnd/npcs/shape",
"extract/dnd/npcs/source_refs",
"extract/dnd/npcs/source_relatedness",
"normalize/dnd/npcs/identity",
"extract/dnd/spells/catalog",
"extract/dnd/spells/shape",
"extract/dnd/spells/source_refs",
"extract/dnd/spells/source_relatedness",
"extract/dnd/combat-turns/shape",
"extract/dnd/combat-turns/source_refs",
"extract/dnd/combat-turns/source_relatedness",
"normalize/dnd/combat-turns/invariants",
"extract/dnd/npc-interactions/shape",
"extract/dnd/npc-interactions/registry",
"extract/dnd/npc-interactions/source_refs",
"extract/dnd/npc-interactions/source_relatedness",
"normalize/dnd/npc-interactions/invariants",
"extract/dnd/scene-descriptions/shape",
"extract/dnd/scene-descriptions/source_refs",
"extract/dnd/scene-descriptions/source_relatedness",
"normalize/dnd/scene-descriptions/invariants",
"generic/always_accept",
"generic/always_reject",
})
wantChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/spells/shape"),
pipeline.Binding("extract/dnd/spells/catalog"),
pipeline.Binding("extract/dnd/spells/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/spells/source_relatedness"),
}
if got := registries.ValidatorChains.Validators(pipeline.StageExtract, spells.Key); !reflect.DeepEqual(got, wantChain) {
t.Fatalf("spell validator chain = %#v, want %#v", got, wantChain)
}
if got := registries.ValidatorChains.Validators(pipeline.StageNormalize, spellnormalize.Key); !reflect.DeepEqual(got, wantChain) {
t.Fatalf("spell normalize validator chain = %#v, want %#v", got, wantChain)
}
npcExtractChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/npcs/shape"),
pipeline.Binding("extract/dnd/npcs/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/npcs/source_relatedness"),
}
if got := registries.ValidatorChains.Validators(pipeline.StageExtract, npcextract.Key); !reflect.DeepEqual(got, npcExtractChain) {
t.Fatalf("NPC extract validator chain = %#v, want %#v", got, npcExtractChain)
}
npcNormalizeChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/npcs/shape"),
pipeline.Binding("normalize/dnd/npcs/identity"),
pipeline.Binding("extract/dnd/npcs/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/npcs/source_relatedness"),
}
if got := registries.ValidatorChains.Validators(pipeline.StageNormalize, npcnormalize.Key); !reflect.DeepEqual(got, npcNormalizeChain) {
t.Fatalf("NPC normalize validator chain = %#v, want %#v", got, npcNormalizeChain)
}
combatExtractChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/combat-turns/shape"),
pipeline.Binding("extract/dnd/combat-turns/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/combat-turns/source_relatedness"),
}
if got := registries.ValidatorChains.Validators(pipeline.StageExtract, combatextract.Key); !reflect.DeepEqual(got, combatExtractChain) {
t.Fatalf("combat extract validator chain = %#v, want %#v", got, combatExtractChain)
}
combatNormalizeChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/combat-turns/shape"),
pipeline.Binding("normalize/dnd/combat-turns/invariants"),
pipeline.Binding("extract/dnd/combat-turns/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/combat-turns/source_relatedness"),
}
if got := registries.ValidatorChains.Validators(pipeline.StageNormalize, combatnormalize.Key); !reflect.DeepEqual(got, combatNormalizeChain) {
t.Fatalf("combat normalize validator chain = %#v, want %#v", got, combatNormalizeChain)
}
interactionExtractChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/npc-interactions/shape"),
pipeline.Binding("extract/dnd/npc-interactions/registry"),
pipeline.Binding("extract/dnd/npc-interactions/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/npc-interactions/source_relatedness"),
}
interactionNormalizeChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/npc-interactions/shape"),
pipeline.Binding("extract/dnd/npc-interactions/registry"),
pipeline.Binding("normalize/dnd/npc-interactions/invariants"),
pipeline.Binding("extract/dnd/npc-interactions/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/npc-interactions/source_relatedness"),
}
if got := registries.ValidatorChains.Validators(pipeline.StageExtract, interactionextract.Key); !reflect.DeepEqual(got, interactionExtractChain) {
t.Fatalf("NPC interaction extract validator chain = %#v, want %#v", got, interactionExtractChain)
}
if got := registries.ValidatorChains.Validators(pipeline.StageNormalize, interactionnormalize.Key); !reflect.DeepEqual(got, interactionNormalizeChain) {
t.Fatalf("NPC interaction normalize validator chain = %#v, want %#v", got, interactionNormalizeChain)
}
sceneExtractChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/scene-descriptions/shape"),
pipeline.Binding("extract/dnd/scene-descriptions/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/scene-descriptions/source_relatedness"),
}
if got := registries.ValidatorChains.Validators(pipeline.StageExtract, scenedescriptionextract.Key); !reflect.DeepEqual(got, sceneExtractChain) {
t.Fatalf("scene description extract validator chain = %#v, want %#v", got, sceneExtractChain)
}
sceneNormalizeChain := []pipeline.ModuleBinding{
pipeline.Binding("generic/valid_json"),
pipeline.Binding("extract/dnd/scene-descriptions/shape"),
pipeline.Binding("normalize/dnd/scene-descriptions/invariants"),
pipeline.Binding("extract/dnd/scene-descriptions/source_refs"),
pipeline.Binding("generic/valid_json_schema"),
pipeline.Binding("extract/dnd/scene-descriptions/source_relatedness"),
}
if got := registries.ValidatorChains.Validators(pipeline.StageNormalize, scenedescriptionnormalize.Key); !reflect.DeepEqual(got, sceneNormalizeChain) {
t.Fatalf("scene description normalize validator chain = %#v, want %#v", got, sceneNormalizeChain)
}
if got := registries.ValidatorChains.Validators(pipeline.StageMerge, npcextract.Key); got != nil {
t.Fatalf("NPC merge validator chain = %#v, want absent", got)
}
if got := registries.ValidatorChains.Validators(pipeline.StageMerge, interactionextract.Key); got != nil {
t.Fatalf("NPC interaction merge validator chain = %#v, want absent", got)
}
assertAssetNamesContain(t, assets.PromptFS, []string{
"dnd.scenes/dnd.scenes.yaml",
"dnd.scenes/instructions.md",
"dnd.scenes/sharedassets/common-dnd-references.md",
"dnd.scenes/sharedassets/common-dnd-system.md",
"dnd.scenes/sharedassets/common-dnd-transcript.md",
"dnd.scenes/task.md",
"dnd.spells/dnd.spells.yaml",
"dnd.spells/instructions.md",
"dnd.spells/sharedassets/common-dnd-references.md",
"dnd.spells/sharedassets/common-dnd-system.md",
"dnd.spells/sharedassets/common-dnd-transcript.md",
"dnd.spells/task.md",
"dnd.npcs/dnd.npcs.yaml",
"dnd.npcs/instructions.md",
"dnd.npcs/sharedassets/common-dnd-references.md",
"dnd.npcs/sharedassets/common-dnd-system.md",
"dnd.npcs/sharedassets/common-dnd-transcript.md",
"dnd.npcs/task.md",
"dnd.combat_turns/dnd.combat_turns.yaml",
"dnd.combat_turns/instructions.md",
"dnd.combat_turns/sharedassets/common-dnd-references.md",
"dnd.combat_turns/sharedassets/common-dnd-system.md",
"dnd.combat_turns/sharedassets/common-dnd-transcript.md",
"dnd.combat_turns/task.md",
"dnd.npc_interactions/dnd.npc_interactions.yaml",
"dnd.npc_interactions/instructions.md",
"dnd.npc_interactions/sharedassets/common-dnd-npcs.md",
"dnd.npc_interactions/task.md",
"dnd.scene_descriptions/dnd.scene_descriptions.yaml",
"dnd.scene_descriptions/instructions.md",
"dnd.scene_descriptions/sharedassets/common-dnd-identity.md",
"dnd.scene_descriptions/sharedassets/common-dnd-references.md",
"dnd.scene_descriptions/sharedassets/common-dnd-system.md",
"dnd.scene_descriptions/sharedassets/common-dnd-transcript.md",
"dnd.scene_descriptions/task.md",
})
assertAssetNamesContain(t, assets.SchemaFS, []string{
"dnd_scenes.v1.json",
"dnd_spells_llm.v1.json",
"dnd_npcs_llm.v1.json",
"dnd_combat_turns_llm.v1.json",
"dnd_npc_interactions_llm.v1.json",
"dnd_scene_descriptions_llm.v1.json",
})
if spec, ok := registries.Chunkers.Spec("dnd/scenes"); !ok || spec.Key != "dnd/scenes" {
t.Fatalf("scene chunker spec = %#v, present = %t; want family-owned spec", spec, ok)
}
if spec, ok := registries.Extractors.Spec(spells.Key); !ok || spec.ArtifactKind != dnd.SpellListKind {
t.Fatalf("spell extractor spec = %#v, present = %t; want dnd spell-list artifact", spec, ok)
}
if spec, ok := registries.Normalizers.Spec(spellnormalize.Key); !ok || spec.ArtifactKind != dnd.SpellListKind || spec.Stage != pipeline.StageNormalize {
t.Fatalf("spell normalizer spec = %#v, present = %t; want dnd spell-list artifact", spec, ok)
}
if spec, ok := registries.Extractors.Spec(npcextract.Key); !ok || spec.ArtifactKind != dnd.NPCListKind {
t.Fatalf("NPC extractor spec = %#v, present = %t; want dnd NPC-list artifact", spec, ok)
}
if spec, ok := registries.Normalizers.Spec(npcnormalize.Key); !ok || spec.ArtifactKind != dnd.NPCListKind || spec.Stage != pipeline.StageNormalize {
t.Fatalf("NPC normalizer spec = %#v, present = %t; want dnd NPC-list artifact", spec, ok)
}
if spec, ok := registries.Extractors.Spec(combatextract.Key); !ok || spec.ArtifactKind != dnd.CombatTurnListKind {
t.Fatalf("combat extractor spec = %#v, present = %t; want dnd combat-turn-list artifact", spec, ok)
}
if spec, ok := registries.Normalizers.Spec(combatnormalize.Key); !ok || spec.ArtifactKind != dnd.CombatTurnListKind || spec.Stage != pipeline.StageNormalize {
t.Fatalf("combat normalizer spec = %#v, present = %t; want dnd combat-turn-list artifact", spec, ok)
}
interactionExtractSpec, extractOK := registries.Extractors.Spec(interactionextract.Key)
interactionNormalizeSpec, normalizeOK := registries.Normalizers.Spec(interactionnormalize.Key)
if !extractOK || interactionExtractSpec.ArtifactKind != dnd.NPCInteractionListKind || !normalizeOK || interactionNormalizeSpec.ArtifactKind != dnd.NPCInteractionListKind || interactionNormalizeSpec.Stage != pipeline.StageNormalize {
t.Fatalf("NPC interaction specs = %#v / %#v, present = %t / %t", interactionExtractSpec, interactionNormalizeSpec, extractOK, normalizeOK)
}
sceneExtractSpec, sceneExtractOK := registries.Extractors.Spec(scenedescriptionextract.Key)
sceneNormalizeSpec, sceneNormalizeOK := registries.Normalizers.Spec(scenedescriptionnormalize.Key)
if !sceneExtractOK || sceneExtractSpec.ArtifactKind != dnd.SceneDescriptionListKind || !sceneNormalizeOK || sceneNormalizeSpec.ArtifactKind != dnd.SceneDescriptionListKind || sceneNormalizeSpec.Stage != pipeline.StageNormalize {
t.Fatalf("scene description specs = %#v / %#v, present = %t / %t", sceneExtractSpec, sceneNormalizeSpec, sceneExtractOK, sceneNormalizeOK)
}
if len(sceneExtractSpec.ReferenceSlots) != 3 || len(sceneNormalizeSpec.ReferenceSlots) != 0 {
t.Fatalf("scene description reference slots = %#v / %#v, want extractor campaign slots only", sceneExtractSpec.ReferenceSlots, sceneNormalizeSpec.ReferenceSlots)
}
extractRegistrySlot := referenceSlot(interactionExtractSpec.ReferenceSlots, "npcs")
normalizeRegistrySlot := referenceSlot(interactionNormalizeSpec.ReferenceSlots, "npcs")
if !extractRegistrySlot.Required || !reflect.DeepEqual(extractRegistrySlot.AcceptedArtifactKinds, []contracts.ArtifactKind{dnd.NPCListKind}) || !reflect.DeepEqual(extractRegistrySlot, normalizeRegistrySlot) {
t.Fatalf("NPC interaction registry slots disagree: %#v / %#v", interactionExtractSpec.ReferenceSlots, interactionNormalizeSpec.ReferenceSlots)
}
}
func referenceSlot(slots []contracts.ReferenceSlot, name string) contracts.ReferenceSlot {
for _, slot := range slots {
if slot.Name == name {
return slot
}
}
return contracts.ReferenceSlot{}
}
func TestAppendNPCListsPreservesOrderAndArrayPresence(t *testing.T) {
tests := []struct {
name string
in []dnd.NPCList
want dnd.NPCList
}{
{name: "no values", in: nil, want: dnd.NPCList{}},
{name: "nil values", in: []dnd.NPCList{{}, {}}, want: dnd.NPCList{}},
{name: "present empty", in: []dnd.NPCList{{NPCs: []dnd.NPC{}}}, want: dnd.NPCList{NPCs: []dnd.NPC{}}},
{name: "ordered values", in: []dnd.NPCList{{NPCs: []dnd.NPC{{Name: "first"}}}, {NPCs: []dnd.NPC{{Name: "second"}}}}, want: dnd.NPCList{NPCs: []dnd.NPC{{Name: "first"}, {Name: "second"}}}},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got, err := appendNPCLists(tt.in)
if err != nil || !reflect.DeepEqual(got, tt.want) {
t.Fatalf("appendNPCLists() = %#v, error = %v, want %#v", got, err, tt.want)
}
})
}
input := []dnd.NPCList{{NPCs: []dnd.NPC{{Name: "first", SourceRefs: []source.SourceRef{{SourceID: "session", StartUnitID: 10, EndUnitID: 10}}}}}}
merged, err := appendNPCLists(input)
if err != nil {
t.Fatalf("appendNPCLists() error = %v", err)
}
merged.NPCs[0].SourceRefs[0].StartUnitID = 999
if input[0].NPCs[0].SourceRefs[0].StartUnitID == 999 {
t.Fatal("merged NPCs share source reference storage")
}
}
func TestAppendSpellListsPreservesOrderPresenceAndOwnership(t *testing.T) {
tests := []struct {
name string
in []dnd.SpellList
want dnd.SpellList
}{
{name: "no values", in: nil, want: dnd.SpellList{}},
{name: "nil values", in: []dnd.SpellList{{}, {}}, want: dnd.SpellList{}},
{name: "present empty", in: []dnd.SpellList{{SpellCasts: []dnd.SpellCast{}}}, want: dnd.SpellList{SpellCasts: []dnd.SpellCast{}}},
{name: "ordered values", in: []dnd.SpellList{{SpellCasts: []dnd.SpellCast{{Spell: "first"}}}, {SpellCasts: []dnd.SpellCast{{Spell: "second"}}}}, want: dnd.SpellList{SpellCasts: []dnd.SpellCast{{Spell: "first"}, {Spell: "second"}}}},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got, err := appendSpellLists(tt.in)
if err != nil || !reflect.DeepEqual(got, tt.want) {
t.Fatalf("appendSpellLists() = %#v, error = %v, want %#v", got, err, tt.want)
}
})
}
input := []dnd.SpellList{{SpellCasts: []dnd.SpellCast{{Spell: "Shield", SourceRefs: []source.SourceRef{{SourceID: "session", StartUnitID: 10, EndUnitID: 10}}}}}}
merged, err := appendSpellLists(input)
if err != nil {
t.Fatalf("appendSpellLists() error = %v", err)
}
merged.SpellCasts[0].SourceRefs[0].StartUnitID = 999
if input[0].SpellCasts[0].SourceRefs[0].StartUnitID == 999 {
t.Fatal("merged spell casts share source reference storage")
}
}
func TestAppendNPCInteractionListsPreservesOrderPresenceAndOwnership(t *testing.T) {
refs := []source.SourceRef{{SourceID: "session", StartUnitID: 10, EndUnitID: 10}}
input := []dnd.NPCInteractionList{
{},
{Interactions: []dnd.NPCInteraction{}},
{Interactions: []dnd.NPCInteraction{{Name: "Aria", Kind: dnd.NPCInteractionKindDialogue, SourceRefs: refs}}},
{Interactions: []dnd.NPCInteraction{{Name: "Borin", Kind: dnd.NPCInteractionKindMentioned, SourceRefs: []source.SourceRef{{SourceID: "session", StartUnitID: 20, EndUnitID: 20}}}}},
}
got, err := appendNPCInteractionLists(input)
if err != nil {
t.Fatalf("appendNPCInteractionLists() error = %v", err)
}
if got.Interactions == nil || !reflect.DeepEqual([]string{got.Interactions[0].Name, got.Interactions[1].Name}, []string{"Aria", "Borin"}) {
t.Fatalf("combined interactions = %#v", got)
}
got.Interactions[0].SourceRefs[0].StartUnitID = 999
if input[2].Interactions[0].SourceRefs[0].StartUnitID == 999 {
t.Fatal("merged interactions share source reference storage")
}
for _, values := range [][]dnd.NPCInteractionList{nil, []dnd.NPCInteractionList{{}, {}}} {
result, err := appendNPCInteractionLists(values)
if err != nil || result.Interactions != nil {
t.Fatalf("nil-only merge = %#v, %v; want nil interactions", result, err)
}
}
}
func TestAppendSceneDescriptionListsPreservesOrderAndArrayPresence(t *testing.T) {
input := []dnd.SceneDescriptionList{
{},
{Scenes: []dnd.SceneDescription{}},
{Scenes: []dnd.SceneDescription{{ID: "first"}}},
{Scenes: []dnd.SceneDescription{{ID: "second"}}},
}
got, err := appendSceneDescriptionLists(input)
if err != nil || !reflect.DeepEqual(got.Scenes, []dnd.SceneDescription{{ID: "first"}, {ID: "second"}}) {
t.Fatalf("appendSceneDescriptionLists() = %#v, error = %v", got, err)
}
for _, values := range [][]dnd.SceneDescriptionList{nil, []dnd.SceneDescriptionList{{}, {}}} {
result, err := appendSceneDescriptionLists(values)
if err != nil || result.Scenes != nil {
t.Fatalf("nil-only merge = %#v, %v; want nil scenes", result, err)
}
}
}
func TestAppendCombatTurnListsPreservesOrderPresenceAndOwnership(t *testing.T) {
refs := []source.SourceRef{{SourceID: "session", StartUnitID: 1, EndUnitID: 1}}
input := []dnd.CombatTurnList{
{CombatTurns: []dnd.CombatTurn{{Actor: "first", SourceRefs: refs}}},
{CombatTurns: []dnd.CombatTurn{{Actor: "second"}}},
}
got, err := appendCombatTurnLists(input)
if err != nil {
t.Fatalf("appendCombatTurnLists() error = %v, want nil", err)
}
if len(got.CombatTurns) != 2 || got.CombatTurns[0].Actor != "first" || got.CombatTurns[1].Actor != "second" {
t.Fatalf("combat turns = %#v, want chunk order", got.CombatTurns)
}
if &got.CombatTurns[0].SourceRefs[0] == &refs[0] {
t.Fatal("appendCombatTurnLists() retained nested input aliases")
}
tests := []struct {
name string
in []dnd.CombatTurnList
want dnd.CombatTurnList
}{
{name: "no values", in: nil, want: dnd.CombatTurnList{}},
{name: "nil values", in: []dnd.CombatTurnList{{}, {}}, want: dnd.CombatTurnList{}},
{name: "present empty", in: []dnd.CombatTurnList{{CombatTurns: []dnd.CombatTurn{}}}, want: dnd.CombatTurnList{CombatTurns: []dnd.CombatTurn{}}},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
got, err := appendCombatTurnLists(test.in)
if err != nil || !reflect.DeepEqual(got, test.want) {
t.Fatalf("appendCombatTurnLists() = %#v, error = %v, want %#v", got, err, test.want)
}
})
}
}
func TestRegisterRejectsMissingDNDDependenciesBeforeMutation(t *testing.T) {
tests := []struct {
name string
remove func(*pipeline.Registries, **llm.AssetRegistry)
wantErr string
}{
{name: "chunkers", remove: func(r *pipeline.Registries, _ **llm.AssetRegistry) { r.Chunkers = nil }, wantErr: "chunker registry"},
{name: "artifact codecs", remove: func(r *pipeline.Registries, _ **llm.AssetRegistry) { r.ArtifactCodecs = nil }, wantErr: "artifact codec registry"},
{name: "extractors", remove: func(r *pipeline.Registries, _ **llm.AssetRegistry) { r.Extractors = nil }, wantErr: "extractor registry"},
{name: "mergers", remove: func(r *pipeline.Registries, _ **llm.AssetRegistry) { r.Mergers = nil }, wantErr: "merger registry"},
{name: "normalizers", remove: func(r *pipeline.Registries, _ **llm.AssetRegistry) { r.Normalizers = nil }, wantErr: "normalizer registry"},
{name: "validators", remove: func(r *pipeline.Registries, _ **llm.AssetRegistry) { r.Validators = nil }, wantErr: "validator registry"},
{name: "validator chains", remove: func(r *pipeline.Registries, _ **llm.AssetRegistry) { r.ValidatorChains = nil }, wantErr: "validator chain registry"},
{name: "assets", remove: func(_ *pipeline.Registries, assets **llm.AssetRegistry) { *assets = nil }, wantErr: "asset registry"},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
registries := completeRegistries()
assets := llm.NewAssetRegistry()
test.remove(&registries, &assets)
err := Register(registries, assets)
if err == nil || !strings.Contains(err.Error(), test.wantErr) {
t.Fatalf("Register() error = %v, want %q", err, test.wantErr)
}
if got := registries.Chunkers; got != nil && len(got.RegisteredKeys()) != 0 {
t.Fatalf("chunker keys = %#v, want validation before mutation", got.RegisteredKeys())
}
})
}
}
func TestRegisterReportsDuplicateDNDRegistration(t *testing.T) {
registries := completeRegistries()
assets := llm.NewAssetRegistry()
if err := Register(registries, assets); err != nil {
t.Fatalf("first Register() error = %v, want nil", err)
}
err := Register(registries, assets)
if err == nil || !strings.Contains(err.Error(), "register dnd spells codec") || !strings.Contains(err.Error(), "already registered") {
t.Fatalf("second Register() error = %v, want contextual duplicate error", err)
}
}
func completeRegistries() pipeline.Registries {
return pipeline.Registries{
Inputs: pipeline.NewInputAdapterRegistry(),
Chunkers: pipeline.NewChunkerRegistry(),
ArtifactCodecs: pipeline.NewArtifactCodecRegistry(),
Extractors: pipeline.NewExtractorRegistry(),
Mergers: pipeline.NewMergerRegistry(),
Normalizers: pipeline.NewNormalizerRegistry(),
Validators: pipeline.NewValidatorRegistry(),
ValidatorChains: pipeline.NewValidatorChainRegistry(),
Outputs: pipeline.NewOutputEncoderRegistry(),
}
}
func assertContainsKeys(t *testing.T, name string, got, want []string) {
t.Helper()
seen := make(map[string]struct{}, len(got))
for _, key := range got {
seen[key] = struct{}{}
}
for _, key := range want {
if _, ok := seen[key]; !ok {
t.Fatalf("%s keys = %#v, want required key %q", name, got, key)
}
}
}
func assertContainsArtifactKinds(t *testing.T, got, want []contracts.ArtifactKind) {
t.Helper()
seen := make(map[contracts.ArtifactKind]struct{}, len(got))
for _, kind := range got {
seen[kind] = struct{}{}
}
for _, kind := range want {
if _, ok := seen[kind]; !ok {
t.Fatalf("artifact codec kinds = %#v, want required kind %q", got, kind)
}
}
}
func assertAssetNamesContain(t *testing.T, getFS func() (fs.FS, error), want []string) {
t.Helper()
fSys, err := getFS()
if err != nil {
t.Fatalf("asset filesystem error = %v, want nil", err)
}
var got []string
if err := fs.WalkDir(fSys, ".", func(path string, entry fs.DirEntry, err error) error {
if err == nil && !entry.IsDir() {
got = append(got, path)
}
return err
}); err != nil {
t.Fatalf("walk assets: %v", err)
}
sort.Strings(got)
seen := make(map[string]struct{}, len(got))
for _, name := range got {
seen[name] = struct{}{}
}
for _, name := range want {
if _, ok := seen[name]; !ok {
t.Fatalf("asset names = %#v, want required asset %q", got, name)
}
}
}