14 lines
713 B
Markdown
14 lines
713 B
Markdown
Use `combat` only when substantive active combat materially organizes the
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scene. Active combat includes initiative or turn exchanges, attacks, combat
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spells, damage, saves, movement, or similarly sustained hostile action.
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Do not use `combat` for planning or preparing for a possible fight; threats,
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hostile dialogue, or a tense confrontation; immediate aftermath, looting,
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healing, or discussion of a completed fight; a recap or in-world recollection
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of earlier combat; or out-of-character rules discussion without active
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encounter play.
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When a chunk contains substantive active combat alongside brief setup, rules
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clarification, interruption, phase transition, or immediate aftermath, classify
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it as `combat`.
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