253 lines
13 KiB
Markdown
253 lines
13 KiB
Markdown
# LLM Runtime Internals
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`internal/framework/llm` implements Notarius's transport boundary for structured
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completion. It contains the Scriptorium adapter, concurrency scheduler,
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prompt/schema registries, selected-profile recording, and provider-error
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redaction.
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Provider-neutral ownership rules are defined in
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[Architecture](../policy/architecture.md#llm-boundary). Profile sources,
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credentials, and concurrency settings are defined in
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[Configuration](../config.md).
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## Structured Contract
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Modules and LLM-backed validators depend on
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`contracts.StructuredLLMClient.CompleteStructured`. A request identifies a
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prompt and optional profile/session, supplies named input materials and
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variables, and provides a caller-owned decoding target. A successful response
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contains the validated raw structured bytes plus non-secret provider, model,
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profile, and token metadata.
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The caller owns prompt selection, response-schema selection, and interpretation
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of the decoded result. `LLMInputMaterial` keeps source and reference bytes with
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their origin metadata so the adapter can pass named artifacts to Scriptorium
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without exposing Scriptorium types through stage contracts.
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## Production Construction
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`internal/cli` constructs the production runtime by:
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1. allocating the asset registry populated by the generic, Seriatim, and D&D
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package-family registrars;
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2. creating a `ScriptoriumClient` from the effective profile source;
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3. attaching an `LLMProfileRecorder`;
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4. creating a scheduler from the effective concurrency limit;
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5. returning a `ScheduledClient` wrapper;
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6. decorating that shared client before preparation when debug recording is
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enabled; and
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7. injecting that one shared client into complete pipeline preparation before
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the source file is read or the runner is invoked.
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The D&D scene chunker and spell, NPC, combat-turn, item-event, NPC-interaction, and
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scene-description extractors retain this
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injected client and use it for every structured completion. Operation requests
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do not carry an LLM client.
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The CLI separately gathers explicit profile IDs from resolved LLM-capable stage
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and validator bindings. It prepares a small internal check prompt for each ID so
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missing or invalid profiles fail before pipeline execution. The runtime profile
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override syntax and scope are defined in the
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[CLI reference](../cli.md#run); binding rules are defined in
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[Configuration](../config.md#module-bindings).
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## Scriptorium Adapter
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`ScriptoriumClient` converts a Notarius request into a Scriptorium `RunRequest`.
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It validates the decoding target and prompt identity, maps named input materials
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to inline artifacts, forwards explicit profile and session context, delegates
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rendering/provider execution/structured validation, and unmarshals successful
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JSON into the caller target.
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Empty optional input material is represented by a single space so Scriptorium
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retains the named input. The client returns Scriptorium's validated structured
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bytes rather than re-encoding the caller target, allowing modules to preserve
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the runtime result exactly.
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Selected profile, provider, model, and token metadata are mapped into the
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Notarius response. The recorder deduplicates profiles by identity and supplies
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manifest-safe profile summaries after actual calls; manifest population does
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not guess the selected prompt default in advance.
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Generated-output validation failures and provider failures are wrapped with
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prompt context. Error strings pass through bearer-token redaction before they
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cross the runtime boundary.
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## Scheduling
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`Scheduler` uses a bounded permit count and a FIFO waiter queue. Immediate
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acquisition increments the in-flight count; queued acquisition waits for a
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permit or context cancellation. Cancellation removes a queued waiter, while a
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cancelled waiter that has already received a permit releases it.
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`ScheduledClient` acquires a permit around each structured completion and
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defers release on every result path. The effective limit and default are
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configuration facts in [Configuration](../config.md#defaults).
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This provider-call ceiling is independent of the pipeline's extract worker
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limit. Concurrent lanes, retries, and validators all use the same scheduled
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client, so increasing framework workers cannot exceed `total_llm`. Pipeline
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dispatch and cancellation mechanics are documented in
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[Pipeline Internals](pipeline.md#execution-flow).
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## Prompt And Schema Assets
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`AssetRegistry` combines caller-owned prompt filesystems under stable prefixes
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and rejects invalid or conflicting registrations. Production module packages
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register their own prompt and schema assets; generic framework code contains no
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D&D prompt content. `internal/framework/promptfs` provides the domain-neutral
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filesystem composition helper used to combine module-owned files with shared
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domain prompt fragments.
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The D&D scene chunker and spell, NPC, combat-turn, item-event, NPC-interaction, and
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scene-description extractors each declare an
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ordered prompt asset manifest. The manifest lists the package-owned YAML and
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Markdown files, then the exact shared fragments rendered by that prompt; the
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same ordered list drives both filesystem mounting and the prompt fingerprint.
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Unused shared assets are neither mounted nor fingerprinted. Universal
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extraction-evidence and output policy lives only in the shared extraction
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assets; package-owned prompt files retain artifact-specific rules. The scene
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prompt keeps its separate output rule because it does not render the
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extraction-evidence asset.
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### D&D Extraction Prompt Ordering And Cache Boundaries
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D&D extraction prompts order messages from the most reusable content to the
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most variable content. New extraction lanes use these tiers in order:
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1. universal shared content, including the system, extraction-evidence, and
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in-world identity messages;
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2. stable campaign or run context shared across lanes, including campaign
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references;
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3. stable subset- and lane-specific context and instructions, including an NPC
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registry, catalog, task, or extraction instructions when applicable;
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4. the chunk transcript as the final user message.
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This ordering lets requests reuse the longest identical prefix before the
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per-chunk transcript changes. Cache reuse requires the preceding message
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sequence and content to be exactly identical; semantic similarity is not
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sufficient. Cache boundaries belong at the ends of reusable stable tiers,
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subject to the provider's cache-boundary limit. The shared identity and
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campaign-reference messages form the first two extraction boundaries. Spell,
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combat, and interaction prompts add a boundary at the shared NPC registry. Each extraction
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prompt places its final boundary on its lane-specific instructions, immediately
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before the transcript. The transcript does not carry cache control because no
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reusable content follows it.
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Accordingly, the common prefix of the spell, NPC, combat, item-event, and interaction
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extraction prompts is system,
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extraction evidence, identity, and campaign references. The NPC prompt then
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renders task, instructions, and transcript. Spell renders the NPC registry,
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catalog, task, instructions, and transcript. Combat renders the NPC registry,
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task, instructions, and transcript. Item-event renders task, instructions, and
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transcript without a generated-artifact input. NPC interaction renders the names-only NPC
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registry, task, instructions, and transcript. The
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scene chunker is not an extraction lane: it retains its separate system,
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transcript, campaign-reference, task, and instruction order and marks its
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transcript and campaign-reference messages ephemeral.
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The scene-description extractor deliberately omits the citation-oriented
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`common-dnd-extraction-evidence.md` asset because Notarius attaches the whole
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accepted chunk range itself. Its manifest is system, shared identity, shared
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campaign references, lane task, lane instructions, then the transcript. The
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identity, campaign-reference, and instruction messages are ephemeral cache
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boundaries; the transcript is last and has no cache control. Compatible shared
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messages remain canonical shared assets rather than copied package text.
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### D&D NPC Normalization Prompt Ordering And Cache Boundaries
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NPC normalization has a distinct prompt and response-schema identity from NPC
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extraction. Its stable message tiers are the common D&D system asset, followed
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by package-owned task and normalization instructions. Cache boundaries follow
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the shared system tier and the package instructions. The variable tail contains
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the private candidate-name-and-range input and a windowed transcript input
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whose cited units provide local context; neither has a cache boundary because
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it changes with the document.
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This prompt intentionally omits shared identity guidance,
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extraction-evidence, and campaign-reference assets: it reconciles existing
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records rather than extracting events or adding evidence. Its package-owned
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manifest and schema identity are fingerprinted separately, so a normalization
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prompt or schema change cannot reuse a prior normalization checkpoint.
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Shared wording belongs in the canonical assets under
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`internal/modules/dnd/shared`; extraction packages reference those assets in
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their manifests instead of copying similar text into package-local files.
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Package-local assets contain only lane-specific content. An extraction lane may
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depart from the tier order only when prompt-quality evidence or a provider
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constraint makes the exception necessary; document the exception and rationale
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here when it becomes implemented behavior.
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Schema helpers load embedded JSON Schema with identity and digest metadata,
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return defensive copies, and expose a diagnostics map that omits schema bytes.
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The small framework registry contains only generic test schemas; production
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schemas remain package-owned.
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The spell, NPC, combat, item-event, NPC-interaction, and scene-description extractors'
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package-owned prompts declare their
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structured JSON inputs and private response schemas. Each private response
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schema remains separate from its durable artifact codec schema; this work does
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not use shared schema fragments or schema generation. Those private schemas own
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the transport envelope—required fields, JSON types, nullability, and
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unknown-field rejection—while deterministic validators own semantic constraints
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such as enum membership, non-empty values and collections, and positive
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numbers. The spell extractor's prompt declares a required
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`application/json` `spell_catalog` input and an optional `application/json`
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`npcs` input. The extractor generates
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the catalog input from its prepared
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effective catalog as `{"spell_names":[...]}` using sorted canonical names only.
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The shared D&D prompt assets include a generic NPC grounding fragment directly
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after the campaign reference message for spell, combat, and interaction prompts. When an NPC
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registry is bound, the
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domain registry boundary strictly decodes and identity-validates one durable
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artifact, re-encodes canonical JSON for provenance, and separately generates a
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names-only prompt projection. The unbound projection is exactly `{"npcs":[]}`.
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Prompt input and component-local checkpoint digests cover the projected bytes;
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manifests retain the optional full registry digest/count rather than names,
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overlay bytes, registry paths, or source metadata. Combat and interaction prompt,
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response-schema, mapping, normalization, identity, and registry-projection
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fingerprints remain separate semantic inputs to checkpoint identity.
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## Debug And Redaction Boundaries
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The pipeline may wrap the client with a debug recorder that captures prepared
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prompt/response material for an explicitly requested debug run. Debug summaries
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and manifests receive identities, hashes, usage, and selected profile summaries
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rather than prompt, source, reference, schema, or response content.
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The Scriptorium error wrapper removes bearer credential values from surfaced
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provider errors; `RedactSecrets` and `ErrorWithSecretsRedacted` support known
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secret values elsewhere in the runtime. Config summaries use a separate
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clone-and-redact path in `internal/core/config`. These mechanisms implement the
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security invariant in
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[Architecture](../policy/architecture.md#state-output-and-safety); operator
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handling of debug data is defined in [Operations](../operations.md#debug).
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## Failure Behavior
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- Invalid targets, missing prompt IDs, malformed structured output, and
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Scriptorium failures return contextual errors to the calling module.
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- Scheduler construction rejects non-positive limits; acquisition respects
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context cancellation.
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- Asset registration rejects invalid roots, missing content, and path conflicts.
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- Schema loading distinguishes missing assets, invalid JSON, and invalid
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metadata.
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- Profile validation errors occur during CLI preparation when an explicit
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selected ID cannot be prepared.
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## Tests To Inspect
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- `internal/framework/llm/scriptorium_client_test.go`: adapter mapping and local
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HTTP integration.
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- `internal/framework/llm/scheduler_test.go` and
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`scheduled_client_test.go`: permits, FIFO behavior, cancellation, and wrapper
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release.
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- `internal/framework/llm/asset_registry_test.go` and
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`schema_registry_test.go`: asset composition, validation, and defensive
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copies.
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- `internal/framework/llm/secrets_test.go`: provider-error redaction.
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- `internal/cli/run_contract_test.go`: profile validation, production client
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wiring, manifest recording, and debug integration.
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- Module-local `scriptorium_assets_test.go` files: prompt inputs and package
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asset registration.
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