571 lines
26 KiB
Markdown
571 lines
26 KiB
Markdown
# D&D NPC Interactions Implementation Plan
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Status: Ready for implementation
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## Objective
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Implement the accepted [D&D NPC Interactions](dnd-npc-interactions.md)
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roadmap as a production D&D artifact lane. The finished lane must extract an
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ordered list of minimal, evidence-grounded NPC interaction occurrences from
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each accepted transcript chunk, ground every NPC against a required accepted
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NPC registry, and preserve the existing fixed pipeline and generated-reference
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architecture.
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This plan is the implementation authority for sequencing and file-level work.
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The feature roadmap remains authoritative for product intent, category
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semantics, occurrence boundaries, evidence policy, and non-goals. Follow
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[ADR-0009](../adr/0009-minimal-evidence-grounded-extraction-artifacts.md)
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throughout: do not add descriptive, analytical, relationship, or state fields.
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## Fixed Decisions
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The implementation must use these identities:
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| Concern | Identity |
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| --- | --- |
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| Extractor key | `dnd/npc-interactions` |
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| Normalizer key | `dnd/npc-interactions` |
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| Artifact kind | `dnd/npc-interaction-list` |
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| Durable schema ID | `notarius.dnd.npc_interactions` |
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| Durable schema name | `notarius_dnd_npc_interactions_v1` |
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| Durable schema version | `v1` |
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| Durable media type | `application/json` |
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| Private prompt ID | `dnd.npc_interactions` |
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| Private response schema ID | `notarius.dnd.npc_interactions.llm` |
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| Reference slot | `npcs` |
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Use a top-level `interactions` array. Each durable record has exactly `name`,
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`kind`, and `source_refs`. Do not add an interaction ID. The closed kind
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vocabulary is `mentioned`, `noncombat_presence`, `dialogue`, `combat_ally`,
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`combat_opponent`, and `other`.
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The `npcs` slot is required for both extraction and normalization. It accepts
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only the existing `dnd/npc-list` JSON artifact within the existing NPC registry
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size limit. A bound registry with an empty `npcs` array is valid and requires an
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empty interaction artifact. An absent binding, malformed registry, failed
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generated handoff, or unknown interaction name is not permission to perform
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ungrounded extraction.
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Use the existing `internal/modules/dnd/npcs/registry.Resolver` for construction-
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time external references and operation-time generated references. The
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extractor presents only `Registry.PromptInput()` to the model. Name lookup uses
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the registry's established comparison-key policy before normalization; the
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normalizer replaces a recognized variant with the exact canonical registry
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display name. Registry source references and campaign references never become
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interaction evidence.
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An occurrence is one NPC, one kind, and one coherent passage within one
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accepted chunk. The model must split a category or combat-alignment transition.
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No occurrence spans chunks. Merge preserves chunk order. Normalization:
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1. replaces recognized names with canonical registry display names;
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2. sorts and exact-deduplicates each record's source references;
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3. orders records by earliest valid source position, then canonical name,
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interaction kind, and the canonical source-reference sequence;
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4. removes records only when canonical name, kind, and the complete canonical
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source-reference sequence are all identical; and
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5. never semantically combines nearby, overlapping, or cross-chunk records.
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The private model response remains structural and contains name, kind, and
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integer start/end unit candidates. Mapping attaches the current source ID.
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Invalid strings, kinds, and ranges must survive mapping far enough for the
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deterministic validator that owns the rule to reject them.
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For the final record comparator, use source-document unit position for the
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earliest valid reference. Compare canonical names first by the existing NPC
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identity comparison key and then by exact display string; compare kinds by
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their string values; and compare canonical reference sequences
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lexicographically by `source_id`, start-unit document position, and end-unit
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document position. Records with valid evidence precede records without it;
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normalized output validation rejects the latter before durable encoding.
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No framework change, new identity subsystem, DAG behavior, LLM-assisted
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deduplication, or scene dependency is part of this plan.
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## Testing And Documentation Rules
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Apply [Testing Policy](../policy/testing.md) at every stage:
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- Protect artifact round trips, required fields, enum values, source
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provenance, registry grounding, deterministic ordering, exact
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deduplication, reference immutability, and generated handoff behavior.
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- Use the real codec, registry, resolver, normalizer, and pipeline machinery
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when they are fast and deterministic. Stub only the structured LLM boundary.
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- Keep provider calls offline and deterministic.
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- Test each policy at its narrowest stable owner. Do not repeat every codec,
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validator, and normalizer case in an end-to-end test.
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- Do not add a prompt-cache “change detector” based on exact message count,
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shared-prefix length, token count, or prompt hash. Reuse the shared prompt
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assets, test rendered behavior and manifest composition, and document the
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ordering policy instead.
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- Do not use broad golden snapshots for prompts or diagnostics. A maintained
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durable JSON fixture is appropriate because the complete serialized artifact
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is an intentional integration contract.
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Until the final stage, keep unimplemented behavior only in roadmap
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documentation. Update current-behavior documentation and examples in the same
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stage that makes the production lane selectable.
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## Stage 1 — Add The Typed Artifact And Durable Codec
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### Goal
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Establish the domain type and strict serialized boundary without changing the
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production module catalog.
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### Changes
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1. Extend `internal/modules/dnd/types.go` with:
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- `NPCInteractionListKind`;
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- a string-backed `NPCInteractionKind`;
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- exported constants for all six accepted values;
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- `NPCInteractionList` with `Interactions []NPCInteraction`; and
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- `NPCInteraction` with `Name string`, `Kind NPCInteractionKind`, and
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`SourceRefs []source.SourceRef`.
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2. Add `internal/modules/dnd/codec/npcinteractions` following the existing NPC
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and combat-turn codec boundary:
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- expose the fixed schema constants and `MediaType`;
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- implement the typed artifact codec for `dnd.NPCInteractionList`;
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- keep `EncodeCandidate` and `DecodeCandidate` strict about one JSON value
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and unknown fields while preserving typed semantic candidates;
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- make approved `Encode` and `Decode` enforce non-empty names, the closed
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kind enum, at least one structurally valid source reference, and the
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durable schema shape; and
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- report only `interaction_count` in codec metadata.
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3. Add
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`internal/modules/dnd/codec/npcinteractions/assets/schemas/dnd_npc_interactions.v1.json`.
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It must require the top-level array and all three record fields, reject
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unknown fields at every object level, encode the six-value enum, require at
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least one source reference, and use the established durable source-reference
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shape.
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4. Add a small maintained fixture under
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`internal/modules/dnd/codec/npcinteractions/testdata/` containing at least
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two ordered records with distinct kinds and source ranges.
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### Tests
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At the codec package boundary, cover:
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- fixture decode/encode round trip and canonical compact JSON;
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- exact kind, schema identity, version, media type, and Go type registration;
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- empty-list support and nil-versus-present-empty behavior where the existing
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codecs distinguish it;
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- strict rejection of malformed JSON, trailing values, and unknown fields;
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- approved-boundary rejection of each meaningful required-field, enum, and
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source-reference violation;
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- candidate-boundary preservation of semantic values for later validators; and
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- defensive copies for schema bytes and metadata.
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Do not duplicate source-document existence checks in the codec; those belong to
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the source-reference validator.
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### Completion Criteria
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- The new types and codec compile and pass focused tests.
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- The codec can be registered into an isolated artifact codec registry with
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exact type `dnd.NPCInteractionList`.
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- No production registrar or configuration catalog exposes the new kind yet.
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## Stage 2 — Implement The Chunk-Scoped Extractor And Prompt
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### Goal
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Add an independently testable LLM-backed extractor that requires NPC grounding,
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maps only minimal private output, and follows the established D&D prompt-cache
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layout.
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### Changes
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1. Add `internal/modules/dnd/extract/npcinteractions` using the current D&D
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extractor organization:
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- `assets.go`;
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- `canonicalize.go`;
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- `extractor.go`;
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- `model.go`;
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- `schema.go`;
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- `scriptorium_assets.go`;
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- corresponding focused tests; and
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- package-local embedded prompt and schema assets.
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2. Give the extractor strict empty options, required capabilities `chunks` and
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`source.transcript`, provided capability `dnd.npc_interactions`, and artifact
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kind `dnd.NPCInteractionListKind`.
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3. Build its reference slots from `shared.ReferenceSlots(...)`, then append the
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`npcs` slot with:
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- `Required: true`;
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- accepted media type `application/json`;
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- accepted artifact kind `dnd.NPCListKind`;
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- the existing registry maximum byte count; and
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- a description stating that the accepted registry is required identity
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grounding, not evidence.
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Return defensive, consistently sorted slot declarations from both
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`ModuleSpec()` and the constructed extractor.
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4. Construct an `npcregistry.Resolver` from the preparation-time reference set.
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Resolve operation references inside `Extract`, require `Registry.Bound()`,
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and fail before the LLM call if the required registry is absent or invalid.
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Preserve the resolver's content-safe error behavior.
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5. Use `shared.ChunkPromptMaterial` and `shared.PromptInputs`. Replace the
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ordinary `npcs` input with the resolved names-only `Registry.PromptInput()`.
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Do not place full registry bytes, NPC IDs, registry evidence, or provenance
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in prompt inputs.
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6. Add these assets:
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- `assets/prompts/dnd.npc_interactions.yaml`;
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- `assets/prompts/task.md`;
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- `assets/prompts/instructions.md`; and
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- `assets/schemas/dnd_npc_interactions_llm.v1.json`.
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7. Use the existing shared prompt assets in this exact semantic order:
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common system; common extraction evidence; common identity; common campaign
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references; common NPC grounding; lane task; lane instructions; variable
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transcript. Preserve the established cache-control placement used by the
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spell and combat-turn manifests.
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8. Revise the shared `common-dnd-npcs.md` wording once so it truthfully applies
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to all three consumers: a normalized registry is always presented to the
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prompt and may be empty. Keep its identity, context-only rule, and
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prohibition on treating registry provenance as event evidence. Do not fork a
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nearly identical interaction-specific grounding asset.
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9. The lane prompt must state the category definitions, precedence, occurrence
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splitting rules, registry-only name restriction, empty-output behavior, and
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exclusions from the feature roadmap. Keep the response schema structural:
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it requires the envelope and fields but leaves enum membership, non-empty
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values, and source semantics to deterministic validators.
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10. Map private records to `dnd.NPCInteractionList`, attach the current source
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ID, sort and exact-deduplicate ranges within each candidate, and stable-sort
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candidates with valid evidence by earliest source-document position.
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Preserve invalid candidate fields rather than repairing or dropping them.
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11. Expose prompt, response-schema, and mapping-policy identities through
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manifest metadata and checkpoint fingerprints, following the current D&D
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extractors. Include the NPC names-only projection digest in local checkpoint
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identity. For a preparation-time external registry, expose only bounded
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digest/count metadata; do not place names or source content in metadata.
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Generated-reference provenance remains framework-owned.
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### Tests
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At stable package boundaries, cover:
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- nil/cancelled/invalid extraction requests and provider failures;
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- required-slot declaration and rejection of an unbound or malformed registry
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before any LLM call;
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- operation-time generated registry resolution by an extractor prepared
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without generated bytes;
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- exact names-only registry prompt input and separation from transcript
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evidence;
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- empty registry plus empty response;
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- mapping of every category, current-source attachment, evidence
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canonicalization, and source-position ordering;
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- preservation of invalid names, kinds, and ranges for validators;
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- strict private JSON shape and unknown-field rejection;
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- prompt rendering with required inputs, category policy, shared assets, and
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transcript-last ordering;
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- prompt/schema registration and content-safe metadata/fingerprints; and
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- defensive module specifications and strict rejection of unknown options.
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Run the existing spell and combat-turn prompt/asset tests after changing the
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shared NPC prompt fragment. Do not assert an exact shared-prefix length.
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### Completion Criteria
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- The extractor is constructible and testable through the typed extractor
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contract.
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- A valid request makes one scheduled structured-completion call and returns a
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typed candidate with current-source provenance.
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- Missing required NPC grounding cannot reach the model.
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- The extractor remains unregistered in the production D&D family until later
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stages provide the rest of the lane.
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## Stage 3 — Add Deterministic Artifact Validators
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### Goal
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Give each semantic invariant one clear validation owner and make invalid model
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output a rejection rather than a normalization repair or framework error.
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### Changes
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Add these typed validator packages, each with strict empty options, bounded
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diagnostics, typed registration, and the fixed artifact kind:
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1. `internal/modules/dnd/validate/npcinteractions/shape`
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(`extract/dnd/npc-interactions/shape`):
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- require a non-empty trimmed name without mutating it;
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- require one of the six kinds; and
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- require at least one source-reference candidate with structurally required
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values.
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2. `internal/modules/dnd/validate/npcinteractions/registry`
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(`extract/dnd/npc-interactions/registry`):
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- use `npcregistry.Resolver` at construction and operation time;
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- require a bound registry;
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- approve a name when `Registry.Lookup` recognizes it under the established
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comparison policy;
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- reject unknown names in stable record order; and
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- never use registry evidence as transcript evidence.
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3. `internal/modules/dnd/validate/npcinteractions/source_refs`
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(`extract/dnd/npc-interactions/source_refs`):
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- require the current source identity;
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- require referenced units to exist; and
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- require valid inclusive start/end order through the current document.
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Follow the established D&D citation helpers and rejection aggregation
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limits rather than introducing a generic framework dependency on the
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interaction type.
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4. `internal/modules/dnd/validate/npcinteractions/source_relatedness`
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(`extract/dnd/npc-interactions/source_relatedness`):
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- inspect only current transcript text covered by the cited ranges;
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- emit at most one bounded warning per record when the NPC name cannot be
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related to that evidence;
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- do not claim to validate category agreement; and
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- ignore campaign and registry content for relatedness.
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5. `internal/modules/dnd/validate/npcinteractions/invariants`
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(`normalize/dnd/npc-interactions/invariants`):
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- require the exact canonical display name returned by registry lookup;
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- require canonical source-reference order with no duplicate ranges;
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- require the complete list order defined in Fixed Decisions; and
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- reject exact duplicate normalized records.
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The registry and invariants validators must support operation-time generated
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references. Construction-time metadata and fingerprints follow the resolver
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pattern used by registry-aware modules and must not include NPC names or
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content.
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### Tests
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Give each policy one primary test owner:
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- shape tests own empty names, enum membership, and missing evidence;
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- registry tests own required binding, comparison-key recognition, unknown
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names, operation-time generated overrides, empty registries, and content-safe
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failures;
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- source-reference tests own wrong source IDs, missing units, reversed ranges,
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and valid multi-range records;
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- relatedness tests own current-transcript-only warnings and bounded
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diagnostics; and
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- invariant tests own exact canonical names, final ordering, canonical evidence
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sequences, and duplicate rejection.
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Also verify that validators do not mutate artifacts, source documents, or
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registries and that their specs register only for
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`dnd.NPCInteractionListKind`.
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### Completion Criteria
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- Valid typed candidates are approved and malformed or ungrounded candidates
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are rejected at the intended boundary.
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- No validator silently canonicalizes, drops, or merges records.
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- References can explain identity but cannot satisfy source evidence checks.
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## Stage 4 — Add Deterministic Merge And Normalization
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### Goal
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Preserve chunk-scoped occurrences through merge, then produce the canonical
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ordered artifact without semantic inference.
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### Changes
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1. Add `internal/modules/dnd/normalize/npcinteractions` with strict empty
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options and the fixed module key and artifact kind.
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2. Declare the same required `npcs` reference slot as the extractor. Construct
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and resolve `npcregistry.Resolver` at the same preparation/operation
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boundaries, and require a bound registry.
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3. Implement the normalization algorithm in Fixed Decisions:
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- clone all nested values;
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- normalize display whitespace only as needed for lookup;
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- replace every recognized name with the registry's exact canonical display
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name;
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- canonicalize each reference list without merging overlapping ranges;
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- compute order from source-document positions rather than assuming numeric
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unit IDs are contiguous;
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- apply every specified tie-breaker; and
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- collapse only exact records after canonicalization.
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4. Preserve nil versus present-empty list behavior consistently with the other
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D&D normalizers.
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5. Emit bounded warnings for visible canonical-name changes, reference
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canonicalization, record reordering, and exact duplicate removal. Use stable
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reason codes and the shared D&D diagnostics helpers. Never include reference
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content in a warning.
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6. Add an append-only merger function for `dnd.NPCInteractionList` beside the
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other D&D typed append functions in
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`internal/modules/dnd/register/merge.go`. It must preserve accepted
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chunk/lane order, preserve present-empty semantics, and deep-clone source
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reference slices so outputs do not alias inputs. Do not register it until
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Stage 5.
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7. Add normalization-policy and NPC projection identities to checkpoint
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fingerprints. Manifest metadata may include the policy identity and bounded
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external-registry digest/count, but not names or source content.
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### Tests
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Cover:
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- canonical registry name replacement, including Unicode/case/spacing lookup;
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- required and operation-time generated registry behavior;
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- source-reference ordering and exact range deduplication;
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- ordering by real document position with all deterministic tie-breakers;
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- separation of category transitions, alignment transitions, nearby records,
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overlapping-but-nonidentical evidence, and nonidentical records from
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different chunks;
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- collapse of exact duplicates only;
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- stable, bounded warnings;
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- nil/present-empty behavior;
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- input ownership and nested-slice cloning; and
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- append-order merger behavior independently of normalization.
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Use table-driven pure normalization cases for the dense ordering and duplicate
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rules, and package-level normalizer tests for resolver and warning behavior.
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### Completion Criteria
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- Normalization is deterministic and idempotent.
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- Running normalization twice does not change the value or emit new
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transformation warnings on the second pass.
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- Semantically distinct occurrences remain distinct.
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- The module and merger compile but are not yet selectable through production
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composition.
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## Stage 5 — Compose The Complete Production Lane
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### Goal
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Register the complete typed lane atomically so configuration cannot select a
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partial implementation.
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### Changes
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Update the D&D registrar:
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1. In `internal/modules/dnd/register/modules.go`, register:
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- the NPC-interaction codec;
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- extractor and prompt assets;
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- the append-order merger variant for
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`dnd.NPCInteractionListKind`;
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- the `dnd/npc-interactions` normalizer; and
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- the generic no-op normalizer variant for the new exact Go type.
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2. In `internal/modules/dnd/register/validators.go`, register all five domain
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validators plus generic always-accept and always-reject typed variants for
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the new artifact type.
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3. In `internal/modules/dnd/register/chains.go`, register:
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- extraction chain:
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`generic/valid_json`,
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`extract/dnd/npc-interactions/shape`,
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`extract/dnd/npc-interactions/registry`,
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`extract/dnd/npc-interactions/source_refs`,
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`generic/valid_json_schema`,
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`extract/dnd/npc-interactions/source_relatedness`;
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- normalization chain:
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`generic/valid_json`,
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`extract/dnd/npc-interactions/shape`,
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`extract/dnd/npc-interactions/registry`,
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`normalize/dnd/npc-interactions/invariants`,
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`extract/dnd/npc-interactions/source_refs`,
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`generic/valid_json_schema`,
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`extract/dnd/npc-interactions/source_relatedness`.
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4. Do not add a default merge validator chain. The append merger performs no
|
|
semantic mutation, and extraction plus normalized boundaries own the
|
|
consequential policies.
|
|
5. Extend registrar contract tests to verify exact typed coverage, keys,
|
|
artifact kinds, prompt/schema assets, reference-slot agreement, and default
|
|
validator order.
|
|
|
|
### Tests
|
|
|
|
- Extend the existing D&D family registration test rather than creating
|
|
parallel catalog snapshots.
|
|
- Verify that the extractor and normalizer both expose required compatible
|
|
`npcs` slots and that generated `dnd/npc-list` bindings resolve only from an
|
|
earlier step.
|
|
- Verify production resolution rejects a missing required binding, a later or
|
|
same-step producer, a wrong artifact kind, and incompatible media/schema
|
|
metadata through existing resolver behavior.
|
|
- Avoid retesting the framework's general ordered-step failure matrix; add only
|
|
interaction-specific composition cases not already covered generically.
|
|
|
|
### Completion Criteria
|
|
|
|
- Production registration exposes one complete type-consistent lane.
|
|
- A valid two-step NPC-to-interactions pipeline resolves and prepares.
|
|
- Invalid or missing NPC dependencies fail before source parsing or LLM work
|
|
whenever statically discoverable.
|
|
|
|
## Stage 6 — Prove The Workflow And Publish Current Contracts
|
|
|
|
### Goal
|
|
|
|
Exercise the assembled generated-reference workflow and move all implemented
|
|
behavior into its canonical current documentation.
|
|
|
|
### Changes
|
|
|
|
1. Add one representative integration test under
|
|
`internal/modules/integration` with focused testdata:
|
|
- step 1 extracts and normalizes NPCs;
|
|
- step 2 consumes the generated NPC artifact in an interaction lane;
|
|
- the fake structured LLM returns multiple interaction kinds and at least
|
|
one name variant;
|
|
- the assertion proves the names-only handoff, current-transcript evidence,
|
|
canonical name, stable chronology, and final durable artifact.
|
|
2. Include one failure assertion showing that a rejected or absent normalized
|
|
NPC producer prevents interaction extraction. Reuse the existing runner
|
|
dependency behavior; do not duplicate every framework failure case.
|
|
3. Add `examples/dnd-npc-interactions.config.yml` as a complete copyable
|
|
two-step profile. The first step produces `npcs`; the second step binds that
|
|
exact step/lane artifact to its `npcs` reference and selects
|
|
`dnd/npc-interactions` for extract and normalize.
|
|
4. Add the example to the existing CLI production configuration contract test
|
|
so it is parsed and resolved offline.
|
|
5. Add the durable external contract at
|
|
`docs/integrations/dnd-npc-interaction-artifacts.md`. It owns schema
|
|
identity, JSON shape, categories, evidence semantics, ordering,
|
|
normalization, validator chains, generated-reference behavior, and manifest
|
|
metadata.
|
|
6. Update current canonical documentation:
|
|
- `docs/config.md` for module/validator catalogs, default chains, required
|
|
reference slot, and the maintained example;
|
|
- `docs/internal/modules.md` for implementation ownership, prompt inputs,
|
|
registry resolution, validation, merge, and normalization;
|
|
- `docs/internal/overview.md` for the implemented component inventory;
|
|
- `docs/internal/llm.md` only as needed to include the new lane in the
|
|
existing D&D prompt-order/cache policy without duplicating the manifest;
|
|
- `docs/integrations/dnd-npc-artifacts.md` to identify NPC interactions as a
|
|
consumer while retaining the rule that registry evidence is not event
|
|
evidence; and
|
|
- any directly affected configuration or integration links.
|
|
7. Remove the NPC-interactions entry from `docs/roadmap/future.md` once the
|
|
production behavior and current documentation are complete. Change
|
|
`docs/roadmap/dnd-npc-interactions.md` to `Status: Implemented` pending its
|
|
later retirement; do not leave it as the canonical current contract.
|
|
8. Create a small human-review worksheet or fixture set only if the repository
|
|
already has an appropriate non-test evaluation home. Otherwise record the
|
|
manual evaluation results in the implementation handoff rather than
|
|
inventing a new framework. Exercise all six categories, transitions,
|
|
repeated occurrences, mentions followed by presence, combat alignment
|
|
changes, cross-chunk repetition, and empty output on at least one intended
|
|
smaller model. Do not make model agreement a deterministic CI gate.
|
|
|
|
### Validation
|
|
|
|
Run focused tests while implementing, then run:
|
|
|
|
```sh
|
|
go test ./...
|
|
go vet ./...
|
|
go build ./cmd/notarius
|
|
```
|
|
|
|
Also run `git diff --check`, inspect the complete documentation diff for
|
|
current-versus-future claims, and verify every new relative documentation link.
|
|
|
|
### Completion Criteria
|
|
|
|
- All repository checks pass offline.
|
|
- The maintained example resolves with an explicit earlier NPC producer.
|
|
- The integration test proves the accepted generated artifact, not registry
|
|
source references, grounds the later model request.
|
|
- Durable output contains only `name`, `kind`, and current-transcript
|
|
`source_refs` per occurrence.
|
|
- Current documentation owns implemented contracts, while the feature roadmap
|
|
is marked implemented and `future.md` no longer advertises the work as
|
|
pending.
|
|
|
|
## Open Questions
|
|
|
|
None. The feature roadmap and fixed decisions above define the product and
|
|
architectural choices required for implementation.
|