Remove completed roadmap documentation and add future work to the long-term roadmap
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@@ -5,6 +5,122 @@ configuration, operations, internal, and integration docs. This roadmap records
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future work only. Items are ordered roughly by current value and specificity,
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not as committed release dates.
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## Near-Term: Ordered Pipeline Steps
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Allow one configured pipeline to contain multiple ordered execution steps so
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accepted artifacts from an earlier step can become generated references for
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later steps in the same run. This is a bounded extension of the fixed pipeline
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model, not an arbitrary DAG or general workflow language.
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Input parsing and chunk planning remain pipeline-wide. Each step selects one or
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more artifact lanes; every selected lane completes extraction, validation,
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merge, normalization, and validation before dependent later steps begin. Lanes
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within the same step remain independent and may execute concurrently. The
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runner exposes only accepted normalized artifacts across a step boundary; raw
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extracts, rejected outputs, and intermediate merge results cannot become
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downstream references.
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Generated-reference bindings must be explicit in resolved configuration. A
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binding identifies an earlier producing lane and one declared reference slot on
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a later consuming lane. Resolution must reject missing producers, references to
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the same or a later step, incompatible artifact kinds or media types, undeclared
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consumer slots, cycles, and ambiguous bindings. A configured external reference
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and a generated reference cannot bind the same effective target slot; reject
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that pipeline or runtime override instead of applying a precedence rule.
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Each effective target slot accepts at most one producer. One generated artifact
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may fan out to multiple compatible target slots in a later step; aggregation
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from multiple producers into one slot is deferred until a concrete use case
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defines deterministic semantics.
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Step-scoped reference defaults mirror existing pipeline-level reference
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defaults. A step binds an earlier artifact once, and the binding automatically
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applies to every target in that step that declares the named slot. Target-local
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bindings remain available when only one module should consume the artifact; do
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not combine a target-local and step-scoped binding for the same effective slot.
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A generated source uses a structured, unambiguous form rather than encoding a
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producer into a path-like string. The target configuration shape is:
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```yaml
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steps:
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- id: identify-npcs
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artifacts:
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npcs:
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extract: dnd/npcs
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normalize: dnd/npcs
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- id: grounded-events
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references:
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npcs:
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artifact:
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step: identify-npcs
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lane: npcs
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artifacts:
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spells:
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extract: dnd/spells
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normalize: dnd/spells
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combat:
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extract: dnd/combat-turns
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normalize: dnd/combat-turns
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```
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This snippet shows the step and reference portion of a pipeline; pipeline-wide
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input, chunk, output, and other references are omitted. Existing scalar
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reference values continue to mean external file paths; the structured
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`artifact` form means an accepted normalized artifact from the named earlier
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step and lane. Do not infer generated bindings from module keys, matching lane
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names, or D&D-specific knowledge in the framework.
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The handoff should use the producer artifact's canonical codec representation
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and retain its artifact kind, schema identity, media type, content digest, and
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producer provenance. Generated references provide context or disambiguation,
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not source evidence. They use the existing module-facing reference contract
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where possible; typed or domain-specific adapters may validate and prepare a
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reference without moving domain concepts into the pipeline framework.
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Pipeline identity, manifests, checkpoint dependencies, debug records, and
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errors must include step identity and generated-reference provenance. A
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downstream checkpoint is reusable only when the upstream artifact identity and
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content digest match. Resume should reconstruct an accepted upstream artifact
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through its registered codec instead of requiring the producing lane to run
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again when its checkpoint is reusable.
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### Dependency-aware resume and recomputation
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Treat generated-reference bindings as checkpoint dependencies. Reusing an
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earlier step is safe only when its existing checkpoint and codec identity are
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valid. Reusing a dependent step additionally requires an exact match for every
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upstream artifact kind, schema identity, media type, and canonical content
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digest it consumed. A changed, missing, rejected, corrupt, or incompatible
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producer artifact invalidates all transitive dependent checkpoints; the runner
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must never combine a newly produced upstream artifact with stale downstream
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output.
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Support selectively recomputing one configured step and all of its transitive
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dependents while retaining reusable independent and predecessor work. The
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operator-facing selection mechanism should identify a stable configured step,
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not individual internal stage operations. Resolution must reject a selection
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that would omit a required predecessor without a reusable accepted artifact.
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Manifests, checkpoint events, and diagnostics should distinguish work that was
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executed, reused, or invalidated and record a bounded non-secret reason for
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dependency-driven invalidation. Completion order must not affect invalidation,
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public artifact ordering, or the set of dependent steps selected for rerun.
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If a required producer finishes without an accepted normalized artifact, fail
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the entire run with a deterministic dependency error. Do not start any
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dependent step. Preserve the upstream rejection or empty-result outcome and
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step provenance in the failed run manifest so the cause remains auditable.
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The first production workflow is D&D NPC grounding:
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1. the first step runs the NPC lane through accepted normalized output; and
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2. the second step runs spell and combat-turn lanes, binding that NPC artifact
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to the spell extractor and to the combat extractor and normalizer through
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their existing `npcs` reference slots.
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Spell and combat-turn extraction may run concurrently after the NPC handoff is
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available. The NPC artifact may disambiguate participant identity, but it does
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not prove that a spell cast or combat turn occurred.
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## Near-Term D&D Pipeline
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### Evaluate Spell Extraction And Normalization
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@@ -20,10 +136,9 @@ not as committed release dates.
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- Add narrative extraction for scene summaries, party actions, and NPCs
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encountered when that output proves useful beyond the dedicated NPC artifact.
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- Continue refining the preferred operational sequence for independent
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pipelines on the same transcript as additional artifacts are introduced.
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- Keep sequencing operator- or script-driven initially. Do not require a
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general DAG or concurrent cross-lane reconciliation model.
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- Use ordered pipeline steps when a later artifact needs an accepted earlier
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artifact as context. Keep independent lanes in the same step and do not
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introduce a general DAG or concurrent cross-lane reconciliation model.
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### Improve D&D Scene Classification
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@@ -78,7 +193,7 @@ safety checks, and deterministic application of accepted changes.
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- Add media-type validators when non-JSON artifact representations are
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introduced.
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## Reference And Sequential-Pipeline Evolution
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## Further Reference Evolution
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- Make prior-run artifacts easier to bind as references without changing the
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existing module-facing reference-item contract.
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@@ -90,9 +205,33 @@ safety checks, and deterministic application of accepted changes.
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content.
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- Add reference caching, preprocessing, summarization, embedding, or retrieval
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only when reference size and observed model behavior justify them.
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- Consider non-file reference producers for prior-run artifacts, derived
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summaries, or entity registries after manual sequential composition becomes
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burdensome.
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- Extend generated references to prior-run artifacts or derived summaries only
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after same-run ordered handoffs establish the required provenance and
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lifecycle semantics.
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## Design Considerations To Revisit
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These concerns are relevant to ordered artifact dependencies but are not
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committed near-term features.
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### Cross-artifact identity links
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Evaluate whether downstream D&D artifacts should retain canonical NPC IDs from
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the generated NPC reference in addition to normalized display names. Any such
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contract must define player-character, unknown-actor, missing-NPC, and
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superseded-identity behavior before implementation. Deterministic validation
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may confirm that a linked ID exists in the consumed NPC artifact, but the link
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must never substitute for transcript evidence that the downstream event
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occurred.
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### Artifact contract evolution
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Define compatibility and migration policy before generated-reference chains
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must span multiple schema versions or long-lived historical artifacts. The
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policy should address stable identifier semantics, which schema changes permit
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checkpoint reuse, when an older artifact may be decoded or adapted, and when a
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producer or all dependents must be recomputed. Do not add a general migration
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framework until an actual contract change requires one.
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## Blue-Sky Platform And Operations
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