Reuse document indexes in D&D validators

This commit is contained in:
2026-07-25 12:57:31 +00:00
parent 7a66095912
commit 97cdb01357
9 changed files with 51 additions and 27 deletions

View File

@@ -15,10 +15,16 @@ type SourceRefOrder struct {
// NewSourceRefOrder captures the source identity and unit positions from doc.
func NewSourceRefOrder(doc *source.SourceDocument) SourceRefOrder {
return NewSourceRefOrderWithIndex(doc, source.NewDocumentIndex(doc))
}
// NewSourceRefOrderWithIndex captures source identity with a supplied
// document index for source-reference comparison and canonicalization.
func NewSourceRefOrderWithIndex(doc *source.SourceDocument, index source.DocumentIndex) SourceRefOrder {
if doc == nil {
return SourceRefOrder{}
}
return SourceRefOrder{sourceID: doc.ID, index: source.NewDocumentIndex(doc)}
return SourceRefOrder{sourceID: doc.ID, index: index}
}
// Less orders references by source identity, then document positions when

View File

@@ -48,10 +48,14 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
// Validate checks only invariants owned by normalized combat-turn output. A
// shape or source-reference failure is deliberately deferred to its owner.
func Validate(doc *source.SourceDocument, value dnd.CombatTurnList) error {
if combatshape.Validate(value) != nil || !sourceRefsValid(doc, value) {
if combatshape.Validate(value) != nil {
return nil
}
issues := issuesFor(shared.NewSourceRefOrder(doc), value)
index := source.NewDocumentIndex(doc)
if !sourceRefsValid(index, value) {
return nil
}
issues := issuesFor(shared.NewSourceRefOrderWithIndex(doc, index), value)
if len(issues) == 0 {
return nil
}
@@ -97,10 +101,10 @@ func issuesFor(order shared.SourceRefOrder, value dnd.CombatTurnList) []string {
return issues
}
func sourceRefsValid(doc *source.SourceDocument, value dnd.CombatTurnList) bool {
func sourceRefsValid(index source.DocumentIndex, value dnd.CombatTurnList) bool {
for _, turn := range value.CombatTurns {
for _, ref := range turn.SourceRefs {
if source.ValidateRef(doc, ref) != nil {
if index.ValidateRef(ref) != nil {
return false
}
}

View File

@@ -37,7 +37,7 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
if err := combatshape.Validate(req.Value); err != nil {
return contracts.ValidationResult{Approved: true}, nil
}
issues := sourceRefIssues(req.Source, req.Value)
issues := sourceRefIssues(source.NewDocumentIndex(req.Source), req.Value)
if len(issues) == 0 {
return contracts.ValidationResult{Approved: true}, nil
}
@@ -48,11 +48,11 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
}, nil
}
func sourceRefIssues(doc *source.SourceDocument, value dnd.CombatTurnList) []string {
func sourceRefIssues(index source.DocumentIndex, value dnd.CombatTurnList) []string {
issues := make([]string, 0)
for turnIndex, turn := range value.CombatTurns {
for refIndex, ref := range turn.SourceRefs {
if err := source.ValidateRef(doc, ref); err != nil {
if err := index.ValidateRef(ref); err != nil {
issues = append(issues, fmt.Sprintf("combat_turns[%d].source_refs[%d]: %s", turnIndex, refIndex, diagnostics.Truncate(err.Error())))
}
}

View File

@@ -77,7 +77,11 @@ func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint {
}
func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.NPCInteractionList]) (contracts.ValidationResult, error) {
if interactionshape.Validate(req.Value) != nil || !allSourceRefsValid(req.Source, req.Value) {
if interactionshape.Validate(req.Value) != nil {
return contracts.ValidationResult{Approved: true}, nil
}
index := source.NewDocumentIndex(req.Source)
if !allSourceRefsValid(index, req.Value) {
return contracts.ValidationResult{Approved: true}, nil
}
if v == nil || v.npcResolver == nil {
@@ -90,7 +94,7 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
if !npcRegistry.Bound() {
return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: "invalid NPC interaction normalization: NPC registry reference is required"}, nil
}
issues := issuesFor(req.Source, shared.NewSourceRefOrder(req.Source), req.Value, npcRegistry)
issues := issuesFor(shared.NewSourceRefOrderWithIndex(req.Source, index), req.Value, npcRegistry)
if len(issues) == 0 {
return contracts.ValidationResult{Approved: true}, nil
}
@@ -101,16 +105,18 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
}, nil
}
func allSourceRefsValid(doc *source.SourceDocument, value dnd.NPCInteractionList) bool {
func allSourceRefsValid(index source.DocumentIndex, value dnd.NPCInteractionList) bool {
for _, interaction := range value.Interactions {
if !interactionmodel.ValidSourceRefs(doc, interaction.SourceRefs) {
return false
for _, ref := range interaction.SourceRefs {
if index.ValidateRef(ref) != nil {
return false
}
}
}
return true
}
func issuesFor(doc *source.SourceDocument, order shared.SourceRefOrder, value dnd.NPCInteractionList, npcRegistry *npcregistry.Registry) []string {
func issuesFor(order shared.SourceRefOrder, value dnd.NPCInteractionList, npcRegistry *npcregistry.Registry) []string {
issues := make([]string, 0)
for index, interaction := range value.Interactions {
prefix := fmt.Sprintf("interactions[%d]", index)

View File

@@ -41,10 +41,11 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
if interactionshape.Validate(req.Value) != nil {
return contracts.ValidationResult{Approved: true}, nil
}
index := source.NewDocumentIndex(req.Source)
issues := make([]string, 0)
for interactionIndex, interaction := range req.Value.Interactions {
for refIndex, ref := range interaction.SourceRefs {
if err := source.ValidateRef(req.Source, ref); err != nil {
if err := index.ValidateRef(ref); err != nil {
issues = append(issues, fmt.Sprintf("interactions[%d].source_refs[%d]: %s", interactionIndex, refIndex, diagnostics.Truncate(err.Error())))
continue
}

View File

@@ -37,10 +37,11 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
if err := npcshape.Validate(req.Value); err != nil {
return contracts.ValidationResult{Approved: true}, nil
}
index := source.NewDocumentIndex(req.Source)
issues := make([]string, 0)
for npcIndex, npc := range req.Value.NPCs {
for refIndex, ref := range npc.SourceRefs {
if err := source.ValidateRef(req.Source, ref); err != nil {
if err := index.ValidateRef(ref); err != nil {
issues = append(issues, fmt.Sprintf("npcs[%d].source_refs[%d]: %s", npcIndex, refIndex, diagnostics.Truncate(err.Error())))
}
}

View File

@@ -36,10 +36,14 @@ func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint {
}
func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.SceneDescriptionList]) (contracts.ValidationResult, error) {
if shape.Validate(req.Value) != nil || !sourceRefsValid(req.Source, req.Value) {
if shape.Validate(req.Value) != nil {
return contracts.ValidationResult{Approved: true}, nil
}
issues := issuesFor(req.Source, req.Value)
index := source.NewDocumentIndex(req.Source)
if !sourceRefsValid(index, req.Value) {
return contracts.ValidationResult{Approved: true}, nil
}
issues := issuesFor(index, req.Value)
if len(issues) == 0 {
return contracts.ValidationResult{Approved: true}, nil
}
@@ -49,20 +53,20 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
}, nil
}
func sourceRefsValid(doc *source.SourceDocument, value dnd.SceneDescriptionList) bool {
func sourceRefsValid(index source.DocumentIndex, value dnd.SceneDescriptionList) bool {
for _, scene := range value.Scenes {
if source.ValidateRef(doc, scene.SourceRef) != nil {
if index.ValidateRef(scene.SourceRef) != nil {
return false
}
}
return true
}
func issuesFor(doc *source.SourceDocument, value dnd.SceneDescriptionList) []string {
func issuesFor(index source.DocumentIndex, value dnd.SceneDescriptionList) []string {
issues := make([]string, 0)
if !sort.SliceIsSorted(value.Scenes, func(left, right int) bool {
leftStart, _ := source.UnitIndex(doc, value.Scenes[left].SourceRef.StartUnitID)
rightStart, _ := source.UnitIndex(doc, value.Scenes[right].SourceRef.StartUnitID)
leftStart, _ := index.Position(value.Scenes[left].SourceRef.StartUnitID)
rightStart, _ := index.Position(value.Scenes[right].SourceRef.StartUnitID)
if leftStart != rightStart {
return leftStart < rightStart
}

View File

@@ -42,9 +42,10 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
if req.Stage == string(pipeline.StageExtract) && req.Chunk == nil {
issues = append(issues, "current extraction chunk must not be nil")
}
for index, scene := range req.Value.Scenes {
prefix := fmt.Sprintf("scenes[%d]", index)
if err := source.ValidateRef(req.Source, scene.SourceRef); err != nil {
index := source.NewDocumentIndex(req.Source)
for sceneIndex, scene := range req.Value.Scenes {
prefix := fmt.Sprintf("scenes[%d]", sceneIndex)
if err := index.ValidateRef(scene.SourceRef); err != nil {
issues = append(issues, prefix+".source_ref: "+diagnostics.Truncate(err.Error()))
continue
}

View File

@@ -36,10 +36,11 @@ func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationReq
if err := spellshape.Validate(req.Value); err != nil {
return contracts.ValidationResult{Approved: true}, nil
}
index := source.NewDocumentIndex(req.Source)
issues := make([]string, 0)
for spellIndex, spell := range req.Value.SpellCasts {
for refIndex, ref := range spell.SourceRefs {
if err := source.ValidateRef(req.Source, ref); err != nil {
if err := index.ValidateRef(ref); err != nil {
issues = append(issues, fmt.Sprintf("spell_casts[%d].source_refs[%d]: %s", spellIndex, refIndex, diagnostics.Truncate(err.Error())))
}
}