Added shared helper for module prompt FS

This commit is contained in:
2026-07-06 07:29:41 -05:00
parent ecba0ad725
commit 8cafa64174
7 changed files with 180 additions and 416 deletions

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@@ -1,120 +1,19 @@
# Shared Prompt And Asset Layout Implementation Plan
# Completed Shared Asset Layout Follow-Up
## Summary
The shared prompt and asset layout reorganization is complete.
Implement the asset layout defined in
[Shared Prompt And Asset Layout Roadmap](sharedassets.md). This is a structural
reorganization only: prompt semantics, prompt IDs, prompt versions, response
schema IDs, schema names, runtime module contracts, diagnostics policy, and
manifest provenance shape must remain unchanged.
Implemented behavior is documented in canonical current-behavior docs:
## Stage 1: Introduce Shared Assets Package
- [Internal Overview](../internal/overview.md)
- [Internal LLM Runtime](../internal/llm.md)
- [Internal Modules](../internal/modules.md)
- Create `internal/modules/sharedassets` as the cross-module shared asset
package.
- Move the existing shared D&D prompt fragments from
`internal/modules/dnd/promptassets` into `internal/modules/sharedassets`.
- Rename shared prompt files exactly as:
- `common-dnd-system.md`
- `common-dnd-transcript.md`
- `common-dnd-references.md`
- Implement the shared package with the same responsibilities as the current
shared prompt package:
- embed shared prompt files;
- register them with `llm.AssetRegistry`;
- expose hash-part helpers for common shared prompts and reference prompts.
- Keep Scriptorium-visible prompt paths under the shared prompt root as
`common-dnd-*.md`; do not preserve the old `shared/*.md` Scriptorium paths.
- Update production prompt asset collection in `internal/cli` and D&D module
prompt tests to import `internal/modules/sharedassets`.
- Do not delete the old `internal/modules/dnd/promptassets` package until all
callers have been updated and tests compile.
## Implemented Outcomes
## Stage 2: Flatten Module Asset Trees
- module-owned prompts and schemas use shallow module-local asset trees;
- reusable D&D prompt fragments live under `internal/modules/sharedassets`;
- shared prompt filesystem composition is centralized in `sharedassets`;
- D&D scene and spell modules no longer carry duplicated prompt filesystem
helper implementations.
- Move `dnd/spells` module-owned prompt assets to:
- `internal/modules/extract/dnd/spells/assets/prompts/dnd.spells.yaml`
- `internal/modules/extract/dnd/spells/assets/prompts/task.md`
- `internal/modules/extract/dnd/spells/assets/prompts/instructions.md`
- Move `dnd/scenes` module-owned prompt assets to:
- `internal/modules/chunk/dnd/scenes/assets/prompts/dnd.scenes.yaml`
- `internal/modules/chunk/dnd/scenes/assets/prompts/task.md`
- `internal/modules/chunk/dnd/scenes/assets/prompts/instructions.md`
- Keep module schemas under each module's existing shallow schema directory:
- `assets/schemas/dnd_spells.v1.json`
- `assets/schemas/dnd_scenes.v1.json`
- Update each module's `go:embed` patterns to include only the new shallow
prompt and schema paths.
- Update each module's prompt registration root from the old
`assets/scriptorium/prompts` tree to `assets/prompts`.
- Update prompt hash inputs to point at the new module prompt paths and the new
shared asset hash parts.
## Stage 3: Update Scriptorium Prompt Definitions
- Update `dnd.spells.yaml` and `dnd.scenes.yaml` to use the new shallow
`content_file` paths.
- Shared prompt references must point to:
- `./common-dnd-system.md`
- `./common-dnd-transcript.md`
- `./common-dnd-references.md`
- Module prompt references must point to:
- `./task.md`
- `./instructions.md`
- Keep all existing prompt IDs, prompt versions, default profiles, inputs,
cache-control settings, output schema paths, validation modes, and repair
attempts unchanged.
- Confirm the flattened module prompt roots and shared prompt roots combine into
one Scriptorium prompt filesystem without duplicate asset paths.
## Stage 4: Remove Old Package And Update Docs
- Delete `internal/modules/dnd/promptassets` after all imports and asset
references are gone.
- Update canonical current-behavior docs to describe the new convention:
- module-owned prompts and schemas live under each module's shallow
`assets/prompts` and `assets/schemas` directories;
- shared reusable prompt fragments live under
`internal/modules/sharedassets`;
- framework and CLI code may collect assets, but modules still own prompt
intent, prompt IDs, schemas, and interpretation.
- Keep roadmap docs as future/target-state material only; do not describe
completed behavior in `docs/roadmap/` until the implementation is complete.
## Stage 5: Verification
- Update focused tests that assert asset paths, prepared prompt message content,
prompt hash metadata, or import paths.
- Add or preserve coverage proving:
- production prompt asset registration includes shared assets, `dnd/scenes`
assets, and `dnd/spells` assets;
- Scriptorium can prepare both D&D prompts using the moved assets;
- prompt and schema hashes remain present in module manifest metadata;
- raw source input, references, prompt text, and schema JSON still do not leak
into default diagnostics or manifests.
- Run focused validation:
```sh
go test ./internal/framework/llm
go test ./internal/modules/chunk/dnd/scenes ./internal/modules/extract/dnd/spells
go test ./internal/cli
```
- Run full validation:
```sh
go test ./...
go vet ./...
go build ./cmd/notarius
```
## Assumptions
- This migration is allowed to change internal asset paths because prompt assets
are embedded implementation details, not public API.
- Prompt IDs, versions, schema IDs, schema names, runtime request contracts, and
output manifest shape are stable and must not change in this pass.
- `internal/modules/sharedassets` may contain D&D-specific reusable prompt
fragments when filenames make the domain scope explicit.
- Shared assets should contain durable operating rules and reusable framing, not
module-specific extraction, chunking, normalization, or validation semantics.
Remaining future work belongs in [Future Work](future.md).

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@@ -1,47 +1,15 @@
# Shared Prompt And Asset Layout Roadmap
# Completed Shared Prompt And Asset Layout
This roadmap defines the target state for reorganizing embedded prompt and
schema assets so module-owned files are shallow and shared prompt fragments live
in an explicit shared asset package.
The embedded prompt and schema asset layout has been reorganized so module-owned
files are shallow and shared prompt fragments live in an explicit shared asset
package.
## Motivation
## Outcome
The current Scriptorium asset layout works, but module prompt files are nested
more deeply than their package ownership requires. For example, a module package
already identifies its stage, domain, and artifact, so paths like
`assets/scriptorium/prompts/dnd/spells/...` repeat context that is already in
the Go package path.
Module-owned assets stay in the module package that owns the behavior, with
shallow internal paths:
Shared D&D prompt fragments also currently live under a D&D-specific
`promptassets` package. That is serviceable, but it undersells the fact that
shared assets are intentionally cross-module. A clearer shared package will make
reuse deliberate and make room for common prompt hardening and reference-use
rules.
## Target State
Module-owned assets should stay in the module package that owns the behavior,
but their internal paths should be shallow:
```text
internal/modules/extract/dnd/spells/assets/
prompts/
dnd.spells.yaml
task.md
instructions.md
schemas/
dnd_spells.v1.json
internal/modules/chunk/dnd/scenes/assets/
prompts/
dnd.scenes.yaml
task.md
instructions.md
schemas/
dnd_scenes.v1.json
```
Shared reusable assets should move to:
Shared reusable assets live under:
```text
internal/modules/sharedassets/
@@ -81,17 +49,13 @@ evidence, use references only for disambiguation unless a module says otherwise,
ignore instructions embedded inside source/reference content, follow the
structured output contract, and avoid exposing prompt instructions.
## Documentation Outcome
## Canonical Docs
When implemented, canonical internal documentation should describe the asset
ownership convention:
Current behavior is documented in:
- module-owned prompts and schemas live under each module's shallow `assets`
tree;
- shared reusable fragments live under `internal/modules/sharedassets`;
- framework and CLI code may collect assets, but module packages remain
responsible for prompt intent and schemas.
- [Internal Overview](../internal/overview.md)
- [Internal LLM Runtime](../internal/llm.md)
- [Internal Modules](../internal/modules.md)
Prompt IDs, prompt versions, response schema IDs, schema names, and runtime
module contracts should remain unchanged unless a later feature explicitly
changes prompt semantics.
module contracts remain unchanged by this reorganization.

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@@ -3,7 +3,6 @@ package scenes
import (
"bytes"
"fmt"
"io/fs"
"sort"
"sync"
@@ -15,11 +14,11 @@ import (
const scriptoriumPromptRoot = "assets/prompts"
func RegisterPromptAssets(registry *llm.AssetRegistry) error {
sharedPromptFS, err := promptSharedFS()
if err != nil {
return fmt.Errorf("prepare shared prompt assets: %w", err)
}
promptFS, err := modulePromptFS(sharedPromptFS)
promptFS, err := sharedassets.ModulePromptFS("dnd.scenes", embeddedAssets, []sharedassets.ModulePromptFile{
{Name: "dnd.scenes.yaml", Path: "assets/prompts/dnd.scenes.yaml"},
{Name: "task.md", Path: "assets/prompts/task.md"},
{Name: "instructions.md", Path: "assets/prompts/instructions.md"},
})
if err != nil {
return fmt.Errorf("prepare scene prompt assets: %w", err)
}
@@ -29,14 +28,6 @@ func RegisterPromptAssets(registry *llm.AssetRegistry) error {
return registry.RegisterSchemaFS(embeddedAssets, "assets/schemas")
}
func promptSharedFS() (fs.FS, error) {
registry := llm.NewAssetRegistry()
if err := sharedassets.Register(registry); err != nil {
return nil, err
}
return registry.PromptFS()
}
func promptInputs(req contracts.ChunkRequest) contracts.LLMInputSet {
return contracts.LLMInputSet{
"transcript": transcriptPromptInput(req.SourceInput),

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@@ -1,194 +0,0 @@
package spells
import (
"bytes"
"fmt"
"io"
"io/fs"
"path"
"sort"
"strings"
"time"
)
func modulePromptFS(shared fs.FS) (fs.FS, error) {
assetFS, err := promptMapFSFromEmbedded(map[string]string{
"assets/prompts/dnd.spells/dnd.spells.yaml": "assets/prompts/dnd.spells.yaml",
"assets/prompts/dnd.spells/task.md": "assets/prompts/task.md",
"assets/prompts/dnd.spells/instructions.md": "assets/prompts/instructions.md",
})
if err != nil {
return nil, err
}
assets := assetFS.(promptMapFS)
if shared == nil {
return assets, nil
}
for _, name := range []string{
"common-dnd-system.md",
"common-dnd-transcript.md",
"common-dnd-references.md",
} {
data, err := fs.ReadFile(shared, name)
if err != nil {
return nil, fmt.Errorf("read shared prompt asset %s: %w", name, err)
}
assets["assets/prompts/dnd.spells/"+name] = append([]byte(nil), data...)
}
return assets, nil
}
func promptMapFSFromEmbedded(files map[string]string) (fs.FS, error) {
assets := make(promptMapFS, len(files))
for virtualPath, embeddedPath := range files {
data, err := fs.ReadFile(embeddedAssets, embeddedPath)
if err != nil {
return nil, fmt.Errorf("read prompt asset %s: %w", embeddedPath, err)
}
assets[virtualPath] = append([]byte(nil), data...)
}
return assets, nil
}
type promptMapFS map[string][]byte
func (m promptMapFS) Open(name string) (fs.File, error) {
cleaned, err := cleanPromptPath(name)
if err != nil {
return nil, &fs.PathError{Op: "open", Path: name, Err: err}
}
if data, ok := m[cleaned]; ok {
return &promptFile{
reader: bytes.NewReader(data),
info: promptFileInfo{name: path.Base(cleaned), size: int64(len(data))},
}, nil
}
entries := m.dirEntries(cleaned)
if entries != nil {
return &promptDir{name: path.Base(cleaned), entries: entries}, nil
}
return nil, &fs.PathError{Op: "open", Path: name, Err: fs.ErrNotExist}
}
func (m promptMapFS) ReadDir(name string) ([]fs.DirEntry, error) {
cleaned, err := cleanPromptPath(name)
if err != nil {
return nil, &fs.PathError{Op: "readdir", Path: name, Err: err}
}
entries := m.dirEntries(cleaned)
if entries == nil {
return nil, &fs.PathError{Op: "readdir", Path: name, Err: fs.ErrNotExist}
}
return entries, nil
}
func (m promptMapFS) dirEntries(dir string) []fs.DirEntry {
children := map[string]promptDirEntry{}
prefix := ""
if dir != "." {
prefix = dir + "/"
}
for name, data := range m {
if !strings.HasPrefix(name, prefix) {
continue
}
rest := strings.TrimPrefix(name, prefix)
if rest == "" {
continue
}
childName, _, hasSlash := strings.Cut(rest, "/")
entry := promptDirEntry{name: childName, dir: hasSlash}
if !hasSlash {
entry.size = int64(len(data))
}
children[childName] = entry
}
if len(children) == 0 {
return nil
}
names := make([]string, 0, len(children))
for name := range children {
names = append(names, name)
}
sort.Strings(names)
entries := make([]fs.DirEntry, 0, len(names))
for _, name := range names {
entries = append(entries, children[name])
}
return entries
}
func cleanPromptPath(name string) (string, error) {
trimmed := strings.TrimSpace(name)
if trimmed == "" {
return "", fmt.Errorf("path must not be empty")
}
cleaned := path.Clean(strings.TrimPrefix(trimmed, "/"))
if cleaned == "." || !fs.ValidPath(cleaned) {
return "", fmt.Errorf("invalid path %q", name)
}
return cleaned, nil
}
type promptFile struct {
reader *bytes.Reader
info promptFileInfo
}
func (f *promptFile) Stat() (fs.FileInfo, error) { return f.info, nil }
func (f *promptFile) Read(p []byte) (int, error) { return f.reader.Read(p) }
func (f *promptFile) Close() error { return nil }
type promptDir struct {
name string
offset int
entries []fs.DirEntry
}
func (d *promptDir) Stat() (fs.FileInfo, error) { return promptFileInfo{name: d.name, dir: true}, nil }
func (d *promptDir) Read([]byte) (int, error) { return 0, io.EOF }
func (d *promptDir) Close() error { return nil }
func (d *promptDir) ReadDir(n int) ([]fs.DirEntry, error) {
if d.offset >= len(d.entries) {
return nil, io.EOF
}
end := len(d.entries)
if n > 0 && d.offset+n < end {
end = d.offset + n
}
out := append([]fs.DirEntry(nil), d.entries[d.offset:end]...)
d.offset = end
return out, nil
}
type promptDirEntry struct {
name string
dir bool
size int64
}
func (e promptDirEntry) Name() string { return e.name }
func (e promptDirEntry) IsDir() bool { return e.dir }
func (e promptDirEntry) Type() fs.FileMode { return e.fileInfoMode().Type() }
func (e promptDirEntry) Info() (fs.FileInfo, error) {
return promptFileInfo{name: e.name, dir: e.dir, size: e.size}, nil
}
func (e promptDirEntry) fileInfoMode() fs.FileMode {
if e.dir {
return fs.ModeDir | 0o555
}
return 0o444
}
type promptFileInfo struct {
name string
dir bool
size int64
}
func (i promptFileInfo) Name() string { return i.name }
func (i promptFileInfo) Size() int64 { return i.size }
func (i promptFileInfo) Mode() fs.FileMode { return promptDirEntry{dir: i.dir}.fileInfoMode() }
func (i promptFileInfo) ModTime() time.Time { return time.Time{} }
func (i promptFileInfo) IsDir() bool { return i.dir }
func (i promptFileInfo) Sys() any { return nil }

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@@ -3,7 +3,6 @@ package spells
import (
"bytes"
"fmt"
"io/fs"
"sort"
"sync"
@@ -15,11 +14,11 @@ import (
const scriptoriumPromptRoot = "assets/prompts"
func RegisterPromptAssets(registry *llm.AssetRegistry) error {
sharedPromptFS, err := promptSharedFS()
if err != nil {
return fmt.Errorf("prepare shared prompt assets: %w", err)
}
promptFS, err := modulePromptFS(sharedPromptFS)
promptFS, err := sharedassets.ModulePromptFS("dnd.spells", embeddedAssets, []sharedassets.ModulePromptFile{
{Name: "dnd.spells.yaml", Path: "assets/prompts/dnd.spells.yaml"},
{Name: "task.md", Path: "assets/prompts/task.md"},
{Name: "instructions.md", Path: "assets/prompts/instructions.md"},
})
if err != nil {
return fmt.Errorf("prepare spell prompt assets: %w", err)
}
@@ -29,14 +28,6 @@ func RegisterPromptAssets(registry *llm.AssetRegistry) error {
return registry.RegisterSchemaFS(embeddedAssets, "assets/schemas")
}
func promptSharedFS() (fs.FS, error) {
registry := llm.NewAssetRegistry()
if err := sharedassets.Register(registry); err != nil {
return nil, err
}
return registry.PromptFS()
}
func promptInputs(req contracts.ExtractionRequest) contracts.LLMInputSet {
return contracts.LLMInputSet{
"transcript": transcriptPromptInput(req.SourceInput),

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@@ -1,4 +1,4 @@
package scenes
package sharedassets
import (
"bytes"
@@ -11,49 +11,70 @@ import (
"time"
)
func modulePromptFS(shared fs.FS) (fs.FS, error) {
assetFS, err := promptMapFSFromEmbedded(map[string]string{
"assets/prompts/dnd.scenes/dnd.scenes.yaml": "assets/prompts/dnd.scenes.yaml",
"assets/prompts/dnd.scenes/task.md": "assets/prompts/task.md",
"assets/prompts/dnd.scenes/instructions.md": "assets/prompts/instructions.md",
})
// ModulePromptFile maps a module-owned embedded prompt file into the
// Scriptorium-visible module prompt directory.
type ModulePromptFile struct {
Name string
Path string
}
// ModulePromptFS builds a prompt filesystem for a module directory from
// module-owned prompt files plus the common D&D shared prompt files.
func ModulePromptFS(moduleDir string, moduleFS fs.FS, files []ModulePromptFile) (fs.FS, error) {
return modulePromptFS(moduleDir, moduleFS, files, embeddedAssets)
}
func modulePromptFS(moduleDir string, moduleFS fs.FS, files []ModulePromptFile, sharedFS fs.FS) (fs.FS, error) {
cleanModuleDir, err := cleanPromptPath(moduleDir)
if err != nil {
return nil, err
return nil, fmt.Errorf("module prompt directory: %w", err)
}
assets := assetFS.(promptMapFS)
if shared == nil {
return assets, nil
if moduleFS == nil {
return nil, fmt.Errorf("module prompt filesystem must not be nil")
}
for _, name := range []string{
"common-dnd-system.md",
"common-dnd-transcript.md",
"common-dnd-references.md",
} {
data, err := fs.ReadFile(shared, name)
if sharedFS == nil {
return nil, fmt.Errorf("shared prompt filesystem must not be nil")
}
assets := make(promptMapFS, len(files)+len(commonDNDPromptFiles))
for _, file := range files {
name, err := cleanPromptPath(file.Name)
if err != nil {
return nil, fmt.Errorf("module prompt file name %q: %w", file.Name, err)
}
if strings.Contains(name, "/") {
return nil, fmt.Errorf("module prompt file name %q must not contain path separators", file.Name)
}
filePath, err := cleanPromptPath(file.Path)
if err != nil {
return nil, fmt.Errorf("module prompt file path %q: %w", file.Path, err)
}
data, err := fs.ReadFile(moduleFS, filePath)
if err != nil {
return nil, fmt.Errorf("read module prompt asset %s: %w", filePath, err)
}
assets["assets/prompts/"+cleanModuleDir+"/"+name] = append([]byte(nil), data...)
}
for _, name := range commonDNDPromptFiles {
data, err := fs.ReadFile(sharedFS, "assets/prompts/"+name)
if err != nil {
return nil, fmt.Errorf("read shared prompt asset %s: %w", name, err)
}
assets["assets/prompts/dnd.scenes/"+name] = append([]byte(nil), data...)
assets["assets/prompts/"+cleanModuleDir+"/"+name] = append([]byte(nil), data...)
}
return assets, nil
}
func promptMapFSFromEmbedded(files map[string]string) (fs.FS, error) {
assets := make(promptMapFS, len(files))
for virtualPath, embeddedPath := range files {
data, err := fs.ReadFile(embeddedAssets, embeddedPath)
if err != nil {
return nil, fmt.Errorf("read prompt asset %s: %w", embeddedPath, err)
}
assets[virtualPath] = append([]byte(nil), data...)
}
return assets, nil
var commonDNDPromptFiles = []string{
"common-dnd-system.md",
"common-dnd-transcript.md",
"common-dnd-references.md",
}
type promptMapFS map[string][]byte
func (m promptMapFS) Open(name string) (fs.File, error) {
cleaned, err := cleanPromptPath(name)
cleaned, err := cleanPromptFSPath(name)
if err != nil {
return nil, &fs.PathError{Op: "open", Path: name, Err: err}
}
@@ -71,7 +92,7 @@ func (m promptMapFS) Open(name string) (fs.File, error) {
}
func (m promptMapFS) ReadDir(name string) ([]fs.DirEntry, error) {
cleaned, err := cleanPromptPath(name)
cleaned, err := cleanPromptFSPath(name)
if err != nil {
return nil, &fs.PathError{Op: "readdir", Path: name, Err: err}
}
@@ -130,6 +151,21 @@ func cleanPromptPath(name string) (string, error) {
return cleaned, nil
}
func cleanPromptFSPath(name string) (string, error) {
trimmed := strings.TrimSpace(name)
if trimmed == "" {
return "", fmt.Errorf("path must not be empty")
}
cleaned := path.Clean(strings.TrimPrefix(trimmed, "/"))
if cleaned == "." {
return cleaned, nil
}
if !fs.ValidPath(cleaned) {
return "", fmt.Errorf("invalid path %q", name)
}
return cleaned, nil
}
type promptFile struct {
reader *bytes.Reader
info promptFileInfo

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@@ -0,0 +1,77 @@
package sharedassets
import (
"io/fs"
"strings"
"testing"
"testing/fstest"
)
func TestModulePromptFSCombinesModuleAndSharedPrompts(t *testing.T) {
fsys, err := ModulePromptFS("dnd.test", fstest.MapFS{
"assets/prompts/dnd.test.yaml": {Data: []byte("id: dnd.test")},
"assets/prompts/task.md": {Data: []byte("task")},
}, []ModulePromptFile{
{Name: "dnd.test.yaml", Path: "assets/prompts/dnd.test.yaml"},
{Name: "task.md", Path: "assets/prompts/task.md"},
})
if err != nil {
t.Fatalf("ModulePromptFS() error = %v, want nil", err)
}
tests := map[string]string{
"assets/prompts/dnd.test/dnd.test.yaml": "id: dnd.test",
"assets/prompts/dnd.test/task.md": "task",
"assets/prompts/dnd.test/common-dnd-system.md": "You work with Dungeons & Dragons gameplay transcripts.",
"assets/prompts/dnd.test/common-dnd-transcript.md": "{{ input \"transcript\" }}",
"assets/prompts/dnd.test/common-dnd-references.md": "Roster reference:",
}
for path, want := range tests {
data, err := fs.ReadFile(fsys, path)
if err != nil {
t.Fatalf("ReadFile(%q) error = %v, want nil", path, err)
}
if !strings.Contains(string(data), want) {
t.Fatalf("ReadFile(%q) = %q, want substring %q", path, data, want)
}
}
entries, err := fs.ReadDir(fsys, ".")
if err != nil {
t.Fatalf("ReadDir(.) error = %v, want nil", err)
}
if len(entries) != 1 || entries[0].Name() != "assets" || !entries[0].IsDir() {
t.Fatalf("ReadDir(.) = %#v, want assets directory", entries)
}
}
func TestModulePromptFSRejectsMissingModuleFile(t *testing.T) {
_, err := ModulePromptFS("dnd.test", fstest.MapFS{}, []ModulePromptFile{
{Name: "task.md", Path: "assets/prompts/task.md"},
})
if err == nil || !strings.Contains(err.Error(), "read module prompt asset assets/prompts/task.md") {
t.Fatalf("ModulePromptFS() error = %v, want missing module asset context", err)
}
}
func TestModulePromptFSRejectsMissingSharedFile(t *testing.T) {
_, err := modulePromptFS("dnd.test", fstest.MapFS{
"assets/prompts/task.md": {Data: []byte("task")},
}, []ModulePromptFile{
{Name: "task.md", Path: "assets/prompts/task.md"},
}, fstest.MapFS{})
if err == nil || !strings.Contains(err.Error(), "read shared prompt asset common-dnd-system.md") {
t.Fatalf("modulePromptFS() error = %v, want missing shared asset context", err)
}
}
func TestModulePromptFSRejectsNestedVirtualFileName(t *testing.T) {
_, err := ModulePromptFS("dnd.test", fstest.MapFS{
"assets/prompts/task.md": {Data: []byte("task")},
}, []ModulePromptFile{
{Name: "nested/task.md", Path: "assets/prompts/task.md"},
})
if err == nil || !strings.Contains(err.Error(), "must not contain path separators") {
t.Fatalf("ModulePromptFS() error = %v, want nested file name error", err)
}
}