Add scene eligibility registry

This commit is contained in:
2026-07-25 19:15:33 +00:00
parent 24238d249e
commit 7e35915b3e
2 changed files with 471 additions and 0 deletions

View File

@@ -0,0 +1,250 @@
// Package registry resolves scene-description artifacts into immutable combat
// eligibility data.
package registry
import (
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
"mime"
"sort"
"strings"
"sync"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
scenecodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/scenedescriptions"
)
const (
ReferenceSlot = "scene_descriptions"
MaxBytes = 1048576
emptyProjection = `{"scenes":[]}`
)
// MatchState identifies how a chunk relates to the resolved scene records.
type MatchState string
const (
MatchExact MatchState = "exact"
MatchMissing MatchState = "missing"
MatchMismatched MatchState = "mismatched"
)
// ChunkMatch describes whether a scene record exactly covers a chunk. Kind is
// populated only for an exact match.
type ChunkMatch struct {
State MatchState
Kind dnd.SceneKind
}
type sceneEligibility struct {
sourceID string
startUnitID int
endUnitID int
kind dnd.SceneKind
}
// Registry is an immutable, validated eligibility view. It retains no scene
// prose, raw reference bytes, or reference provenance.
type Registry struct {
bound bool
digest string
scenesByID map[string]sceneEligibility
}
// Resolver holds an immutable construction-time view and memoizes immutable
// operation-time views by eligibility digest.
type Resolver struct {
seeded *Registry
mu sync.Mutex
cache map[string]*Registry
}
// NewResolver validates a materialized construction-time scene reference. An
// empty slot is permitted because a generated reference is supplied only at
// operation time.
func NewResolver(references contracts.ReferenceSet) (*Resolver, error) {
seeded, err := Resolve(constructionReferences(references))
if err != nil {
return nil, err
}
return &Resolver{seeded: seeded, cache: make(map[string]*Registry)}, nil
}
func constructionReferences(references contracts.ReferenceSet) contracts.ReferenceSet {
slot, ok := references.Slots[ReferenceSlot]
if !ok || len(slot.Items) > 0 {
return references
}
cloned := contracts.ReferenceSet{Slots: make(map[string]contracts.ResolvedReferenceSlot, len(references.Slots))}
for name, value := range references.Slots {
cloned.Slots[name] = value
}
delete(cloned.Slots, ReferenceSlot)
return cloned
}
// Seeded returns the construction-time eligibility view.
func (r *Resolver) Seeded() *Registry {
if r == nil {
return nil
}
return r.seeded
}
// Resolve returns the generated operation-time view when the scene slot is
// present, otherwise it returns the construction-time view.
func (r *Resolver) Resolve(references contracts.ReferenceSet) (*Registry, error) {
if r == nil {
return Resolve(references)
}
if _, ok := references.Slots[ReferenceSlot]; !ok {
return r.seeded, nil
}
resolved, err := Resolve(references)
if err != nil {
return nil, err
}
r.mu.Lock()
defer r.mu.Unlock()
if sameEligibility(r.seeded, resolved) {
return r.seeded, nil
}
if cached, ok := r.cache[resolved.EligibilityDigest()]; ok {
return cached, nil
}
r.cache[resolved.EligibilityDigest()] = resolved
return resolved, nil
}
func sameEligibility(first, second *Registry) bool {
if first == nil || second == nil {
return first == second
}
return first.bound == second.bound && first.digest == second.digest
}
// Resolve validates one optional scene-description reference into an
// eligibility-only view. An absent slot is represented by the canonical empty
// projection so required generated bindings have a stable sentinel identity.
func Resolve(references contracts.ReferenceSet) (*Registry, error) {
slot, ok := references.Slots[ReferenceSlot]
if !ok {
return &Registry{
digest: semanticDigest([]byte(emptyProjection)),
scenesByID: map[string]sceneEligibility{},
}, nil
}
if len(slot.Items) != 1 {
return nil, fmt.Errorf("reference slot %q must contain exactly one item", ReferenceSlot)
}
item := slot.Items[0]
mediaType, _, err := mime.ParseMediaType(item.MediaType)
if err != nil {
return nil, fmt.Errorf("reference slot %q item media type is invalid", ReferenceSlot)
}
if !strings.EqualFold(mediaType, scenecodec.MediaType) {
return nil, fmt.Errorf("reference slot %q item media type must be %s", ReferenceSlot, scenecodec.MediaType)
}
if len(item.Content) > MaxBytes {
return nil, fmt.Errorf("reference slot %q item is %d bytes, limit %d", ReferenceSlot, len(item.Content), MaxBytes)
}
value, err := scenecodec.New().Decode(item.Content)
if err != nil {
return nil, fmt.Errorf("decode scene eligibility: invalid approved scene JSON")
}
scenesByID := make(map[string]sceneEligibility, len(value.Scenes))
projection := make([]projectedScene, 0, len(value.Scenes))
for _, scene := range value.Scenes {
if _, exists := scenesByID[scene.ID]; exists {
return nil, fmt.Errorf("scene eligibility contains duplicate scene ID %q", scene.ID)
}
eligibility := sceneEligibility{
sourceID: scene.SourceRef.SourceID,
startUnitID: scene.SourceRef.StartUnitID,
endUnitID: scene.SourceRef.EndUnitID,
kind: scene.Kind,
}
scenesByID[scene.ID] = eligibility
projection = append(projection, projectedScene{
ID: scene.ID,
SourceRef: source.SourceRef{SourceID: eligibility.sourceID, StartUnitID: eligibility.startUnitID, EndUnitID: eligibility.endUnitID},
Kind: eligibility.kind,
})
}
content, err := eligibilityProjection(projection)
if err != nil {
return nil, fmt.Errorf("encode scene eligibility projection: %w", err)
}
return &Registry{
bound: true,
digest: semanticDigest(content),
scenesByID: scenesByID,
}, nil
}
// Bound reports whether an approved scene-description reference was supplied.
func (r *Registry) Bound() bool { return r != nil && r.bound }
// Count reports the number of scene records in the eligibility view.
func (r *Registry) Count() int {
if r == nil {
return 0
}
return len(r.scenesByID)
}
// EligibilityDigest returns the semantic SHA-256 digest of the canonical
// eligibility projection, including the canonical unbound projection.
func (r *Registry) EligibilityDigest() string {
if r == nil {
return ""
}
return r.digest
}
// Match classifies a chunk against its scene record. The kind is intentionally
// unavailable unless the ID and complete source range match exactly.
func (r *Registry) Match(chunk *source.Chunk) ChunkMatch {
if r == nil || chunk == nil {
return ChunkMatch{State: MatchMissing}
}
scene, ok := r.scenesByID[chunk.ID]
if !ok {
return ChunkMatch{State: MatchMissing}
}
if scene.sourceID != chunk.Ref.SourceID || scene.startUnitID != chunk.Ref.StartUnitID || scene.endUnitID != chunk.Ref.EndUnitID {
return ChunkMatch{State: MatchMismatched}
}
return ChunkMatch{State: MatchExact, Kind: scene.kind}
}
type projectedScene struct {
ID string `json:"id"`
SourceRef source.SourceRef `json:"source_ref"`
Kind dnd.SceneKind `json:"kind"`
}
type projectedSceneList struct {
Scenes []projectedScene `json:"scenes"`
}
func eligibilityProjection(scenes []projectedScene) ([]byte, error) {
sort.Slice(scenes, func(i, j int) bool { return scenes[i].ID < scenes[j].ID })
return json.Marshal(projectedSceneList{Scenes: scenes})
}
func semanticDigest(content []byte) string {
sum := sha256.Sum256(content)
return "sha256:" + hex.EncodeToString(sum[:])
}

View File

@@ -0,0 +1,221 @@
package registry
import (
"fmt"
"sync"
"testing"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
scenecodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/scenedescriptions"
)
func TestResolveClassifiesExactMissingAndMismatchedChunks(t *testing.T) {
registry := resolveList(t, sceneList(
scene("chunk-combat", "session-alpha", 1, 2, dnd.SceneKindCombat, "Combat title", "Combat summary"),
))
for _, test := range []struct {
name string
chunk *source.Chunk
want ChunkMatch
}{
{"exact", chunk("chunk-combat", "session-alpha", 1, 2), ChunkMatch{State: MatchExact, Kind: dnd.SceneKindCombat}},
{"missing ID", chunk("chunk-missing", "session-alpha", 1, 2), ChunkMatch{State: MatchMissing}},
{"source differs", chunk("chunk-combat", "other-source", 1, 2), ChunkMatch{State: MatchMismatched}},
{"start differs", chunk("chunk-combat", "session-alpha", 2, 2), ChunkMatch{State: MatchMismatched}},
{"end differs", chunk("chunk-combat", "session-alpha", 1, 3), ChunkMatch{State: MatchMismatched}},
} {
t.Run(test.name, func(t *testing.T) {
if got := registry.Match(test.chunk); got != test.want {
t.Fatalf("Match() = %#v, want %#v", got, test.want)
}
})
}
}
func TestResolveRejectsInvalidSceneReferences(t *testing.T) {
valid := encodeList(t, sceneList(scene("chunk-1", "session-alpha", 1, 2, dnd.SceneKindNarrative, "Arrival", "The party arrives.")))
oversized := make([]byte, MaxBytes+1)
for _, test := range []struct {
name string
set contracts.ReferenceSet
}{
{"multiple items", referenceSet(referenceItem(valid), referenceItem(valid))},
{"invalid media type", referenceSet(contracts.ReferenceItem{SlotName: ReferenceSlot, MediaType: "text/plain", Content: valid})},
{"invalid media type syntax", referenceSet(contracts.ReferenceItem{SlotName: ReferenceSlot, MediaType: "not a media type", Content: valid})},
{"oversized", referenceSet(contracts.ReferenceItem{SlotName: ReferenceSlot, MediaType: scenecodec.MediaType, Content: oversized})},
{"invalid approved JSON", referenceSet(contracts.ReferenceItem{SlotName: ReferenceSlot, MediaType: scenecodec.MediaType, Content: []byte(`{"scenes":[]}`)})},
{"duplicate IDs", referenceSet(referenceItem(encodeList(t, sceneList(
scene("chunk-1", "session-alpha", 1, 1, dnd.SceneKindNarrative, "First", "First scene."),
scene("chunk-1", "session-alpha", 2, 2, dnd.SceneKindCombat, "Second", "Second scene."),
))))},
} {
t.Run(test.name, func(t *testing.T) {
if _, err := Resolve(test.set); err == nil {
t.Fatal("Resolve() error = nil")
}
})
}
}
func TestEligibilityDigestTracksOnlyGatingFields(t *testing.T) {
base := sceneList(
scene("chunk-a", "session-alpha", 1, 2, dnd.SceneKindNarrative, "Arrival", "The party arrives."),
scene("chunk-b", "session-alpha", 3, 4, dnd.SceneKindCombat, "Combat", "Combat begins."),
)
baseDigest := resolveList(t, base).EligibilityDigest()
equivalent := sceneList(
scene("chunk-b", "session-alpha", 3, 4, dnd.SceneKindCombat, "Different title", "Different summary."),
scene("chunk-a", "session-alpha", 1, 2, dnd.SceneKindNarrative, "Another title", "Another summary."),
)
if got := resolveList(t, equivalent).EligibilityDigest(); got != baseDigest {
t.Fatalf("equivalent eligibility digest = %q, want %q", got, baseDigest)
}
changes := []struct {
name string
change func(*dnd.SceneDescription)
}{
{"ID", func(value *dnd.SceneDescription) { value.ID = "chunk-other" }},
{"source ID", func(value *dnd.SceneDescription) { value.SourceRef.SourceID = "session-other" }},
{"start unit ID", func(value *dnd.SceneDescription) { value.SourceRef.StartUnitID = 2 }},
{"end unit ID", func(value *dnd.SceneDescription) { value.SourceRef.EndUnitID = 3 }},
{"kind", func(value *dnd.SceneDescription) { value.Kind = dnd.SceneKindRecap }},
}
for _, test := range changes {
t.Run(test.name, func(t *testing.T) {
changed := cloneList(base)
test.change(&changed.Scenes[0])
if got := resolveList(t, changed).EligibilityDigest(); got == baseDigest {
t.Fatal("eligibility digest did not change")
}
})
}
}
func TestResolverUsesGeneratedReferenceWhenPresent(t *testing.T) {
external := sceneList(scene("chunk-1", "session-alpha", 1, 2, dnd.SceneKindNarrative, "External", "External scene."))
generated := sceneList(scene("chunk-1", "session-alpha", 1, 2, dnd.SceneKindCombat, "Generated", "Generated scene."))
resolver, err := NewResolver(referenceSet(referenceItem(encodeList(t, external))))
if err != nil {
t.Fatal(err)
}
if seeded := resolver.Seeded(); !seeded.Bound() || seeded.Count() != 1 || seeded.Match(chunk("chunk-1", "session-alpha", 1, 2)).Kind != dnd.SceneKindNarrative {
t.Fatalf("Seeded() = %#v", seeded)
}
if got, err := resolver.Resolve(contracts.ReferenceSet{}); err != nil || got != resolver.Seeded() {
t.Fatalf("Resolve() = %p, %v; want seeded %p", got, err, resolver.Seeded())
}
resolved, err := resolver.Resolve(referenceSet(referenceItem(encodeList(t, generated))))
if err != nil {
t.Fatal(err)
}
if got := resolved.Match(chunk("chunk-1", "session-alpha", 1, 2)); got != (ChunkMatch{State: MatchExact, Kind: dnd.SceneKindCombat}) {
t.Fatalf("generated Match() = %#v", got)
}
if resolved == resolver.Seeded() {
t.Fatal("generated reference reused a different seeded eligibility view")
}
unbound, err := NewResolver(contracts.ReferenceSet{Slots: map[string]contracts.ResolvedReferenceSlot{ReferenceSlot: {}}})
if err != nil {
t.Fatal(err)
}
if seeded := unbound.Seeded(); seeded.Bound() || seeded.Count() != 0 || seeded.EligibilityDigest() != semanticDigest([]byte(emptyProjection)) {
t.Fatalf("unbound Seeded() = %#v", seeded)
}
}
func TestRegistryIsImmutableAndResolverIsSafeForConcurrentReuse(t *testing.T) {
content := encodeList(t, sceneList(scene("chunk-1", "session-alpha", 1, 2, dnd.SceneKindCombat, "Title", "Summary.")))
references := referenceSet(referenceItem(content))
registry := resolveReferences(t, references)
content[0] = '['
if got := registry.Match(chunk("chunk-1", "session-alpha", 1, 2)); got != (ChunkMatch{State: MatchExact, Kind: dnd.SceneKindCombat}) {
t.Fatalf("Match() after input mutation = %#v", got)
}
resolver, err := NewResolver(contracts.ReferenceSet{Slots: map[string]contracts.ResolvedReferenceSlot{ReferenceSlot: {}}})
if err != nil {
t.Fatal(err)
}
const workers = 32
var group sync.WaitGroup
errs := make(chan error, workers)
for range workers {
group.Add(1)
go func() {
defer group.Done()
resolved, err := resolver.Resolve(references)
if err != nil {
errs <- err
return
}
if got := resolved.Match(chunk("chunk-1", "session-alpha", 1, 2)); got != (ChunkMatch{State: MatchExact, Kind: dnd.SceneKindCombat}) {
errs <- fmt.Errorf("Match() = %#v", got)
}
}()
}
group.Wait()
close(errs)
for err := range errs {
t.Error(err)
}
}
func resolveList(t *testing.T, value dnd.SceneDescriptionList) *Registry {
t.Helper()
return resolveReferences(t, referenceSet(referenceItem(encodeList(t, value))))
}
func resolveReferences(t *testing.T, references contracts.ReferenceSet) *Registry {
t.Helper()
registry, err := Resolve(references)
if err != nil {
t.Fatalf("Resolve() error = %v", err)
}
return registry
}
func encodeList(t *testing.T, value dnd.SceneDescriptionList) []byte {
t.Helper()
content, err := scenecodec.New().Encode(value)
if err != nil {
t.Fatalf("Encode() error = %v", err)
}
return content
}
func referenceSet(items ...contracts.ReferenceItem) contracts.ReferenceSet {
return contracts.ReferenceSet{Slots: map[string]contracts.ResolvedReferenceSlot{ReferenceSlot: {Items: items}}}
}
func referenceItem(content []byte) contracts.ReferenceItem {
return contracts.ReferenceItem{SlotName: ReferenceSlot, MediaType: scenecodec.MediaType, Content: append([]byte(nil), content...)}
}
func scene(id string, sourceID string, startUnitID int, endUnitID int, kind dnd.SceneKind, title string, summary string) dnd.SceneDescription {
return dnd.SceneDescription{
ID: id,
SourceRef: source.SourceRef{SourceID: sourceID, StartUnitID: startUnitID, EndUnitID: endUnitID},
Kind: kind,
Title: title,
Summary: summary,
}
}
func sceneList(scenes ...dnd.SceneDescription) dnd.SceneDescriptionList {
return dnd.SceneDescriptionList{Scenes: scenes}
}
func chunk(id string, sourceID string, startUnitID int, endUnitID int) *source.Chunk {
return &source.Chunk{ID: id, Ref: source.SourceRef{SourceID: sourceID, StartUnitID: startUnitID, EndUnitID: endUnitID}}
}
func cloneList(value dnd.SceneDescriptionList) dnd.SceneDescriptionList {
cloned := dnd.SceneDescriptionList{Scenes: append([]dnd.SceneDescription(nil), value.Scenes...)}
return cloned
}