Add standalone D&D combat turn extraction

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2026-07-21 05:08:02 +00:00
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Extract Dungeons & Dragons combat-turn artifacts from the supplied transcript.
Include a record only when the transcript establishes that an in-world
participant takes a combat turn or performs a discrete interrupting combat
event. Reactions, legendary actions, lair actions, and other out-of-turn events
belong at the point where they occur in transcript chronology.
Report only the declaration and its immediate observed resolution. Immediate
resolution may include directly associated rolls, damage, healing, movement,
conditions, target outcomes, or an interruption. Do not follow consequences
that occur on later turns or elsewhere in the scene.
Exclude initiative setup without a turn or combat event, tactical planning,
table talk, rules lookup, hypothetical actions, abandoned declarations, recap
of combat outside the current passage, and downstream consequences.
Use only the supplied transcript as evidence. Do not infer a round, target,
roll, amount, condition, outcome, or action classification from D&D rules
knowledge. Preserve the session as played; attribute relevant nonstandard
rulings to the GM or table.
The actor must be the in-world character or creature, not a player, transcript
speaker, or GM. Use player, party, glossary, and NPC reference material only
to disambiguate identities. Reference material is context, never combat
evidence. Unmatched actors and targets remain permitted.
For every factual detail in a turn, cite all supporting transcript units in the
turn-level source_refs collection. Use narrow ranges when evidence is
non-contiguous. Numeric source-unit IDs identify transcript units; they do not
establish chronology outside the supplied transcript.