Add D&D scene description codec

This commit is contained in:
2026-07-23 20:02:37 +00:00
parent b8b3f3abfa
commit 2f36b7c3b6
5 changed files with 373 additions and 0 deletions

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@@ -0,0 +1,54 @@
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "notarius.dnd.scene_descriptions",
"type": "object",
"additionalProperties": false,
"required": ["scenes"],
"properties": {
"scenes": {
"type": "array",
"items": {
"type": "object",
"additionalProperties": false,
"required": ["id", "source_ref", "kind", "title", "summary"],
"properties": {
"id": {
"type": "string",
"minLength": 1
},
"source_ref": {
"type": "object",
"additionalProperties": false,
"required": ["source_id", "start_unit_id", "end_unit_id"],
"properties": {
"source_id": {
"type": "string",
"minLength": 1
},
"start_unit_id": {
"type": "integer",
"minimum": 1
},
"end_unit_id": {
"type": "integer",
"minimum": 1
}
}
},
"kind": {
"type": "string",
"enum": ["combat", "narrative", "recap", "meta"]
},
"title": {
"type": "string",
"minLength": 1
},
"summary": {
"type": "string",
"minLength": 1
}
}
}
}
}
}

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@@ -0,0 +1,134 @@
package scenedescriptions
import (
"bytes"
"embed"
"encoding/json"
"fmt"
"io"
"strings"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
)
const (
SchemaID = "notarius.dnd.scene_descriptions"
SchemaName = "notarius_dnd_scene_descriptions_v1"
SchemaVersion = "v1"
MediaType = "application/json"
)
//go:embed assets/schemas/dnd_scene_descriptions.v1.json
var schemaAssets embed.FS
var _ contracts.ArtifactCodec[dnd.SceneDescriptionList] = (*Codec)(nil)
type Codec struct{}
func New() *Codec { return &Codec{} }
func (c *Codec) Kind() contracts.ArtifactKind { return dnd.SceneDescriptionListKind }
func (c *Codec) Schema() contracts.ArtifactSchema {
raw, err := schemaAssets.ReadFile("assets/schemas/dnd_scene_descriptions.v1.json")
if err != nil {
return contracts.ArtifactSchema{}
}
return contracts.ArtifactSchema{
ID: SchemaID,
Name: SchemaName,
Version: SchemaVersion,
JSONSchema: append([]byte(nil), raw...),
}
}
func (c *Codec) MediaType() string { return MediaType }
func (c *Codec) Metadata(value dnd.SceneDescriptionList) map[string]any {
return map[string]any{"scene_count": len(value.Scenes)}
}
func (c *Codec) Encode(value dnd.SceneDescriptionList) ([]byte, error) {
if err := validate(value); err != nil {
return nil, fmt.Errorf("encode dnd scene description list: %w", err)
}
return c.EncodeCandidate(value)
}
// EncodeCandidate provides the durable representation before typed validators
// have approved a value.
func (c *Codec) EncodeCandidate(value dnd.SceneDescriptionList) ([]byte, error) {
content, err := json.Marshal(value)
if err != nil {
return nil, fmt.Errorf("encode dnd scene description list: %w", err)
}
return content, nil
}
func (c *Codec) Decode(content []byte) (dnd.SceneDescriptionList, error) {
value, err := c.DecodeCandidate(content)
if err != nil {
return dnd.SceneDescriptionList{}, err
}
if err := validate(value); err != nil {
return dnd.SceneDescriptionList{}, fmt.Errorf("decode dnd scene description list: %w", err)
}
return value, nil
}
// DecodeCandidate reads one strict durable JSON value before typed validators
// have approved it.
func (c *Codec) DecodeCandidate(content []byte) (dnd.SceneDescriptionList, error) {
decoder := json.NewDecoder(bytes.NewReader(content))
decoder.DisallowUnknownFields()
var value dnd.SceneDescriptionList
if err := decoder.Decode(&value); err != nil {
return dnd.SceneDescriptionList{}, fmt.Errorf("decode dnd scene description list: %w", err)
}
var trailing any
if err := decoder.Decode(&trailing); err != io.EOF {
return dnd.SceneDescriptionList{}, fmt.Errorf("decode dnd scene description list: multiple JSON values")
}
return value, nil
}
func validate(value dnd.SceneDescriptionList) error {
if value.Scenes == nil {
return fmt.Errorf("scenes must be present")
}
for index, scene := range value.Scenes {
prefix := fmt.Sprintf("scenes[%d]", index)
if strings.TrimSpace(scene.ID) == "" {
return fmt.Errorf("%s.id must not be empty", prefix)
}
if !validSceneKind(scene.Kind) {
return fmt.Errorf("%s.kind must be supported", prefix)
}
if strings.TrimSpace(scene.Title) == "" {
return fmt.Errorf("%s.title must not be empty", prefix)
}
if strings.TrimSpace(scene.Summary) == "" {
return fmt.Errorf("%s.summary must not be empty", prefix)
}
if strings.TrimSpace(scene.SourceRef.SourceID) == "" {
return fmt.Errorf("%s.source_ref.source_id must not be empty", prefix)
}
if scene.SourceRef.StartUnitID <= 0 {
return fmt.Errorf("%s.source_ref.start_unit_id must be positive", prefix)
}
if scene.SourceRef.EndUnitID <= 0 {
return fmt.Errorf("%s.source_ref.end_unit_id must be positive", prefix)
}
}
return nil
}
func validSceneKind(value dnd.SceneKind) bool {
switch value {
case dnd.SceneKindCombat, dnd.SceneKindNarrative, dnd.SceneKindRecap, dnd.SceneKindMeta:
return true
default:
return false
}
}

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@@ -0,0 +1,161 @@
package scenedescriptions
import (
"bytes"
"encoding/json"
"os"
"reflect"
"strings"
"testing"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
)
func validList() dnd.SceneDescriptionList {
return dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{{
ID: "chunk-000001",
SourceRef: source.SourceRef{SourceID: "session-alpha", StartUnitID: 1, EndUnitID: 2},
Kind: dnd.SceneKindNarrative,
Title: "At the city gate",
Summary: "The party enters the city after speaking with its guard.",
}}}
}
func TestCodecMatchesMaintainedDurableFixture(t *testing.T) {
raw, err := os.ReadFile("testdata/dnd_scene_descriptions.v1.json")
if err != nil {
t.Fatal(err)
}
codec := New()
value, err := codec.Decode(raw)
if err != nil {
t.Fatalf("Decode() error = %v", err)
}
if want := validList(); !reflect.DeepEqual(value, want) {
t.Fatalf("Decode() = %#v, want %#v", value, want)
}
encoded, err := codec.Encode(value)
if err != nil {
t.Fatalf("Encode() error = %v", err)
}
var compact bytes.Buffer
if err := json.Compact(&compact, raw); err != nil {
t.Fatal(err)
}
if !bytes.Equal(encoded, compact.Bytes()) {
t.Fatalf("Encode() = %s, want %s", encoded, compact.Bytes())
}
}
func TestCodecOwnsDurableSchemaAndMetadata(t *testing.T) {
codec := New()
schema := codec.Schema()
if codec.Kind() != dnd.SceneDescriptionListKind || codec.MediaType() != MediaType {
t.Fatalf("codec identity = %q/%q", codec.Kind(), codec.MediaType())
}
if schema.ID != SchemaID || schema.Name != SchemaName || schema.Version != SchemaVersion || !json.Valid(schema.JSONSchema) {
t.Fatalf("schema = %#v", schema)
}
registry := pipeline.NewArtifactCodecRegistry()
if err := pipeline.RegisterArtifactCodec(registry, codec); err != nil {
t.Fatal(err)
}
spec, ok := registry.Spec(dnd.SceneDescriptionListKind)
if !ok || spec.SchemaDigest != contracts.DigestArtifactSchema(schema) {
t.Fatalf("registered spec = %#v, %t", spec, ok)
}
schema.JSONSchema[0] = '['
if next := codec.Schema(); !json.Valid(next.JSONSchema) || next.JSONSchema[0] == '[' {
t.Fatal("Schema() returned shared bytes")
}
metadata := codec.Metadata(validList())
metadata["other"] = true
if next := codec.Metadata(validList()); len(next) != 1 || next["scene_count"] != 1 {
t.Fatalf("Metadata() = %#v", next)
}
encoded, err := codec.Encode(validList())
if err != nil {
t.Fatal(err)
}
encoded[0] = '['
if next, err := codec.Encode(validList()); err != nil || !json.Valid(next) || next[0] == '[' {
t.Fatalf("Encode() returned shared bytes: %s, %v", next, err)
}
}
func TestCodecStrictlyRejectsInvalidDurableBoundaries(t *testing.T) {
validJSON := `{"scenes":[{"id":"chunk-000001","source_ref":{"source_id":"session","start_unit_id":1,"end_unit_id":1},"kind":"narrative","title":"Arrival","summary":"The party arrives."}]}`
tests := []struct{ name, raw, want string }{
{"malformed", `{`, "decode dnd scene description list"},
{"unknown top-level", `{"scenes":[],"unexpected":true}`, "unknown field"},
{"unknown scene field", strings.Replace(validJSON, `"kind":"narrative"`, `"kind":"narrative","unexpected":true`, 1), "unknown field"},
{"unknown source field", strings.Replace(validJSON, `"end_unit_id":1`, `"end_unit_id":1,"unexpected":true`, 1), "unknown field"},
{"trailing", `{"scenes":[]} {}`, "multiple JSON values"},
{"missing scenes", `{}`, "scenes must be present"},
{"invalid kind", strings.Replace(validJSON, `"kind":"narrative"`, `"kind":"other"`, 1), "kind must be supported"},
{"blank title", strings.Replace(validJSON, `"title":"Arrival"`, `"title":" "`, 1), "title must not be empty"},
{"blank summary", strings.Replace(validJSON, `"summary":"The party arrives."`, `"summary":" "`, 1), "summary must not be empty"},
{"blank ID", strings.Replace(validJSON, `"id":"chunk-000001"`, `"id":" "`, 1), "id must not be empty"},
{"blank source ID", strings.Replace(validJSON, `"source_id":"session"`, `"source_id":" "`, 1), "source_id must not be empty"},
{"invalid source start", strings.Replace(validJSON, `"start_unit_id":1`, `"start_unit_id":0`, 1), "start_unit_id must be positive"},
{"invalid source end", strings.Replace(validJSON, `"end_unit_id":1`, `"end_unit_id":0`, 1), "end_unit_id must be positive"},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
if _, err := New().Decode([]byte(test.raw)); err == nil || !strings.Contains(err.Error(), test.want) {
t.Fatalf("Decode() error = %v, want %q", err, test.want)
}
})
}
}
func TestCodecCandidatePreservesValidatorOwnedValues(t *testing.T) {
candidates := []dnd.SceneDescriptionList{
{},
{Scenes: []dnd.SceneDescription{}},
{Scenes: []dnd.SceneDescription{{ID: " ", Kind: "unsupported", Title: " ", Summary: " ", SourceRef: source.SourceRef{}}}},
{Scenes: []dnd.SceneDescription{{ID: " ", Kind: "unsupported", Title: " ", Summary: " ", SourceRef: source.SourceRef{StartUnitID: 0, EndUnitID: -1}}}},
}
for _, candidate := range candidates {
content, err := New().EncodeCandidate(candidate)
if err != nil || !json.Valid(content) {
t.Fatalf("EncodeCandidate() = %s, %v", content, err)
}
decoded, err := New().DecodeCandidate(content)
if err != nil || !reflect.DeepEqual(decoded, candidate) {
t.Fatalf("DecodeCandidate() = %#v, %v; want %#v", decoded, err, candidate)
}
}
}
func TestCodecRejectsRequiredApprovedValues(t *testing.T) {
tests := []struct {
name string
value dnd.SceneDescriptionList
want string
}{
{"nil scenes", dnd.SceneDescriptionList{}, "scenes must be present"},
{"empty ID", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].ID = " " }), "id must not be empty"},
{"unsupported kind", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].Kind = "unsupported" }), "kind must be supported"},
{"empty title", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].Title = " " }), "title must not be empty"},
{"empty summary", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].Summary = " " }), "summary must not be empty"},
{"empty source ID", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].SourceRef.SourceID = " " }), "source_id must not be empty"},
{"non-positive start", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].SourceRef.StartUnitID = 0 }), "start_unit_id must be positive"},
{"non-positive end", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].SourceRef.EndUnitID = 0 }), "end_unit_id must be positive"},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
if _, err := New().Encode(test.value); err == nil || !strings.Contains(err.Error(), test.want) {
t.Fatalf("Encode() error = %v, want %q", err, test.want)
}
})
}
}
func mutate(value dnd.SceneDescriptionList, change func(*dnd.SceneDescriptionList)) dnd.SceneDescriptionList {
change(&value)
return value
}

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@@ -0,0 +1 @@
{"scenes":[{"id":"chunk-000001","source_ref":{"source_id":"session-alpha","start_unit_id":1,"end_unit_id":2},"kind":"narrative","title":"At the city gate","summary":"The party enters the city after speaking with its guard."}]}

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@@ -14,6 +14,8 @@ const CombatTurnListKind contracts.ArtifactKind = "dnd/combat-turn-list"
const NPCInteractionListKind contracts.ArtifactKind = "dnd/npc-interaction-list"
const SceneDescriptionListKind contracts.ArtifactKind = "dnd/scene-description-list"
type SpellList struct {
SpellCasts []SpellCast `json:"spell_casts"`
}
@@ -74,3 +76,24 @@ type NPCInteraction struct {
Kind NPCInteractionKind `json:"kind"`
SourceRefs []source.SourceRef `json:"source_refs"`
}
type SceneKind string
const (
SceneKindCombat SceneKind = "combat"
SceneKindNarrative SceneKind = "narrative"
SceneKindRecap SceneKind = "recap"
SceneKindMeta SceneKind = "meta"
)
type SceneDescriptionList struct {
Scenes []SceneDescription `json:"scenes"`
}
type SceneDescription struct {
ID string `json:"id"`
SourceRef source.SourceRef `json:"source_ref"`
Kind SceneKind `json:"kind"`
Title string `json:"title"`
Summary string `json:"summary"`
}