diff --git a/prompts/automation-pipeline-dnd/analyze/scene_map/scene_map.user.md b/prompts/automation-pipeline-dnd/analyze/scene_map/scene_map.user.md index e477504..10126ea 100644 --- a/prompts/automation-pipeline-dnd/analyze/scene_map/scene_map.user.md +++ b/prompts/automation-pipeline-dnd/analyze/scene_map/scene_map.user.md @@ -73,6 +73,10 @@ Use Travel when movement between locations is the main activity. Use Planning when the party is primarily discussing options or choosing a course of action. +Use Preparation when the party is actively preparing for an upcoming combat, journey, encounter, or other event. + +Use Downtime when the party is engaged in downtime activities. + Use Rest when resting, healing, resource recovery, or post-encounter recovery dominates. Use Rules only when table-level rules, mechanics, or adjudication dominate enough to form their own scene. diff --git a/schemas/automation-pipeline-dnd/analyze/scene_map.schema.json b/schemas/automation-pipeline-dnd/analyze/scene_map.schema.json index c257510..1738566 100644 --- a/schemas/automation-pipeline-dnd/analyze/scene_map.schema.json +++ b/schemas/automation-pipeline-dnd/analyze/scene_map.schema.json @@ -89,8 +89,10 @@ "Combat", "Social", "Exploration", + "Downtime", "Travel", "Planning", + "Preparation", "Rest", "Rules", "Mixed"