Refactor the dnd scene_map prompt to use the common cached system message and transcript

This commit is contained in:
2026-07-02 18:34:37 -05:00
parent 852da58663
commit 439d2718ad
9 changed files with 34 additions and 102 deletions

View File

@@ -36,13 +36,6 @@
"last_segment_id": {
"type": "integer",
"description": "The final transcript segment covered by the scene map."
},
"limitations": {
"type": "array",
"description": "Known limitations affecting scene segmentation.",
"items": {
"type": "string"
}
}
}
},
@@ -86,16 +79,9 @@
"type": "string",
"enum": [
"Recap",
"Combat",
"Social",
"Exploration",
"Downtime",
"Travel",
"Planning",
"Preparation",
"Rest",
"Rules",
"Mixed"
"Combat",
"Narrative"
],
"description": "The dominant mode of play in the scene."
},