Files
notarius/internal/modules/dnd/register/modules.go

149 lines
12 KiB
Go

package register
import (
"gitea.maximumdirect.net/eric/notarius/internal/framework/llm"
"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/chunk/scenes"
combatcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/combatturns"
enemyeventcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/enemyevents"
itemeventcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/itemevents"
locationoccurrencecodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/locationoccurrences"
locationcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/locationregistry"
occurrencecodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/npcoccurrences"
npccodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/npcregistry"
scenedescriptioncodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/scenedescriptions"
spellcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/spells"
combatextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/combatturns"
enemyeventextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/enemyevents"
itemeventextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/itemevents"
locationoccurrenceextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/locationoccurrences"
locationextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/locationregistry"
occurrenceextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/npcoccurrences"
npcextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/npcregistry"
scenedescriptionextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/scenedescriptions"
spellextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/spells"
combatnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/combatturns"
enemyeventnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/enemyevents"
itemeventnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/itemevents"
locationoccurrencenormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/locationoccurrences"
locationnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/locationregistry"
occurrencenormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/npcoccurrences"
npcnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/npcregistry"
scenedescriptionnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/scenedescriptions"
spellnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/spells"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/entityreconcile"
"gitea.maximumdirect.net/eric/notarius/internal/modules/generic/merge/appendorder"
"gitea.maximumdirect.net/eric/notarius/internal/modules/generic/normalize/noop"
)
func registerModules(registries pipeline.Registries) error {
codec := spellcodec.New()
return runRegistrations([]registration{
{name: "spells codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, codec) }},
{name: "npc registry codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, npccodec.New()) }},
{name: "combat turns codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, combatcodec.New()) }},
{name: "enemy events codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, enemyeventcodec.New()) }},
{name: "item events codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, itemeventcodec.New()) }},
{name: "npc occurrences codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, occurrencecodec.New()) }},
{name: "scene descriptions codec", register: func() error {
return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, scenedescriptioncodec.New())
}},
{name: "location registry codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, locationcodec.New()) }},
{name: "location occurrences codec", register: func() error {
return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, locationoccurrencecodec.New())
}},
{name: "scenes chunker", register: func() error { return scenes.Register(registries.Chunkers) }},
{name: "spells extractor", register: func() error { return spellextract.Register(registries.Extractors) }},
{name: "npc registry extractor", register: func() error { return npcextract.Register(registries.Extractors) }},
{name: "combat turns extractor", register: func() error { return combatextract.Register(registries.Extractors) }},
{name: "enemy events extractor", register: func() error { return enemyeventextract.Register(registries.Extractors) }},
{name: "item events extractor", register: func() error { return itemeventextract.Register(registries.Extractors) }},
{name: "npc occurrences extractor", register: func() error { return occurrenceextract.Register(registries.Extractors) }},
{name: "scene descriptions extractor", register: func() error { return scenedescriptionextract.Register(registries.Extractors) }},
{name: "location registry extractor", register: func() error { return locationextract.Register(registries.Extractors) }},
{name: "location occurrences extractor", register: func() error { return locationoccurrenceextract.Register(registries.Extractors) }},
{name: "spell-list appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.SpellListKind, appendSpellLists)
}},
{name: "npc-list appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.NPCRegistryKind, appendNPCRegistries)
}},
{name: "combat-turn-list appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.CombatTurnListKind, appendCombatTurnLists)
}},
{name: "enemy-event-list appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.EnemyEventListKind, appendEnemyEventLists)
}},
{name: "item-event-list appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.ItemEventListKind, appendItemEventLists)
}},
{name: "npc-occurrence-list appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.NPCOccurrenceListKind, appendNPCOccurrenceLists)
}},
{name: "scene-description-list appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.SceneDescriptionListKind, appendSceneDescriptionLists)
}},
{name: "location-registry appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.LocationRegistryKind, appendLocationRegistries)
}},
{name: "location-occurrence-list appendorder merger", register: func() error {
return appendorder.RegisterTyped(registries.Mergers, dnd.LocationOccurrenceListKind, appendLocationOccurrenceLists)
}},
{name: "spells normalizer", register: func() error { return spellnormalize.Register(registries.Normalizers) }},
{name: "npc registry normalizer", register: func() error { return npcnormalize.Register(registries.Normalizers) }},
{name: "combat turns normalizer", register: func() error { return combatnormalize.Register(registries.Normalizers) }},
{name: "enemy events normalizer", register: func() error { return enemyeventnormalize.Register(registries.Normalizers) }},
{name: "item events normalizer", register: func() error { return itemeventnormalize.Register(registries.Normalizers) }},
{name: "npc occurrences normalizer", register: func() error { return occurrencenormalize.Register(registries.Normalizers) }},
{name: "scene descriptions normalizer", register: func() error { return scenedescriptionnormalize.Register(registries.Normalizers) }},
{name: "location registry normalizer", register: func() error { return locationnormalize.Register(registries.Normalizers) }},
{name: "location occurrences normalizer", register: func() error { return locationoccurrencenormalize.Register(registries.Normalizers) }},
{name: "spell-list noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.SpellList](registries.Normalizers, dnd.SpellListKind)
}},
{name: "npc-list noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.NPCRegistry](registries.Normalizers, dnd.NPCRegistryKind)
}},
{name: "combat-turn-list noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.CombatTurnList](registries.Normalizers, dnd.CombatTurnListKind)
}},
{name: "enemy-event-list noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.EnemyEventList](registries.Normalizers, dnd.EnemyEventListKind)
}},
{name: "item-event-list noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.ItemEventList](registries.Normalizers, dnd.ItemEventListKind)
}},
{name: "npc-occurrence-list noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.NPCOccurrenceList](registries.Normalizers, dnd.NPCOccurrenceListKind)
}},
{name: "scene-description-list noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.SceneDescriptionList](registries.Normalizers, dnd.SceneDescriptionListKind)
}},
{name: "location-registry noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.LocationRegistry](registries.Normalizers, dnd.LocationRegistryKind)
}},
{name: "location-occurrence-list noop normalizer", register: func() error {
return noop.RegisterTyped[dnd.LocationOccurrenceList](registries.Normalizers, dnd.LocationOccurrenceListKind)
}},
})
}
func registerPromptAssets(assets *llm.AssetRegistry) error {
return runRegistrations([]registration{
{name: "entity reconciliation schema assets", register: func() error { return entityreconcile.RegisterSchemaAssets(assets) }},
{name: "scenes prompt assets", register: func() error { return scenes.RegisterPromptAssets(assets) }},
{name: "spells prompt assets", register: func() error { return spellextract.RegisterPromptAssets(assets) }},
{name: "npc registry prompt assets", register: func() error { return npcextract.RegisterPromptAssets(assets) }},
{name: "npc normalization prompt assets", register: func() error { return npcnormalize.RegisterPromptAssets(assets) }},
{name: "combat turns prompt assets", register: func() error { return combatextract.RegisterPromptAssets(assets) }},
{name: "enemy events prompt assets", register: func() error { return enemyeventextract.RegisterPromptAssets(assets) }},
{name: "item events prompt assets", register: func() error { return itemeventextract.RegisterPromptAssets(assets) }},
{name: "npc occurrences prompt assets", register: func() error { return occurrenceextract.RegisterPromptAssets(assets) }},
{name: "scene descriptions prompt assets", register: func() error { return scenedescriptionextract.RegisterPromptAssets(assets) }},
{name: "locations prompt assets", register: func() error { return locationextract.RegisterPromptAssets(assets) }},
{name: "location normalization prompt assets", register: func() error { return locationnormalize.RegisterPromptAssets(assets) }},
{name: "location occurrences prompt assets", register: func() error { return locationoccurrenceextract.RegisterPromptAssets(assets) }},
})
}