Files
notarius/internal/modules/dnd/codec/scenedescriptions/codec.go

121 lines
3.7 KiB
Go

package scenedescriptions
import (
"embed"
"fmt"
"strings"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/candidatejson"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/sourcerange"
)
const (
SchemaID = "notarius.dnd.scene_descriptions"
SchemaName = "notarius_dnd_scene_descriptions_v1"
SchemaVersion = "v1"
MediaType = "application/json"
)
//go:embed assets/schemas/dnd_scene_descriptions.v1.json
var schemaAssets embed.FS
var _ contracts.ArtifactCodec[dnd.SceneDescriptionList] = (*Codec)(nil)
var _ contracts.CandidateArtifactCodec[dnd.SceneDescriptionList] = (*Codec)(nil)
type Codec struct{}
func New() *Codec { return &Codec{} }
func (c *Codec) Kind() contracts.ArtifactKind { return dnd.SceneDescriptionListKind }
func (c *Codec) Schema() contracts.ArtifactSchema {
raw, err := schemaAssets.ReadFile("assets/schemas/dnd_scene_descriptions.v1.json")
if err != nil {
return contracts.ArtifactSchema{}
}
return contracts.ArtifactSchema{
ID: SchemaID,
Name: SchemaName,
Version: SchemaVersion,
JSONSchema: append([]byte(nil), raw...),
}
}
func (c *Codec) MediaType() string { return MediaType }
func (c *Codec) Metadata(value dnd.SceneDescriptionList) map[string]any {
return map[string]any{"scene_count": len(value.Scenes)}
}
func (c *Codec) Encode(value dnd.SceneDescriptionList) ([]byte, error) {
if err := validate(value); err != nil {
return nil, fmt.Errorf("encode dnd scene description list: %w", err)
}
return c.EncodeCandidate(value)
}
// EncodeCandidate provides the durable representation before typed validators
// have approved a value.
func (c *Codec) EncodeCandidate(value dnd.SceneDescriptionList) ([]byte, error) {
return candidatejson.EncodeCandidate("dnd scene description list", value)
}
func (c *Codec) Decode(content []byte) (dnd.SceneDescriptionList, error) {
value, err := c.DecodeCandidate(content)
if err != nil {
return dnd.SceneDescriptionList{}, err
}
if err := validate(value); err != nil {
return dnd.SceneDescriptionList{}, fmt.Errorf("decode dnd scene description list: %w", err)
}
return value, nil
}
// DecodeCandidate reads one strict durable JSON value before typed validators
// have approved it.
func (c *Codec) DecodeCandidate(content []byte) (dnd.SceneDescriptionList, error) {
return candidatejson.DecodeCandidate[dnd.SceneDescriptionList]("dnd scene description list", content)
}
func validate(value dnd.SceneDescriptionList) error {
if value.Scenes == nil {
return fmt.Errorf("scenes must be present")
}
if len(value.Scenes) == 0 {
return fmt.Errorf("scenes must not be empty")
}
for index, scene := range value.Scenes {
prefix := fmt.Sprintf("scenes[%d]", index)
if strings.TrimSpace(scene.ID) == "" {
return fmt.Errorf("%s.id must not be empty", prefix)
}
if !validSceneKind(scene.Kind) {
return fmt.Errorf("%s.kind must be supported", prefix)
}
if strings.TrimSpace(scene.Title) == "" {
return fmt.Errorf("%s.title must not be empty", prefix)
}
if strings.TrimSpace(scene.Summary) == "" {
return fmt.Errorf("%s.summary must not be empty", prefix)
}
if strings.TrimSpace(scene.SourceRef.SourceID) == "" {
return fmt.Errorf("%s.source_ref.source_id must not be empty", prefix)
}
if err := sourcerange.Validate(scene.SourceRef); err != nil {
return fmt.Errorf("%s.source_ref: %w", prefix, err)
}
}
return nil
}
func validSceneKind(value dnd.SceneKind) bool {
switch value {
case dnd.SceneKindCombat, dnd.SceneKindNarrative, dnd.SceneKindRecap, dnd.SceneKindMeta:
return true
default:
return false
}
}