Files
notarius/internal/modules/dnd/codec/scenedescriptions/codec_test.go

209 lines
8.4 KiB
Go

package scenedescriptions
import (
"bytes"
"encoding/json"
"os"
"reflect"
"strings"
"testing"
"github.com/santhosh-tekuri/jsonschema/v6"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
)
func validList() dnd.SceneDescriptionList {
return dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{{
ID: "chunk-000001",
SourceRef: source.SourceRef{SourceID: "session-alpha", StartUnitID: 1, EndUnitID: 2},
Kind: dnd.SceneKindNarrative,
Title: "At the city gate",
Summary: "The party enters the city after speaking with its guard.",
}}}
}
func TestCodecMatchesMaintainedDurableFixture(t *testing.T) {
raw, err := os.ReadFile("testdata/dnd_scene_descriptions.v1.json")
if err != nil {
t.Fatal(err)
}
codec := New()
value, err := codec.Decode(raw)
if err != nil {
t.Fatalf("Decode() error = %v", err)
}
if want := validList(); !reflect.DeepEqual(value, want) {
t.Fatalf("Decode() = %#v, want %#v", value, want)
}
encoded, err := codec.Encode(value)
if err != nil {
t.Fatalf("Encode() error = %v", err)
}
var compact bytes.Buffer
if err := json.Compact(&compact, raw); err != nil {
t.Fatal(err)
}
if !bytes.Equal(encoded, compact.Bytes()) {
t.Fatalf("Encode() = %s, want %s", encoded, compact.Bytes())
}
}
func TestCodecOwnsDurableSchemaAndMetadata(t *testing.T) {
codec := New()
schema := codec.Schema()
if codec.Kind() != dnd.SceneDescriptionListKind || codec.MediaType() != MediaType {
t.Fatalf("codec identity = %q/%q", codec.Kind(), codec.MediaType())
}
if schema.ID != SchemaID || schema.Name != SchemaName || schema.Version != SchemaVersion || !json.Valid(schema.JSONSchema) {
t.Fatalf("schema = %#v", schema)
}
registry := pipeline.NewArtifactCodecRegistry()
if err := pipeline.RegisterArtifactCodec(registry, codec); err != nil {
t.Fatal(err)
}
spec, ok := registry.Spec(dnd.SceneDescriptionListKind)
if !ok || spec.SchemaDigest != contracts.DigestArtifactSchema(schema) {
t.Fatalf("registered spec = %#v, %t", spec, ok)
}
schema.JSONSchema[0] = '['
if next := codec.Schema(); !json.Valid(next.JSONSchema) || next.JSONSchema[0] == '[' {
t.Fatal("Schema() returned shared bytes")
}
metadata := codec.Metadata(validList())
metadata["other"] = true
if next := codec.Metadata(validList()); len(next) != 1 || next["scene_count"] != 1 {
t.Fatalf("Metadata() = %#v", next)
}
encoded, err := codec.Encode(validList())
if err != nil {
t.Fatal(err)
}
encoded[0] = '['
if next, err := codec.Encode(validList()); err != nil || !json.Valid(next) || next[0] == '[' {
t.Fatalf("Encode() returned shared bytes: %s, %v", next, err)
}
}
func TestDurableSchemaRequiresAtLeastOneScene(t *testing.T) {
schemaDocument, err := jsonschema.UnmarshalJSON(bytes.NewReader(New().Schema().JSONSchema))
if err != nil {
t.Fatal(err)
}
compiler := jsonschema.NewCompiler()
if err := compiler.AddResource("schema.json", schemaDocument); err != nil {
t.Fatal(err)
}
compiled, err := compiler.Compile("schema.json")
if err != nil {
t.Fatal(err)
}
for _, test := range []struct {
name string
content []byte
valid bool
}{
{name: "one scene", content: mustEncode(t, validList()), valid: true},
{name: "empty scenes", content: []byte(`{"scenes":[]}`)},
} {
t.Run(test.name, func(t *testing.T) {
instance, err := jsonschema.UnmarshalJSON(bytes.NewReader(test.content))
if err != nil {
t.Fatal(err)
}
err = compiled.Validate(instance)
if (err == nil) != test.valid {
t.Fatalf("Validate() error = %v, want valid=%t", err, test.valid)
}
})
}
}
func TestCodecStrictlyRejectsInvalidDurableBoundaries(t *testing.T) {
validJSON := `{"scenes":[{"id":"chunk-000001","source_ref":{"source_id":"session","start_unit_id":1,"end_unit_id":1},"kind":"narrative","title":"Arrival","summary":"The party arrives."}]}`
tests := []struct{ name, raw, want string }{
{"malformed", `{`, "decode dnd scene description list"},
{"unknown top-level", `{"scenes":[],"unexpected":true}`, "unknown field"},
{"unknown scene field", strings.Replace(validJSON, `"kind":"narrative"`, `"kind":"narrative","unexpected":true`, 1), "unknown field"},
{"unknown source field", strings.Replace(validJSON, `"end_unit_id":1`, `"end_unit_id":1,"unexpected":true`, 1), "unknown field"},
{"trailing", `{"scenes":[]} {}`, "multiple JSON values"},
{"missing scenes", `{}`, "scenes must be present"},
{"empty scenes", `{"scenes":[]}`, "scenes must not be empty"},
{"invalid kind", strings.Replace(validJSON, `"kind":"narrative"`, `"kind":"other"`, 1), "kind must be supported"},
{"blank title", strings.Replace(validJSON, `"title":"Arrival"`, `"title":" "`, 1), "title must not be empty"},
{"blank summary", strings.Replace(validJSON, `"summary":"The party arrives."`, `"summary":" "`, 1), "summary must not be empty"},
{"blank ID", strings.Replace(validJSON, `"id":"chunk-000001"`, `"id":" "`, 1), "id must not be empty"},
{"blank source ID", strings.Replace(validJSON, `"source_id":"session"`, `"source_id":" "`, 1), "source_id must not be empty"},
{"invalid source start", strings.Replace(validJSON, `"start_unit_id":1`, `"start_unit_id":0`, 1), "start_unit_id must be positive"},
{"invalid source end", strings.Replace(validJSON, `"end_unit_id":1`, `"end_unit_id":0`, 1), "end_unit_id must be positive"},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
if _, err := New().Decode([]byte(test.raw)); err == nil || !strings.Contains(err.Error(), test.want) {
t.Fatalf("Decode() error = %v, want %q", err, test.want)
}
})
}
}
func TestCodecCandidatePreservesValidatorOwnedValues(t *testing.T) {
candidates := []dnd.SceneDescriptionList{
{},
{Scenes: []dnd.SceneDescription{}},
{Scenes: []dnd.SceneDescription{{ID: " ", Kind: "unsupported", Title: " ", Summary: " ", SourceRef: source.SourceRef{}}}},
{Scenes: []dnd.SceneDescription{{ID: " ", Kind: "unsupported", Title: " ", Summary: " ", SourceRef: source.SourceRef{StartUnitID: 0, EndUnitID: -1}}}},
}
for _, candidate := range candidates {
content, err := New().EncodeCandidate(candidate)
if err != nil || !json.Valid(content) {
t.Fatalf("EncodeCandidate() = %s, %v", content, err)
}
decoded, err := New().DecodeCandidate(content)
if err != nil || !reflect.DeepEqual(decoded, candidate) {
t.Fatalf("DecodeCandidate() = %#v, %v; want %#v", decoded, err, candidate)
}
}
}
func TestCodecRejectsRequiredApprovedValues(t *testing.T) {
tests := []struct {
name string
value dnd.SceneDescriptionList
want string
}{
{"nil scenes", dnd.SceneDescriptionList{}, "scenes must be present"},
{"empty scenes", dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{}}, "scenes must not be empty"},
{"empty ID", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].ID = " " }), "id must not be empty"},
{"unsupported kind", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].Kind = "unsupported" }), "kind must be supported"},
{"empty title", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].Title = " " }), "title must not be empty"},
{"empty summary", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].Summary = " " }), "summary must not be empty"},
{"empty source ID", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].SourceRef.SourceID = " " }), "source_id must not be empty"},
{"non-positive start", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].SourceRef.StartUnitID = 0 }), "start_unit_id must be positive"},
{"non-positive end", mutate(validList(), func(value *dnd.SceneDescriptionList) { value.Scenes[0].SourceRef.EndUnitID = 0 }), "end_unit_id must be positive"},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
if _, err := New().Encode(test.value); err == nil || !strings.Contains(err.Error(), test.want) {
t.Fatalf("Encode() error = %v, want %q", err, test.want)
}
})
}
}
func mustEncode(t *testing.T, value dnd.SceneDescriptionList) []byte {
t.Helper()
content, err := json.Marshal(value)
if err != nil {
t.Fatal(err)
}
return content
}
func mutate(value dnd.SceneDescriptionList, change func(*dnd.SceneDescriptionList)) dnd.SceneDescriptionList {
change(&value)
return value
}