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notarius/assets/dnd/scenes/prompts/instructions.md

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Divide the complete provided transcript into coherent Dungeons & Dragons scenes for the dnd/scenes chunk module.

A scene is a coherent unit of play. Start a new scene when the transcript establishes a meaningful change in location, objective, threat, activity, encounter, or mode of play. Good reasons include a material move, beginning or ending combat, a substantially different encounter phase, a shift between combat, exploration, social interaction, planning, travel, rest, or downtime, a change in the central NPC, faction, threat, or objective, or a sustained table-level interruption that materially changes the activity.

Do not split a scene merely because a speaker or combat round changes, a routine turn occurs, or the table briefly digresses. Prefer fewer coherent scenes over speculative or fine-grained boundaries.

Cover the complete transcript from its first source unit to its last. Return scenes in source-unit order with no gaps or overlaps. Use only positive integer source-unit IDs from the transcript, and give every scene one inclusive start_unit_id and one inclusive end_unit_id.