333 lines
9.8 KiB
Go
333 lines
9.8 KiB
Go
// Package registry resolves normalized NPC artifacts into immutable grounding
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// data for D&D extraction modules.
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package registry
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import (
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"crypto/sha256"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"mime"
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"strings"
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"sync"
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"gitea.maximumdirect.net/eric/notarius/internal/core/source"
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"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
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npccodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/npcs"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/identity"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/diagnostics"
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)
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const (
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ReferenceSlot = "npcs"
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MaxBytes = 1048576
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emptyPrompt = `{"npcs":[]}`
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)
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// Registry is an immutable, validated NPC registry prepared for prompt
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// grounding. All accessors return defensive copies.
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type Registry struct {
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bound bool
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list dnd.NPCList
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canonical []byte
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digest string
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projectionDigest string
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promptInput contracts.LLMInputMaterial
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lookupByKey map[string]int
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}
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// Resolver retains only the validated construction-time registry and immutable
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// canonical registries keyed by their semantic digest. Operation references
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// are resolved on demand; caller-owned reference bytes are never retained.
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type Resolver struct {
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seeded *Registry
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mu sync.Mutex
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cache map[string]*Registry
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rawCache map[string]*Registry
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}
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// NewResolver validates the optional construction-time NPC reference and
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// prepares the operation-time registry cache. A malformed static reference
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// therefore fails before any operation starts.
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func NewResolver(references contracts.ReferenceSet) (*Resolver, error) {
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seeded, err := Resolve(constructionReferences(references))
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if err != nil {
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return nil, err
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}
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return &Resolver{seeded: seeded, cache: make(map[string]*Registry), rawCache: make(map[string]*Registry)}, nil
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}
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func constructionReferences(references contracts.ReferenceSet) contracts.ReferenceSet {
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slot, ok := references.Slots[ReferenceSlot]
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if !ok || len(slot.Items) > 0 {
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return references
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}
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cloned := contracts.ReferenceSet{Slots: make(map[string]contracts.ResolvedReferenceSlot, len(references.Slots))}
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for name, value := range references.Slots {
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cloned.Slots[name] = value
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}
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delete(cloned.Slots, ReferenceSlot)
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return cloned
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}
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// Seeded returns the immutable construction-time registry. Its accessors are
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// defensive, so callers may safely use the returned view for static metadata.
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func (r *Resolver) Seeded() *Registry {
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if r == nil {
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return nil
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}
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return r.seeded
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}
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// Resolve returns the effective registry for one operation. An operation
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// without an NPC item uses the construction-time registry. A canonical item
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// matching that registry reuses it; other canonical registries are cached by
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// digest for concurrent chunk operations.
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func (r *Resolver) Resolve(references contracts.ReferenceSet) (*Registry, error) {
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if r == nil {
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return Resolve(references)
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}
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if _, ok := references.Slots[ReferenceSlot]; !ok {
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return r.seeded, nil
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}
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slot := references.Slots[ReferenceSlot]
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rawKey := ""
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if len(slot.Items) == 1 {
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rawKey = strings.ToLower(strings.TrimSpace(slot.Items[0].MediaType)) + "\x00" + semanticDigest(slot.Items[0].Content)
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}
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r.mu.Lock()
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defer r.mu.Unlock()
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if rawKey != "" {
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if cached, ok := r.rawCache[rawKey]; ok {
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return cached, nil
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}
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}
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resolved, err := Resolve(references)
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if err != nil {
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return nil, err
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}
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if sameRegistryIdentity(r.seeded, resolved) {
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if rawKey != "" {
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r.rawCache[rawKey] = r.seeded
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}
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return r.seeded, nil
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}
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if cached, ok := r.cache[resolved.Digest()]; ok {
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if rawKey != "" {
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r.rawCache[rawKey] = cached
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}
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return cached, nil
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}
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r.cache[resolved.Digest()] = resolved
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if rawKey != "" {
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r.rawCache[rawKey] = resolved
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}
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return resolved, nil
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}
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func sameRegistryIdentity(first, second *Registry) bool {
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if first == nil || second == nil {
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return first == second
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}
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return first.bound == second.bound && first.digest == second.digest
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}
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// Resolve prepares the optional NPC registry reference. An absent slot
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// produces the exact empty prompt input and no semantic registry identity.
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func Resolve(references contracts.ReferenceSet) (*Registry, error) {
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slot, ok := references.Slots[ReferenceSlot]
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if !ok {
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content := []byte(emptyPrompt)
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projectionDigest := semanticDigest(content)
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return &Registry{
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list: dnd.NPCList{NPCs: []dnd.NPC{}},
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canonical: append([]byte(nil), content...),
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projectionDigest: projectionDigest,
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promptInput: contracts.NewLLMInputMaterial(ReferenceSlot, npccodec.MediaType, content, projectionDigest, ""),
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lookupByKey: map[string]int{},
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}, nil
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}
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if len(slot.Items) != 1 {
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return nil, fmt.Errorf("reference slot %q must contain exactly one item", ReferenceSlot)
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}
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item := slot.Items[0]
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mediaType, _, err := mime.ParseMediaType(item.MediaType)
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if err != nil {
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return nil, fmt.Errorf("reference slot %q item media type is invalid", ReferenceSlot)
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}
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if !strings.EqualFold(mediaType, npccodec.MediaType) {
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return nil, fmt.Errorf("reference slot %q item media type must be %s", ReferenceSlot, npccodec.MediaType)
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}
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if len(item.Content) > MaxBytes {
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return nil, fmt.Errorf("reference slot %q item is %d bytes, limit %d", ReferenceSlot, len(item.Content), MaxBytes)
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}
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codec := npccodec.New()
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value, err := codec.Decode(item.Content)
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if err != nil {
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return nil, fmt.Errorf("decode NPC registry: invalid approved NPC JSON")
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}
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if issues := identity.ValidateList(value); len(issues) > 0 {
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return nil, fmt.Errorf("%s", formatIdentityIssues(issues))
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}
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content, err := codec.Encode(value)
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if err != nil {
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return nil, fmt.Errorf("encode canonical NPC registry: approved NPC value could not be encoded")
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}
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list := cloneNPCList(value)
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lookupByKey := make(map[string]int, len(list.NPCs))
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for index, npc := range list.NPCs {
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lookupByKey[identity.ComparisonKey(npc.Name)] = index
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}
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digest := semanticDigest(content)
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projection, err := nameProjection(list)
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if err != nil {
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return nil, fmt.Errorf("encode NPC name projection: %w", err)
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}
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projectionDigest := semanticDigest(projection)
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return &Registry{
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bound: true,
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list: list,
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canonical: append([]byte(nil), content...),
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digest: digest,
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projectionDigest: projectionDigest,
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promptInput: contracts.NewLLMInputMaterial(ReferenceSlot, npccodec.MediaType, projection, projectionDigest, ""),
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lookupByKey: lookupByKey,
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}, nil
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}
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// New is an alias for Resolve for callers constructing a prepared registry.
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func New(references contracts.ReferenceSet) (*Registry, error) { return Resolve(references) }
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// Bound reports whether an NPC reference was supplied and validated.
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func (r *Registry) Bound() bool { return r != nil && r.bound }
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// NPCs returns a defensive copy of the validated NPC records.
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func (r *Registry) NPCs() []dnd.NPC {
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if r == nil {
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return nil
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}
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return cloneNPCs(r.list.NPCs)
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}
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// List returns a defensive copy of the validated NPC list.
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func (r *Registry) List() dnd.NPCList {
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if r == nil {
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return dnd.NPCList{}
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}
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return cloneNPCList(r.list)
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}
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// CanonicalBytes returns a defensive copy of the canonical durable JSON.
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func (r *Registry) CanonicalBytes() []byte {
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if r == nil {
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return nil
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}
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return append([]byte(nil), r.canonical...)
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}
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// Digest returns the semantic SHA-256 digest of the canonical JSON, or an
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// empty string when the registry is unbound.
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func (r *Registry) Digest() string {
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if r == nil {
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return ""
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}
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return r.digest
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}
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// ProjectionDigest returns the SHA-256 digest of the exact names-only prompt
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// projection, including for an unbound or empty registry.
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func (r *Registry) ProjectionDigest() string {
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if r == nil {
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return ""
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}
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return r.projectionDigest
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}
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// Count returns the number of validated NPC records.
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func (r *Registry) Count() int {
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if r == nil {
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return 0
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}
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return len(r.list.NPCs)
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}
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// PromptInput returns the names-only registry projection as a content-safe
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// prompt input. Durable IDs, evidence, and reference provenance are omitted.
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func (r *Registry) PromptInput() contracts.LLMInputMaterial {
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if r == nil {
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return contracts.LLMInputMaterial{}
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}
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return r.promptInput.Clone()
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}
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// Lookup returns the canonical NPC for an exact canonical-name match under the
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// NPC identity comparison policy.
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func (r *Registry) Lookup(value string) (dnd.NPC, bool) {
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if r == nil {
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return dnd.NPC{}, false
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}
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index, ok := r.lookupByKey[identity.ComparisonKey(value)]
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if !ok {
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return dnd.NPC{}, false
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}
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return cloneNPC(r.list.NPCs[index]), true
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}
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func semanticDigest(content []byte) string {
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sum := sha256.Sum256(content)
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return "sha256:" + hex.EncodeToString(sum[:])
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}
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type projectedNPC struct {
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Name string `json:"name"`
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}
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type projectedNPCList struct {
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NPCs []projectedNPC `json:"npcs"`
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}
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func nameProjection(list dnd.NPCList) ([]byte, error) {
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projection := projectedNPCList{NPCs: make([]projectedNPC, len(list.NPCs))}
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for index, npc := range list.NPCs {
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projection.NPCs[index] = projectedNPC{Name: npc.Name}
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}
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return json.Marshal(projection)
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}
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func formatIdentityIssues(issues []identity.Issue) string {
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parts := make([]string, len(issues))
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for index, issue := range issues {
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location := fmt.Sprintf("record %d", issue.RecordIndex)
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parts[index] = fmt.Sprintf("%s at %s", issue.Code, location)
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}
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return diagnostics.Aggregate("validate NPC registry identity", parts)
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}
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func cloneNPCList(value dnd.NPCList) dnd.NPCList {
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return dnd.NPCList{NPCs: cloneNPCs(value.NPCs)}
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}
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func cloneNPCs(values []dnd.NPC) []dnd.NPC {
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if values == nil {
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return nil
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}
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cloned := make([]dnd.NPC, len(values))
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for index, value := range values {
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cloned[index] = cloneNPC(value)
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}
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return cloned
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}
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func cloneNPC(value dnd.NPC) dnd.NPC {
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value.SourceRefs = append([]source.SourceRef(nil), value.SourceRefs...)
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return value
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}
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