Files
notarius/internal/modules/dnd/npcs/identity/identity.go

231 lines
7.6 KiB
Go

// Package identity owns the stable identity policy for D&D non-player
// characters.
package identity
import (
"crypto/sha256"
"encoding/hex"
"fmt"
"strings"
"golang.org/x/text/cases"
"golang.org/x/text/unicode/norm"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
)
const (
// Policy identifies the complete identity comparison and ID derivation
// policy. A future semantic change must use a new value.
Policy = "dnd.npcs.identity.v1"
// IdentityPolicy is an explicit alias for callers recording policy
// fingerprints.
IdentityPolicy = Policy
)
const idPrefix = "npc:sha256:"
// IssueCode identifies one deterministic registry identity problem.
type IssueCode string
const (
IssueEmptyCanonicalName IssueCode = "empty_canonical_name"
IssueEmptyAlias IssueCode = "empty_alias"
IssueInvalidID IssueCode = "invalid_id"
IssueIDMismatch IssueCode = "id_mismatch"
IssueDuplicateCanonical IssueCode = "duplicate_canonical_identity"
IssueDuplicateID IssueCode = "duplicate_id"
IssueDuplicateAlias IssueCode = "duplicate_alias"
IssueOwnCanonicalAlias IssueCode = "alias_matches_canonical_name"
IssueAliasCanonicalCollision IssueCode = "alias_canonical_collision"
IssueAliasOwnershipCollision IssueCode = "alias_owned_by_multiple_records"
)
// Issue is an inspectable identity validation problem. AliasIndex is -1 when
// the issue applies to an NPC as a whole rather than a particular alias.
type Issue struct {
Code IssueCode
RecordIndex int
AliasIndex int
Value string
}
// NormalizeDisplay trims and collapses Unicode whitespace while retaining all
// other observed spelling and punctuation.
func NormalizeDisplay(value string) string {
return strings.Join(strings.Fields(value), " ")
}
// ComparisonKey returns the stable key used for NPC identity comparisons.
func ComparisonKey(value string) string {
value = norm.NFKC.String(value)
value = strings.Map(func(r rune) rune {
switch r {
case '\u2018', '\u2019', '\u02bc':
return '\''
default:
return r
}
}, value)
value = strings.Join(strings.Fields(value), " ")
return cases.Fold().String(value)
}
// DeriveID returns the deterministic ID for a canonical NPC name. Empty
// identity keys intentionally produce an empty ID so shape validation can
// report the missing identity instead of manufacturing one.
func DeriveID(name string) string {
key := ComparisonKey(name)
if key == "" {
return ""
}
digest := sha256.Sum256([]byte(key))
return idPrefix + hex.EncodeToString(digest[:])
}
// IDFor is a concise alias for DeriveID for callers that work with IDs as
// values rather than derivation operations.
func IDFor(name string) string { return DeriveID(name) }
// IsValidID reports whether value has the exact durable NPC ID syntax.
func IsValidID(value string) bool {
if len(value) != len(idPrefix)+sha256.Size*2 || !strings.HasPrefix(value, idPrefix) {
return false
}
for _, r := range value[len(idPrefix):] {
if !(r >= '0' && r <= '9') && !(r >= 'a' && r <= 'f') {
return false
}
}
return true
}
// ValidID is an alias for IsValidID.
func ValidID(value string) bool { return IsValidID(value) }
// ValidateRegistry checks all identity invariants without changing the input.
// It accepts the NPC slice used by typed pipeline artifacts. Use ValidateList
// when the enclosing NPCList is more convenient at the call site.
func ValidateRegistry(npcs []dnd.NPC) []Issue {
type record struct {
canonical string
aliases []string
}
records := make([]record, len(npcs))
issues := make([]Issue, 0)
canonicalOwners := make(map[string][]int)
idOwners := make(map[string][]int)
aliasOwners := make(map[string][]int)
for recordIndex, npc := range npcs {
canonical := ComparisonKey(npc.Name)
records[recordIndex].canonical = canonical
if canonical == "" {
issues = append(issues, Issue{Code: IssueEmptyCanonicalName, RecordIndex: recordIndex, AliasIndex: -1, Value: npc.Name})
} else {
canonicalOwners[canonical] = append(canonicalOwners[canonical], recordIndex)
}
if !IsValidID(npc.ID) {
issues = append(issues, Issue{Code: IssueInvalidID, RecordIndex: recordIndex, AliasIndex: -1, Value: npc.ID})
} else if expected := DeriveID(npc.Name); npc.ID != expected {
issues = append(issues, Issue{Code: IssueIDMismatch, RecordIndex: recordIndex, AliasIndex: -1, Value: npc.ID})
}
if npc.ID != "" {
idOwners[npc.ID] = append(idOwners[npc.ID], recordIndex)
}
seenAliases := make(map[string]int, len(npc.Aliases))
for aliasIndex, alias := range npc.Aliases {
key := ComparisonKey(alias)
records[recordIndex].aliases = append(records[recordIndex].aliases, key)
if key == "" {
issues = append(issues, Issue{Code: IssueEmptyAlias, RecordIndex: recordIndex, AliasIndex: aliasIndex, Value: alias})
continue
}
if _, ok := seenAliases[key]; ok {
issues = append(issues, Issue{Code: IssueDuplicateAlias, RecordIndex: recordIndex, AliasIndex: aliasIndex, Value: alias})
} else {
seenAliases[key] = aliasIndex
}
if key == canonical {
issues = append(issues, Issue{Code: IssueOwnCanonicalAlias, RecordIndex: recordIndex, AliasIndex: aliasIndex, Value: alias})
}
aliasOwners[key] = append(aliasOwners[key], recordIndex)
}
}
for recordIndex, record := range records {
if record.canonical != "" && len(canonicalOwners[record.canonical]) > 1 && canonicalOwners[record.canonical][0] != recordIndex {
issues = append(issues, Issue{Code: IssueDuplicateCanonical, RecordIndex: recordIndex, AliasIndex: -1, Value: npcs[recordIndex].Name})
}
if id := npcs[recordIndex].ID; id != "" && len(idOwners[id]) > 1 && idOwners[id][0] != recordIndex {
issues = append(issues, Issue{Code: IssueDuplicateID, RecordIndex: recordIndex, AliasIndex: -1, Value: id})
}
}
seenAliasKeys := make(map[string]struct{})
for _, record := range records {
for _, alias := range record.aliases {
if alias == "" {
continue
}
if _, alreadyProcessed := seenAliasKeys[alias]; alreadyProcessed {
continue
}
seenAliasKeys[alias] = struct{}{}
owners := uniqueIndexes(aliasOwners[alias])
if len(owners) > 1 {
for _, recordIndex := range owners {
issues = append(issues, Issue{Code: IssueAliasOwnershipCollision, RecordIndex: recordIndex, AliasIndex: aliasIndexFor(records[recordIndex].aliases, alias), Value: alias})
}
}
for _, recordIndex := range owners {
for _, canonicalOwner := range canonicalOwners[alias] {
if canonicalOwner != recordIndex {
issues = append(issues, Issue{Code: IssueAliasCanonicalCollision, RecordIndex: recordIndex, AliasIndex: aliasIndexFor(records[recordIndex].aliases, alias), Value: alias})
break
}
}
}
}
}
return issues
}
// ValidateList validates the identity members of list.
func ValidateList(list dnd.NPCList) []Issue { return ValidateRegistry(list.NPCs) }
// Validate is a convenience alias for ValidateList.
func Validate(list dnd.NPCList) []Issue { return ValidateList(list) }
func uniqueIndexes(values []int) []int {
seen := make(map[int]struct{}, len(values))
unique := make([]int, 0, len(values))
for _, value := range values {
if _, ok := seen[value]; ok {
continue
}
seen[value] = struct{}{}
unique = append(unique, value)
}
return unique
}
func aliasIndexFor(aliases []string, key string) int {
for index, alias := range aliases {
if alias == key {
return index
}
}
return -1
}
// Error makes an issue useful in simple callers while preserving its
// structured fields for aggregate diagnostics.
func (i Issue) Error() string {
return fmt.Sprintf("%s at record %d", i.Code, i.RecordIndex)
}