Files
notarius/internal/modules/dnd/scenedescriptions/registry/registry.go

292 lines
8.4 KiB
Go

// Package registry resolves scene-description artifacts into immutable combat
// eligibility data.
package registry
import (
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
"mime"
"sort"
"strings"
"sync"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
scenecodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/scenedescriptions"
)
const (
ReferenceSlot = "scene_descriptions"
MaxBytes = 1048576
emptyProjection = `{"scenes":[]}`
)
// MatchState identifies how a chunk relates to the resolved scene records.
type MatchState string
const (
MatchExact MatchState = "exact"
MatchMissing MatchState = "missing"
MatchMismatched MatchState = "mismatched"
)
// ChunkMatch describes whether a scene record exactly covers a chunk. Kind is
// populated only for an exact match.
type ChunkMatch struct {
State MatchState
Kind dnd.SceneKind
}
type sceneEligibility struct {
sourceID string
startUnitID int
endUnitID int
kind dnd.SceneKind
}
// Registry is an immutable, validated eligibility view. It retains no scene
// prose, raw reference bytes, or reference provenance.
type Registry struct {
bound bool
digest string
scenesByID map[string]sceneEligibility
}
// Resolver holds an immutable construction-time view and memoizes immutable
// operation-time views by raw reference identity and eligibility digest.
type Resolver struct {
seeded *Registry
mu sync.Mutex
cache map[string]*Registry
rawCache map[string]*Registry
}
// NewResolver validates a materialized construction-time scene reference. An
// empty slot is permitted because a generated reference is supplied only at
// operation time.
func NewResolver(references contracts.ReferenceSet) (*Resolver, error) {
seeded, err := Resolve(constructionReferences(references))
if err != nil {
return nil, err
}
return &Resolver{
seeded: seeded,
cache: make(map[string]*Registry),
rawCache: make(map[string]*Registry),
}, nil
}
func constructionReferences(references contracts.ReferenceSet) contracts.ReferenceSet {
slot, ok := references.Slots[ReferenceSlot]
if !ok || len(slot.Items) > 0 {
return references
}
cloned := contracts.ReferenceSet{Slots: make(map[string]contracts.ResolvedReferenceSlot, len(references.Slots))}
for name, value := range references.Slots {
cloned.Slots[name] = value
}
delete(cloned.Slots, ReferenceSlot)
return cloned
}
// Seeded returns the construction-time eligibility view.
func (r *Resolver) Seeded() *Registry {
if r == nil {
return nil
}
return r.seeded
}
// Resolve returns the generated operation-time view when the scene slot is
// present, otherwise it returns the construction-time view.
func (r *Resolver) Resolve(references contracts.ReferenceSet) (*Registry, error) {
if r == nil {
return Resolve(references)
}
if _, ok := references.Slots[ReferenceSlot]; !ok {
return r.seeded, nil
}
slot := references.Slots[ReferenceSlot]
rawKey := ""
if len(slot.Items) == 1 {
rawKey = rawReferenceKey(slot.Items[0])
}
r.mu.Lock()
defer r.mu.Unlock()
if rawKey != "" {
if cached, ok := r.rawCache[rawKey]; ok {
return cached, nil
}
}
resolved, err := Resolve(references)
if err != nil {
return nil, err
}
if sameEligibility(r.seeded, resolved) {
if rawKey != "" {
r.rawCache[rawKey] = r.seeded
}
return r.seeded, nil
}
if cached, ok := r.cache[resolved.EligibilityDigest()]; ok {
if rawKey != "" {
r.rawCache[rawKey] = cached
}
return cached, nil
}
r.cache[resolved.EligibilityDigest()] = resolved
if rawKey != "" {
r.rawCache[rawKey] = resolved
}
return resolved, nil
}
func rawReferenceKey(item contracts.ReferenceItem) string {
digest := strings.ToLower(strings.TrimSpace(item.Digest))
if !validSHA256Digest(digest) {
digest = semanticDigest(item.Content)
}
return strings.ToLower(strings.TrimSpace(item.MediaType)) + "\x00" + digest
}
func validSHA256Digest(value string) bool {
if len(value) != len("sha256:")+sha256.Size*2 || !strings.HasPrefix(value, "sha256:") {
return false
}
decoded, err := hex.DecodeString(strings.TrimPrefix(value, "sha256:"))
return err == nil && len(decoded) == sha256.Size
}
func sameEligibility(first, second *Registry) bool {
if first == nil || second == nil {
return first == second
}
return first.bound == second.bound && first.digest == second.digest
}
// Resolve validates one optional scene-description reference into an
// eligibility-only view. An absent slot is represented by the canonical empty
// projection so required generated bindings have a stable sentinel identity.
func Resolve(references contracts.ReferenceSet) (*Registry, error) {
slot, ok := references.Slots[ReferenceSlot]
if !ok {
return &Registry{
digest: semanticDigest([]byte(emptyProjection)),
scenesByID: map[string]sceneEligibility{},
}, nil
}
if len(slot.Items) != 1 {
return nil, fmt.Errorf("reference slot %q must contain exactly one item", ReferenceSlot)
}
item := slot.Items[0]
mediaType, _, err := mime.ParseMediaType(item.MediaType)
if err != nil {
return nil, fmt.Errorf("reference slot %q item media type is invalid", ReferenceSlot)
}
if !strings.EqualFold(mediaType, scenecodec.MediaType) {
return nil, fmt.Errorf("reference slot %q item media type must be %s", ReferenceSlot, scenecodec.MediaType)
}
if len(item.Content) > MaxBytes {
return nil, fmt.Errorf("reference slot %q item is %d bytes, limit %d", ReferenceSlot, len(item.Content), MaxBytes)
}
value, err := scenecodec.New().Decode(item.Content)
if err != nil {
return nil, fmt.Errorf("decode scene eligibility: invalid approved scene JSON")
}
scenesByID := make(map[string]sceneEligibility, len(value.Scenes))
projection := make([]projectedScene, 0, len(value.Scenes))
for _, scene := range value.Scenes {
if _, exists := scenesByID[scene.ID]; exists {
return nil, fmt.Errorf("scene eligibility contains duplicate scene ID %q", scene.ID)
}
eligibility := sceneEligibility{
sourceID: scene.SourceRef.SourceID,
startUnitID: scene.SourceRef.StartUnitID,
endUnitID: scene.SourceRef.EndUnitID,
kind: scene.Kind,
}
scenesByID[scene.ID] = eligibility
projection = append(projection, projectedScene{
ID: scene.ID,
SourceRef: source.SourceRef{SourceID: eligibility.sourceID, StartUnitID: eligibility.startUnitID, EndUnitID: eligibility.endUnitID},
Kind: eligibility.kind,
})
}
content, err := eligibilityProjection(projection)
if err != nil {
return nil, fmt.Errorf("encode scene eligibility projection: %w", err)
}
return &Registry{
bound: true,
digest: semanticDigest(content),
scenesByID: scenesByID,
}, nil
}
// Bound reports whether an approved scene-description reference was supplied.
func (r *Registry) Bound() bool { return r != nil && r.bound }
// Count reports the number of scene records in the eligibility view.
func (r *Registry) Count() int {
if r == nil {
return 0
}
return len(r.scenesByID)
}
// EligibilityDigest returns the semantic SHA-256 digest of the canonical
// eligibility projection, including the canonical unbound projection.
func (r *Registry) EligibilityDigest() string {
if r == nil {
return ""
}
return r.digest
}
// Match classifies a chunk against its scene record. The kind is intentionally
// unavailable unless the ID and complete source range match exactly.
func (r *Registry) Match(chunk *source.Chunk) ChunkMatch {
if r == nil || chunk == nil {
return ChunkMatch{State: MatchMissing}
}
scene, ok := r.scenesByID[chunk.ID]
if !ok {
return ChunkMatch{State: MatchMissing}
}
if scene.sourceID != chunk.Ref.SourceID || scene.startUnitID != chunk.Ref.StartUnitID || scene.endUnitID != chunk.Ref.EndUnitID {
return ChunkMatch{State: MatchMismatched}
}
return ChunkMatch{State: MatchExact, Kind: scene.kind}
}
type projectedScene struct {
ID string `json:"id"`
SourceRef source.SourceRef `json:"source_ref"`
Kind dnd.SceneKind `json:"kind"`
}
type projectedSceneList struct {
Scenes []projectedScene `json:"scenes"`
}
func eligibilityProjection(scenes []projectedScene) ([]byte, error) {
sort.Slice(scenes, func(i, j int) bool { return scenes[i].ID < scenes[j].ID })
return json.Marshal(projectedSceneList{Scenes: scenes})
}
func semanticDigest(content []byte) string {
sum := sha256.Sum256(content)
return "sha256:" + hex.EncodeToString(sum[:])
}