Files
notarius/internal/modules/dnd/validate/combatturns/shape/validator.go

144 lines
5.1 KiB
Go

package shape
import (
"context"
"fmt"
"strings"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/diagnostics"
)
const (
Key = "extract/dnd/combat-turns/shape"
ReasonCode = "invalid_combat_turn_shape"
policy = "dnd.combat_turns.validator.shape.v1"
)
type Options struct{}
type Validator struct{}
var _ contracts.TypedValidator[dnd.CombatTurnList] = (*Validator)(nil)
var _ pipeline.CheckpointFingerprintProvider = (*Validator)(nil)
func New(Options) *Validator { return &Validator{} }
func (v *Validator) Name() string { return Key }
func (v *Validator) ExecutionClass() contracts.ExecutionClass {
return contracts.ExecutionClassDeterministic
}
func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint {
return []pipeline.CheckpointFingerprint{{Name: "policy", Value: policy}}
}
func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.CombatTurnList]) (contracts.ValidationResult, error) {
if err := Validate(req.Value); err != nil {
return rejection(err.Error()), nil
}
return contracts.ValidationResult{Approved: true}, nil
}
func Validate(value dnd.CombatTurnList) error {
issues := issuesFor(value)
if len(issues) == 0 {
return nil
}
return fmt.Errorf("%s", diagnostics.Aggregate("invalid combat turn shape", issues))
}
func issuesFor(value dnd.CombatTurnList) []string {
if value.CombatTurns == nil {
return []string{"combat_turns must be present"}
}
issues := make([]string, 0)
for turnIndex, turn := range value.CombatTurns {
prefix := fmt.Sprintf("combat_turns[%d]", turnIndex)
if strings.TrimSpace(turn.Actor) == "" {
issues = append(issues, prefix+".actor must not be empty: "+diagnostics.Quote(turn.Actor))
}
if !validTurnKind(turn.TurnKind) {
issues = append(issues, prefix+".turn_kind is unsupported: "+diagnostics.Quote(string(turn.TurnKind)))
}
if turn.Round != nil && *turn.Round <= 0 {
issues = append(issues, prefix+".round must be positive or null")
}
if len(turn.Actions) == 0 {
issues = append(issues, prefix+".actions must contain at least one action")
}
if strings.TrimSpace(turn.Summary) == "" {
issues = append(issues, prefix+".summary must not be empty: "+diagnostics.Quote(turn.Summary))
}
if len(turn.SourceRefs) == 0 {
issues = append(issues, prefix+".source_refs must contain at least one reference")
}
for actionIndex, action := range turn.Actions {
actionPrefix := fmt.Sprintf("%s.actions[%d]", prefix, actionIndex)
if !validActionCategory(action.Category) {
issues = append(issues, actionPrefix+".category is unsupported: "+diagnostics.Quote(string(action.Category)))
}
if strings.TrimSpace(action.Declaration) == "" {
issues = append(issues, actionPrefix+".declaration must not be empty: "+diagnostics.Quote(action.Declaration))
}
if action.Targets == nil {
issues = append(issues, actionPrefix+".targets must be present")
} else {
for targetIndex, target := range action.Targets {
if strings.TrimSpace(target) == "" {
issues = append(issues, fmt.Sprintf("%s.targets[%d] must not be empty: %s", actionPrefix, targetIndex, diagnostics.Quote(target)))
}
}
}
if action.Resolution != nil && strings.TrimSpace(*action.Resolution) == "" {
issues = append(issues, actionPrefix+".resolution must not be empty or null: "+diagnostics.Quote(*action.Resolution))
}
}
}
return issues
}
func validTurnKind(value dnd.CombatTurnKind) bool {
switch value {
case dnd.CombatTurnKindTurn, dnd.CombatTurnKindReaction, dnd.CombatTurnKindLegendaryAction, dnd.CombatTurnKindLairAction, dnd.CombatTurnKindOther:
return true
default:
return false
}
}
func validActionCategory(value dnd.CombatActionCategory) bool {
switch value {
case dnd.CombatActionCategoryAttack, dnd.CombatActionCategorySpell, dnd.CombatActionCategoryMovement, dnd.CombatActionCategoryItem, dnd.CombatActionCategoryAbilityCheck, dnd.CombatActionCategorySavingThrow, dnd.CombatActionCategoryCondition, dnd.CombatActionCategoryOther:
return true
default:
return false
}
}
func Spec() pipeline.ValidatorSpec {
return pipeline.ValidatorSpec{Key: Key, ExecutionClass: contracts.ExecutionClassDeterministic}
}
func Register(registry *pipeline.ValidatorRegistry) error {
return pipeline.RegisterTypedValidatorBuilder(registry, dnd.CombatTurnListKind, Spec(), validateOptions, func(request pipeline.BuildRequest) (contracts.TypedValidator[dnd.CombatTurnList], error) {
options, err := DecodeOptions(request.Options)
if err != nil {
return nil, err
}
return New(options), nil
})
}
func DecodeOptions(options map[string]any) (Options, error) {
if err := pipeline.RejectUnknownOptions(options); err != nil {
return Options{}, err
}
return Options{}, nil
}
func validateOptions(options map[string]any) error { _, err := DecodeOptions(options); return err }
func rejection(message string) contracts.ValidationResult {
return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: message}
}