Files
notarius/internal/modules/dnd/register/register.go

76 lines
3.6 KiB
Go

// Package register composes the production D&D module family.
package register
import (
"fmt"
"gitea.maximumdirect.net/eric/notarius/internal/framework/llm"
"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/chunk/scenes"
spellcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/spells"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/spells"
spellshape "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/spells/shape"
spellsourcerefs "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/spells/source_refs"
spellrelatedness "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/spells/source_relatedness"
validjson "gitea.maximumdirect.net/eric/notarius/internal/modules/generic/validate/valid_json"
validjsonschema "gitea.maximumdirect.net/eric/notarius/internal/modules/generic/validate/valid_json_schema"
)
// Register adds all production D&D modules, validators, policy, and assets.
func Register(registries pipeline.Registries, assets *llm.AssetRegistry) error {
if err := validateRegistries(registries, assets); err != nil {
return err
}
registrations := []struct {
name string
register func() error
}{
{name: "spells codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, spellcodec.New()) }},
{name: "scenes chunker", register: func() error { return scenes.Register(registries.Chunkers) }},
{name: "spells extractor", register: func() error { return spells.RegisterWithRawAdapter(registries.Extractors, spellcodec.New()) }},
{name: "spell shape validator", register: func() error { return spellshape.Register(registries.Validators) }},
{name: "spell source references validator", register: func() error { return spellsourcerefs.Register(registries.Validators) }},
{name: "spell source relatedness validator", register: func() error { return spellrelatedness.Register(registries.Validators) }},
{name: "scenes prompt assets", register: func() error { return scenes.RegisterPromptAssets(assets) }},
{name: "spells prompt assets", register: func() error { return spells.RegisterPromptAssets(assets) }},
}
for _, registration := range registrations {
if err := registration.register(); err != nil {
return fmt.Errorf("register dnd %s: %w", registration.name, err)
}
}
if err := registries.ValidatorChains.Register(pipeline.ValidatorChainMapping{
Stage: pipeline.StageExtract,
Module: spells.Key,
Validators: []pipeline.ModuleBinding{
pipeline.Binding(validjson.Key),
pipeline.Binding(validjsonschema.Key),
pipeline.Binding(spellshape.Key),
pipeline.Binding(spellsourcerefs.Key),
pipeline.Binding(spellrelatedness.Key),
},
}); err != nil {
return fmt.Errorf("register dnd spells validator chain: %w", err)
}
return nil
}
func validateRegistries(registries pipeline.Registries, assets *llm.AssetRegistry) error {
switch {
case registries.Chunkers == nil:
return fmt.Errorf("dnd registrar: chunker registry must not be nil")
case registries.ArtifactCodecs == nil:
return fmt.Errorf("dnd registrar: artifact codec registry must not be nil")
case registries.Extractors == nil:
return fmt.Errorf("dnd registrar: extractor registry must not be nil")
case registries.Validators == nil:
return fmt.Errorf("dnd registrar: validator registry must not be nil")
case registries.ValidatorChains == nil:
return fmt.Errorf("dnd registrar: validator chain registry must not be nil")
case assets == nil:
return fmt.Errorf("dnd registrar: asset registry must not be nil")
default:
return nil
}
}