713 B
713 B
Use combat only when substantive active combat materially organizes the
scene. Active combat includes initiative or turn exchanges, attacks, combat
spells, damage, saves, movement, or similarly sustained hostile action.
Do not use combat for planning or preparing for a possible fight; threats,
hostile dialogue, or a tense confrontation; immediate aftermath, looting,
healing, or discussion of a completed fight; a recap or in-world recollection
of earlier combat; or out-of-character rules discussion without active
encounter play.
When a chunk contains substantive active combat alongside brief setup, rules
clarification, interruption, phase transition, or immediate aftermath, classify
it as combat.