Files

327 lines
9.7 KiB
Go

// Package registry resolves normalized NPC artifacts into immutable grounding
// data for D&D extraction modules.
package registry
import (
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
npccodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/npcregistry"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/identity"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/diagnostics"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/registryresolver"
)
const (
ReferenceSlot = "npc_registry"
MaxBytes = 1048576
emptyPrompt = `{"npcs":[]}`
)
// Registry is an immutable, validated NPC registry prepared for prompt
// grounding. All accessors return defensive copies.
type Registry struct {
bound bool
list dnd.NPCRegistry
canonical []byte
digest string
projectionDigest string
identityDigest string
promptInput contracts.LLMInputMaterial
lookupByKey map[string]int
lookupByID map[string]int
}
// Resolver selects and memoizes immutable NPC registry views.
type Resolver struct {
resolver *registryresolver.Resolver[*Registry]
}
// NewResolver validates the optional construction-time NPC reference and
// prepares the operation-time registry cache. A malformed static reference
// therefore fails before any operation starts.
func NewResolver(references contracts.ReferenceSet) (*Resolver, error) {
resolver, err := registryresolver.New(registryResolverConfig(), references)
if err != nil {
return nil, err
}
return &Resolver{resolver: resolver}, nil
}
// Seeded returns the immutable construction-time registry. Its accessors are
// defensive, so callers may safely use the returned view for static metadata.
func (r *Resolver) Seeded() *Registry {
if r == nil {
return nil
}
return r.resolver.Seeded()
}
// Resolve returns the effective registry for one operation. An operation
// without an NPC item uses the construction-time registry. A canonical item
// matching that registry reuses it; other canonical registries are cached by
// digest for concurrent chunk operations.
func (r *Resolver) Resolve(references contracts.ReferenceSet) (*Registry, error) {
if r == nil || r.resolver == nil {
return Resolve(references)
}
return r.resolver.Resolve(references)
}
// Resolve prepares the optional NPC registry reference. An absent slot
// produces the exact empty prompt input and no semantic registry identity.
func Resolve(references contracts.ReferenceSet) (*Registry, error) {
item, present, err := registryresolver.ResolveOptionalSingleItem(references, npcReferenceSpec())
if err != nil {
return nil, err
}
if !present {
return emptyRegistry(), nil
}
return loadRegistry(item.Content)
}
func registryResolverConfig() registryresolver.Config[*Registry] {
return registryresolver.Config[*Registry]{
Reference: npcReferenceSpec(),
Absent: func() (*Registry, error) {
return emptyRegistry(), nil
},
Load: loadRegistry,
SemanticIdentity: func(registry *Registry) string {
return registry.Digest()
},
}
}
func npcReferenceSpec() registryresolver.ReferenceSpec {
return registryresolver.ReferenceSpec{SlotName: ReferenceSlot, AcceptedMediaType: npccodec.MediaType, MaxBytes: MaxBytes}
}
func emptyRegistry() *Registry {
content := []byte(emptyPrompt)
projectionDigest := semanticDigest(content)
return &Registry{
list: dnd.NPCRegistry{NPCs: []dnd.NPC{}},
canonical: append([]byte(nil), content...),
projectionDigest: projectionDigest,
identityDigest: projectionDigest,
promptInput: contracts.NewLLMInputMaterial(ReferenceSlot, npccodec.MediaType, content, projectionDigest, ""),
lookupByKey: map[string]int{},
lookupByID: map[string]int{},
}
}
func loadRegistry(referenceContent []byte) (*Registry, error) {
codec := npccodec.New()
value, err := codec.Decode(referenceContent)
if err != nil {
return nil, fmt.Errorf("decode NPC registry: invalid approved NPC JSON")
}
if issues := identity.ValidateList(value); len(issues) > 0 {
return nil, fmt.Errorf("%s", formatIdentityIssues(issues))
}
content, err := codec.Encode(value)
if err != nil {
return nil, fmt.Errorf("encode canonical NPC registry: approved NPC value could not be encoded")
}
list := cloneNPCRegistry(value)
lookupByKey := make(map[string]int, len(list.NPCs))
lookupByID := make(map[string]int, len(list.NPCs))
for index, npc := range list.NPCs {
lookupByKey[identity.ComparisonKey(npc.Name)] = index
lookupByID[npc.ID] = index
}
digest := semanticDigest(content)
projection, err := nameProjection(list)
if err != nil {
return nil, fmt.Errorf("encode NPC name projection: %w", err)
}
projectionDigest := semanticDigest(projection)
identityProjection, err := identityProjection(list)
if err != nil {
return nil, fmt.Errorf("encode NPC identity projection: %w", err)
}
identityProjectionDigest := semanticDigest(identityProjection)
return &Registry{
bound: true,
list: list,
canonical: append([]byte(nil), content...),
digest: digest,
projectionDigest: projectionDigest,
identityDigest: identityProjectionDigest,
promptInput: contracts.NewLLMInputMaterial(ReferenceSlot, npccodec.MediaType, projection, projectionDigest, ""),
lookupByKey: lookupByKey,
lookupByID: lookupByID,
}, nil
}
// Bound reports whether an NPC reference was supplied and validated.
func (r *Registry) Bound() bool { return r != nil && r.bound }
// NPCs returns a defensive copy of the validated NPC records.
func (r *Registry) NPCs() []dnd.NPC {
if r == nil {
return nil
}
return cloneNPCs(r.list.NPCs)
}
// List returns a defensive copy of the validated NPC registry entries.
func (r *Registry) List() dnd.NPCRegistry {
if r == nil {
return dnd.NPCRegistry{}
}
return cloneNPCRegistry(r.list)
}
// CanonicalBytes returns a defensive copy of the canonical durable JSON.
func (r *Registry) CanonicalBytes() []byte {
if r == nil {
return nil
}
return append([]byte(nil), r.canonical...)
}
// Digest returns the semantic SHA-256 digest of the canonical JSON, or an
// empty string when the registry is unbound.
func (r *Registry) Digest() string {
if r == nil {
return ""
}
return r.digest
}
// ProjectionDigest returns the SHA-256 digest of the exact names-only prompt
// projection, including for an unbound or empty registry.
func (r *Registry) ProjectionDigest() string {
if r == nil {
return ""
}
return r.projectionDigest
}
// IdentityDigest returns the SHA-256 digest of the ordered ID/name identity
// projection. It binds durable identities without exposing them to the model.
func (r *Registry) IdentityDigest() string {
if r == nil {
return ""
}
return r.identityDigest
}
// Count returns the number of validated NPC records.
func (r *Registry) Count() int {
if r == nil {
return 0
}
return len(r.list.NPCs)
}
// PromptInput returns the names-only registry projection as a content-safe
// prompt input. Durable IDs, evidence, and reference provenance are omitted.
func (r *Registry) PromptInput() contracts.LLMInputMaterial {
if r == nil {
return contracts.LLMInputMaterial{}
}
return r.promptInput.Clone()
}
// Lookup returns the canonical NPC for an exact canonical-name match under the
// NPC identity comparison policy.
func (r *Registry) Lookup(value string) (dnd.NPC, bool) {
if r == nil {
return dnd.NPC{}, false
}
index, ok := r.lookupByKey[identity.ComparisonKey(value)]
if !ok {
return dnd.NPC{}, false
}
return cloneNPC(r.list.NPCs[index]), true
}
// LookupID returns the canonical NPC for an exact durable ID.
func (r *Registry) LookupID(value string) (dnd.NPC, bool) {
if r == nil {
return dnd.NPC{}, false
}
index, ok := r.lookupByID[value]
if !ok {
return dnd.NPC{}, false
}
return cloneNPC(r.list.NPCs[index]), true
}
func semanticDigest(content []byte) string {
sum := sha256.Sum256(content)
return "sha256:" + hex.EncodeToString(sum[:])
}
type projectedNPC struct {
Name string `json:"name"`
}
type identityProjectedNPC struct {
ID string `json:"id"`
Name string `json:"name"`
}
type projectedNPCRegistry struct {
NPCs []projectedNPC `json:"npcs"`
}
type identityProjectedNPCRegistry struct {
NPCs []identityProjectedNPC `json:"npcs"`
}
func nameProjection(list dnd.NPCRegistry) ([]byte, error) {
projection := projectedNPCRegistry{NPCs: make([]projectedNPC, len(list.NPCs))}
for index, npc := range list.NPCs {
projection.NPCs[index] = projectedNPC{Name: npc.Name}
}
return json.Marshal(projection)
}
func identityProjection(list dnd.NPCRegistry) ([]byte, error) {
projection := identityProjectedNPCRegistry{NPCs: make([]identityProjectedNPC, len(list.NPCs))}
for index, npc := range list.NPCs {
projection.NPCs[index] = identityProjectedNPC{ID: npc.ID, Name: npc.Name}
}
return json.Marshal(projection)
}
func formatIdentityIssues(issues []identity.Issue) string {
parts := make([]string, len(issues))
for index, issue := range issues {
location := fmt.Sprintf("record %d", issue.RecordIndex)
parts[index] = fmt.Sprintf("%s at %s", issue.Code, location)
}
return diagnostics.Aggregate("validate NPC registry identity", parts)
}
func cloneNPCRegistry(value dnd.NPCRegistry) dnd.NPCRegistry {
return dnd.NPCRegistry{NPCs: cloneNPCs(value.NPCs)}
}
func cloneNPCs(values []dnd.NPC) []dnd.NPC {
if values == nil {
return nil
}
cloned := make([]dnd.NPC, len(values))
for index, value := range values {
cloned[index] = cloneNPC(value)
}
return cloned
}
func cloneNPC(value dnd.NPC) dnd.NPC {
value.SourceRefs = append([]source.SourceRef(nil), value.SourceRefs...)
return value
}