// Package registry resolves normalized NPC artifacts into immutable grounding // data for D&D extraction modules. package registry import ( "crypto/sha256" "encoding/hex" "encoding/json" "fmt" "mime" "strings" "sync" "gitea.maximumdirect.net/eric/notarius/internal/core/source" "gitea.maximumdirect.net/eric/notarius/internal/framework/contracts" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd" npccodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/npcs" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/identity" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/diagnostics" ) const ( ReferenceSlot = "npcs" MaxBytes = 1048576 emptyPrompt = `{"npcs":[]}` ) // Registry is an immutable, validated NPC registry prepared for prompt // grounding. All accessors return defensive copies. type Registry struct { bound bool list dnd.NPCList canonical []byte digest string projectionDigest string promptInput contracts.LLMInputMaterial lookupByKey map[string]int } // Resolver retains only the validated construction-time registry and immutable // canonical registries keyed by their semantic digest. Operation references // are resolved on demand; caller-owned reference bytes are never retained. type Resolver struct { seeded *Registry mu sync.Mutex cache map[string]*Registry rawCache map[string]*Registry } // NewResolver validates the optional construction-time NPC reference and // prepares the operation-time registry cache. A malformed static reference // therefore fails before any operation starts. func NewResolver(references contracts.ReferenceSet) (*Resolver, error) { seeded, err := Resolve(constructionReferences(references)) if err != nil { return nil, err } return &Resolver{seeded: seeded, cache: make(map[string]*Registry), rawCache: make(map[string]*Registry)}, nil } func constructionReferences(references contracts.ReferenceSet) contracts.ReferenceSet { slot, ok := references.Slots[ReferenceSlot] if !ok || len(slot.Items) > 0 { return references } cloned := contracts.ReferenceSet{Slots: make(map[string]contracts.ResolvedReferenceSlot, len(references.Slots))} for name, value := range references.Slots { cloned.Slots[name] = value } delete(cloned.Slots, ReferenceSlot) return cloned } // Seeded returns the immutable construction-time registry. Its accessors are // defensive, so callers may safely use the returned view for static metadata. func (r *Resolver) Seeded() *Registry { if r == nil { return nil } return r.seeded } // Resolve returns the effective registry for one operation. An operation // without an NPC item uses the construction-time registry. A canonical item // matching that registry reuses it; other canonical registries are cached by // digest for concurrent chunk operations. func (r *Resolver) Resolve(references contracts.ReferenceSet) (*Registry, error) { if r == nil { return Resolve(references) } if _, ok := references.Slots[ReferenceSlot]; !ok { return r.seeded, nil } slot := references.Slots[ReferenceSlot] rawKey := "" if len(slot.Items) == 1 { rawKey = strings.ToLower(strings.TrimSpace(slot.Items[0].MediaType)) + "\x00" + semanticDigest(slot.Items[0].Content) } r.mu.Lock() defer r.mu.Unlock() if rawKey != "" { if cached, ok := r.rawCache[rawKey]; ok { return cached, nil } } resolved, err := Resolve(references) if err != nil { return nil, err } if sameRegistryIdentity(r.seeded, resolved) { if rawKey != "" { r.rawCache[rawKey] = r.seeded } return r.seeded, nil } if cached, ok := r.cache[resolved.Digest()]; ok { if rawKey != "" { r.rawCache[rawKey] = cached } return cached, nil } r.cache[resolved.Digest()] = resolved if rawKey != "" { r.rawCache[rawKey] = resolved } return resolved, nil } func sameRegistryIdentity(first, second *Registry) bool { if first == nil || second == nil { return first == second } return first.bound == second.bound && first.digest == second.digest } // Resolve prepares the optional NPC registry reference. An absent slot // produces the exact empty prompt input and no semantic registry identity. func Resolve(references contracts.ReferenceSet) (*Registry, error) { slot, ok := references.Slots[ReferenceSlot] if !ok { content := []byte(emptyPrompt) projectionDigest := semanticDigest(content) return &Registry{ list: dnd.NPCList{NPCs: []dnd.NPC{}}, canonical: append([]byte(nil), content...), projectionDigest: projectionDigest, promptInput: contracts.NewLLMInputMaterial(ReferenceSlot, npccodec.MediaType, content, projectionDigest, ""), lookupByKey: map[string]int{}, }, nil } if len(slot.Items) != 1 { return nil, fmt.Errorf("reference slot %q must contain exactly one item", ReferenceSlot) } item := slot.Items[0] mediaType, _, err := mime.ParseMediaType(item.MediaType) if err != nil { return nil, fmt.Errorf("reference slot %q item media type is invalid", ReferenceSlot) } if !strings.EqualFold(mediaType, npccodec.MediaType) { return nil, fmt.Errorf("reference slot %q item media type must be %s", ReferenceSlot, npccodec.MediaType) } if len(item.Content) > MaxBytes { return nil, fmt.Errorf("reference slot %q item is %d bytes, limit %d", ReferenceSlot, len(item.Content), MaxBytes) } codec := npccodec.New() value, err := codec.Decode(item.Content) if err != nil { return nil, fmt.Errorf("decode NPC registry: invalid approved NPC JSON") } if issues := identity.ValidateList(value); len(issues) > 0 { return nil, fmt.Errorf("%s", formatIdentityIssues(issues)) } content, err := codec.Encode(value) if err != nil { return nil, fmt.Errorf("encode canonical NPC registry: approved NPC value could not be encoded") } list := cloneNPCList(value) lookupByKey := make(map[string]int, len(list.NPCs)) for index, npc := range list.NPCs { lookupByKey[identity.ComparisonKey(npc.Name)] = index } digest := semanticDigest(content) projection, err := nameProjection(list) if err != nil { return nil, fmt.Errorf("encode NPC name projection: %w", err) } projectionDigest := semanticDigest(projection) return &Registry{ bound: true, list: list, canonical: append([]byte(nil), content...), digest: digest, projectionDigest: projectionDigest, promptInput: contracts.NewLLMInputMaterial(ReferenceSlot, npccodec.MediaType, projection, projectionDigest, ""), lookupByKey: lookupByKey, }, nil } // Bound reports whether an NPC reference was supplied and validated. func (r *Registry) Bound() bool { return r != nil && r.bound } // NPCs returns a defensive copy of the validated NPC records. func (r *Registry) NPCs() []dnd.NPC { if r == nil { return nil } return cloneNPCs(r.list.NPCs) } // List returns a defensive copy of the validated NPC list. func (r *Registry) List() dnd.NPCList { if r == nil { return dnd.NPCList{} } return cloneNPCList(r.list) } // CanonicalBytes returns a defensive copy of the canonical durable JSON. func (r *Registry) CanonicalBytes() []byte { if r == nil { return nil } return append([]byte(nil), r.canonical...) } // Digest returns the semantic SHA-256 digest of the canonical JSON, or an // empty string when the registry is unbound. func (r *Registry) Digest() string { if r == nil { return "" } return r.digest } // ProjectionDigest returns the SHA-256 digest of the exact names-only prompt // projection, including for an unbound or empty registry. func (r *Registry) ProjectionDigest() string { if r == nil { return "" } return r.projectionDigest } // Count returns the number of validated NPC records. func (r *Registry) Count() int { if r == nil { return 0 } return len(r.list.NPCs) } // PromptInput returns the names-only registry projection as a content-safe // prompt input. Durable IDs, evidence, and reference provenance are omitted. func (r *Registry) PromptInput() contracts.LLMInputMaterial { if r == nil { return contracts.LLMInputMaterial{} } return r.promptInput.Clone() } // Lookup returns the canonical NPC for an exact canonical-name match under the // NPC identity comparison policy. func (r *Registry) Lookup(value string) (dnd.NPC, bool) { if r == nil { return dnd.NPC{}, false } index, ok := r.lookupByKey[identity.ComparisonKey(value)] if !ok { return dnd.NPC{}, false } return cloneNPC(r.list.NPCs[index]), true } func semanticDigest(content []byte) string { sum := sha256.Sum256(content) return "sha256:" + hex.EncodeToString(sum[:]) } type projectedNPC struct { Name string `json:"name"` } type projectedNPCList struct { NPCs []projectedNPC `json:"npcs"` } func nameProjection(list dnd.NPCList) ([]byte, error) { projection := projectedNPCList{NPCs: make([]projectedNPC, len(list.NPCs))} for index, npc := range list.NPCs { projection.NPCs[index] = projectedNPC{Name: npc.Name} } return json.Marshal(projection) } func formatIdentityIssues(issues []identity.Issue) string { parts := make([]string, len(issues)) for index, issue := range issues { location := fmt.Sprintf("record %d", issue.RecordIndex) parts[index] = fmt.Sprintf("%s at %s", issue.Code, location) } return diagnostics.Aggregate("validate NPC registry identity", parts) } func cloneNPCList(value dnd.NPCList) dnd.NPCList { return dnd.NPCList{NPCs: cloneNPCs(value.NPCs)} } func cloneNPCs(values []dnd.NPC) []dnd.NPC { if values == nil { return nil } cloned := make([]dnd.NPC, len(values)) for index, value := range values { cloned[index] = cloneNPC(value) } return cloned } func cloneNPC(value dnd.NPC) dnd.NPC { value.SourceRefs = append([]source.SourceRef(nil), value.SourceRefs...) return value }