Extract the individually identifiable Dungeons & Dragons non-player characters established by the provided transcript and cite where each identity appears. Include an in-world non-PC participant only when the transcript gives it a proper name or a stable, individually distinguishing title or alias. Exclude human players, transcript speakers, and the GM as out-of-world people, player characters identified by the player or party references, incidental or hypothetical name drops, corrected transcription mistakes, anonymous or generic roles, indistinguishable crowds or groups, invented descriptive labels, and temporary summoned creatures or spell effects without a persistent individual identity.