package register import ( "gitea.maximumdirect.net/eric/notarius/internal/framework/llm" "gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/chunk/scenes" combatcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/combatturns" enemyeventcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/enemyevents" itemoccurrencecodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/itemoccurrences" itemregistrycodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/itemregistry" locationoccurrencecodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/locationoccurrences" locationcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/locationregistry" occurrencecodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/npcoccurrences" npccodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/npcregistry" scenedescriptioncodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/scenedescriptions" spellcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/spells" combatextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/combatturns" enemyeventextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/enemyevents" itemoccurrenceextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/itemoccurrences" itemregistryextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/itemregistry" locationoccurrenceextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/locationoccurrences" locationextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/locationregistry" occurrenceextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/npcoccurrences" npcextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/npcregistry" scenedescriptionextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/scenedescriptions" spellextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/spells" combatnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/combatturns" enemyeventnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/enemyevents" itemoccurrencenormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/itemoccurrences" itemregistrynormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/itemregistry" locationoccurrencenormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/locationoccurrences" locationnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/locationregistry" occurrencenormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/npcoccurrences" npcnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/npcregistry" scenedescriptionnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/scenedescriptions" spellnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/spells" "gitea.maximumdirect.net/eric/notarius/internal/modules/generic/merge/appendorder" "gitea.maximumdirect.net/eric/notarius/internal/modules/generic/normalize/noop" ) func registerModules(registries pipeline.Registries) error { codec := spellcodec.New() return runRegistrations([]registration{ {name: "spells codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, codec) }}, {name: "npc registry codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, npccodec.New()) }}, {name: "combat turns codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, combatcodec.New()) }}, {name: "enemy events codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, enemyeventcodec.New()) }}, {name: "item occurrences codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, itemoccurrencecodec.New()) }}, {name: "item registry codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, itemregistrycodec.New()) }}, {name: "npc occurrences codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, occurrencecodec.New()) }}, {name: "scene descriptions codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, scenedescriptioncodec.New()) }}, {name: "location registry codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, locationcodec.New()) }}, {name: "location occurrences codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, locationoccurrencecodec.New()) }}, {name: "scenes chunker", register: func() error { return scenes.Register(registries.Chunkers) }}, {name: "spells extractor", register: func() error { return spellextract.Register(registries.Extractors) }}, {name: "npc registry extractor", register: func() error { return npcextract.Register(registries.Extractors) }}, {name: "combat turns extractor", register: func() error { return combatextract.Register(registries.Extractors) }}, {name: "enemy events extractor", register: func() error { return enemyeventextract.Register(registries.Extractors) }}, {name: "item occurrences extractor", register: func() error { return itemoccurrenceextract.Register(registries.Extractors) }}, {name: "item registry extractor", register: func() error { return itemregistryextract.Register(registries.Extractors) }}, {name: "npc occurrences extractor", register: func() error { return occurrenceextract.Register(registries.Extractors) }}, {name: "scene descriptions extractor", register: func() error { return scenedescriptionextract.Register(registries.Extractors) }}, {name: "location registry extractor", register: func() error { return locationextract.Register(registries.Extractors) }}, {name: "location occurrences extractor", register: func() error { return locationoccurrenceextract.Register(registries.Extractors) }}, {name: "spell-list appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.SpellListKind, appendSpellLists) }}, {name: "npc registry appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.NPCRegistryKind, appendNPCRegistries) }}, {name: "combat-turn-list appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.CombatTurnListKind, appendCombatTurnLists) }}, {name: "enemy-event-list appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.EnemyEventListKind, appendEnemyEventLists) }}, {name: "item-occurrence-list appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.ItemOccurrenceListKind, appendItemOccurrenceLists) }}, {name: "item-registry appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.ItemRegistryKind, appendItemRegistries) }}, {name: "npc-occurrence-list appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.NPCOccurrenceListKind, appendNPCOccurrenceLists) }}, {name: "scene-description-list appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.SceneDescriptionListKind, appendSceneDescriptionLists) }}, {name: "location-registry appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.LocationRegistryKind, appendLocationRegistries) }}, {name: "location-occurrence-list appendorder merger", register: func() error { return appendorder.RegisterTyped(registries.Mergers, dnd.LocationOccurrenceListKind, appendLocationOccurrenceLists) }}, {name: "spells normalizer", register: func() error { return spellnormalize.Register(registries.Normalizers) }}, {name: "npc registry normalizer", register: func() error { return npcnormalize.Register(registries.Normalizers) }}, {name: "combat turns normalizer", register: func() error { return combatnormalize.Register(registries.Normalizers) }}, {name: "enemy events normalizer", register: func() error { return enemyeventnormalize.Register(registries.Normalizers) }}, {name: "item occurrences normalizer", register: func() error { return itemoccurrencenormalize.Register(registries.Normalizers) }}, {name: "item registry normalizer", register: func() error { return itemregistrynormalize.Register(registries.Normalizers) }}, {name: "npc occurrences normalizer", register: func() error { return occurrencenormalize.Register(registries.Normalizers) }}, {name: "scene descriptions normalizer", register: func() error { return scenedescriptionnormalize.Register(registries.Normalizers) }}, {name: "location registry normalizer", register: func() error { return locationnormalize.Register(registries.Normalizers) }}, {name: "location occurrences normalizer", register: func() error { return locationoccurrencenormalize.Register(registries.Normalizers) }}, {name: "spell-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.SpellList](registries.Normalizers, dnd.SpellListKind) }}, {name: "npc registry noop normalizer", register: func() error { return noop.RegisterTyped[dnd.NPCRegistry](registries.Normalizers, dnd.NPCRegistryKind) }}, {name: "combat-turn-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.CombatTurnList](registries.Normalizers, dnd.CombatTurnListKind) }}, {name: "enemy-event-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.EnemyEventList](registries.Normalizers, dnd.EnemyEventListKind) }}, {name: "item-occurrence-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.ItemOccurrenceList](registries.Normalizers, dnd.ItemOccurrenceListKind) }}, {name: "item-registry noop normalizer", register: func() error { return noop.RegisterTyped[dnd.ItemRegistry](registries.Normalizers, dnd.ItemRegistryKind) }}, {name: "npc-occurrence-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.NPCOccurrenceList](registries.Normalizers, dnd.NPCOccurrenceListKind) }}, {name: "scene-description-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.SceneDescriptionList](registries.Normalizers, dnd.SceneDescriptionListKind) }}, {name: "location-registry noop normalizer", register: func() error { return noop.RegisterTyped[dnd.LocationRegistry](registries.Normalizers, dnd.LocationRegistryKind) }}, {name: "location-occurrence-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.LocationOccurrenceList](registries.Normalizers, dnd.LocationOccurrenceListKind) }}, }) } func registerPromptAssets(assets *llm.AssetRegistry) error { return runRegistrations([]registration{ {name: "scenes prompt assets", register: func() error { return scenes.RegisterPromptAssets(assets) }}, {name: "spells prompt assets", register: func() error { return spellextract.RegisterPromptAssets(assets) }}, {name: "npc registry prompt assets", register: func() error { return npcextract.RegisterPromptAssets(assets) }}, {name: "npc normalization prompt assets", register: func() error { return npcnormalize.RegisterPromptAssets(assets) }}, {name: "combat turns prompt assets", register: func() error { return combatextract.RegisterPromptAssets(assets) }}, {name: "enemy events prompt assets", register: func() error { return enemyeventextract.RegisterPromptAssets(assets) }}, {name: "item occurrences prompt assets", register: func() error { return itemoccurrenceextract.RegisterPromptAssets(assets) }}, {name: "item registry prompt assets", register: func() error { return itemregistryextract.RegisterPromptAssets(assets) }}, {name: "item registry normalization prompt assets", register: func() error { return itemregistrynormalize.RegisterPromptAssets(assets) }}, {name: "npc occurrences prompt assets", register: func() error { return occurrenceextract.RegisterPromptAssets(assets) }}, {name: "scene descriptions prompt assets", register: func() error { return scenedescriptionextract.RegisterPromptAssets(assets) }}, {name: "location registry prompt assets", register: func() error { return locationextract.RegisterPromptAssets(assets) }}, {name: "location normalization prompt assets", register: func() error { return locationnormalize.RegisterPromptAssets(assets) }}, {name: "location occurrences prompt assets", register: func() error { return locationoccurrenceextract.RegisterPromptAssets(assets) }}, }) }