// Package registry validates D&D NPC interaction names against NPC grounding. package registry import ( "context" "fmt" "gitea.maximumdirect.net/eric/notarius/internal/framework/contracts" "gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd" npcregistry "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/registry" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/diagnostics" interactionshape "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/npcinteractions/shape" ) const ( Key = "extract/dnd/npc-interactions/registry" ReasonCode = "invalid_npc_interaction_registry" policy = "dnd.npc_interactions.validator.registry.v1" ) type Options struct{} type Validator struct { npcResolver *npcregistry.Resolver } var _ contracts.TypedValidator[dnd.NPCOccurrenceList] = (*Validator)(nil) var _ contracts.ManifestMetadataProvider = (*Validator)(nil) var _ pipeline.CheckpointFingerprintProvider = (*Validator)(nil) func New(_ Options, references ...contracts.ReferenceSet) (*Validator, error) { if len(references) > 1 { return nil, fmt.Errorf("NPC interaction registry validator accepts at most one reference set") } var referenceSet contracts.ReferenceSet if len(references) == 1 { referenceSet = references[0] } resolver, err := npcregistry.NewResolver(referenceSet) if err != nil { return nil, fmt.Errorf("prepare NPC registry: %w", err) } return &Validator{npcResolver: resolver}, nil } func (v *Validator) Name() string { return Key } func (v *Validator) ExecutionClass() contracts.ExecutionClass { return contracts.ExecutionClassDeterministic } func (v *Validator) ManifestMetadata() map[string]any { if v == nil || v.npcResolver == nil { return nil } metadata := map[string]any{"policy": policy} seeded := v.npcResolver.Seeded() if seeded.Bound() { metadata["npc_registry_digest"] = seeded.Digest() metadata["npc_count"] = seeded.Count() } return metadata } func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint { if v == nil || v.npcResolver == nil { return nil } return []pipeline.CheckpointFingerprint{ {Name: "policy", Value: policy}, {Name: "npc_registry", Value: v.npcResolver.Seeded().IdentityPromptInput().Digest}, } } func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.NPCOccurrenceList]) (contracts.ValidationResult, error) { if interactionshape.Validate(req.Value) != nil { return contracts.ValidationResult{Approved: true}, nil } if v == nil || v.npcResolver == nil { return contracts.ValidationResult{}, fmt.Errorf("NPC interaction registry validator must not be nil") } npcRegistry, err := v.npcResolver.Resolve(req.References) if err != nil { return contracts.ValidationResult{}, fmt.Errorf("resolve NPC registry: %w", err) } if !npcRegistry.Bound() { return rejection([]string{"NPC registry reference is required"}), nil } issues := make([]string, 0) for index, occurrence := range req.Value.Occurrences { canonical, ok := npcRegistry.LookupID(occurrence.NPCID) if !ok { issues = append(issues, fmt.Sprintf("occurrences[%d].npc_id is not in the NPC registry: %s", index, diagnostics.Quote(occurrence.NPCID))) continue } if occurrence.Name != canonical.Name { issues = append(issues, fmt.Sprintf("occurrences[%d].name does not match npc_id: %s", index, diagnostics.Quote(occurrence.Name))) } } if len(issues) == 0 { return contracts.ValidationResult{Approved: true}, nil } return rejection(issues), nil } func rejection(issues []string) contracts.ValidationResult { return contracts.ValidationResult{ Approved: false, ReasonCode: ReasonCode, Message: diagnostics.Aggregate("invalid NPC interaction registry", issues), } } func Spec() pipeline.ValidatorSpec { return pipeline.ValidatorSpec{Key: Key, ExecutionClass: contracts.ExecutionClassDeterministic} } func Register(registry *pipeline.ValidatorRegistry) error { return pipeline.RegisterTypedValidatorBuilder(registry, dnd.NPCOccurrenceListKind, Spec(), validateOptions, func(request pipeline.BuildRequest) (contracts.TypedValidator[dnd.NPCOccurrenceList], error) { options, err := DecodeOptions(request.Options) if err != nil { return nil, err } return New(options, request.References) }) } func DecodeOptions(options map[string]any) (Options, error) { if err := pipeline.RejectUnknownOptions(options); err != nil { return Options{}, err } return Options{}, nil } func validateOptions(options map[string]any) error { _, err := DecodeOptions(options); return err }