// Package invariants validates normalized D&D NPC interaction artifacts. package invariants import ( "context" "fmt" "sort" "gitea.maximumdirect.net/eric/notarius/internal/core/source" "gitea.maximumdirect.net/eric/notarius/internal/framework/contracts" "gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd" interactionmodel "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcinteractions" npcregistry "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/registry" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared" "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/diagnostics" interactionshape "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/npcinteractions/shape" ) const ( Key = "normalize/dnd/npc-interactions/invariants" ReasonCode = "invalid_npc_interaction_normalization" policy = "dnd.npc_interactions.validator.normalized.v1" ) type Options struct{} type Validator struct { npcResolver *npcregistry.Resolver } var _ contracts.TypedValidator[dnd.NPCInteractionList] = (*Validator)(nil) var _ contracts.ManifestMetadataProvider = (*Validator)(nil) var _ pipeline.CheckpointFingerprintProvider = (*Validator)(nil) func New(_ Options, references ...contracts.ReferenceSet) (*Validator, error) { if len(references) > 1 { return nil, fmt.Errorf("NPC interaction invariants validator accepts at most one reference set") } var referenceSet contracts.ReferenceSet if len(references) == 1 { referenceSet = references[0] } resolver, err := npcregistry.NewResolver(referenceSet) if err != nil { return nil, fmt.Errorf("prepare NPC registry: %w", err) } return &Validator{npcResolver: resolver}, nil } func (v *Validator) Name() string { return Key } func (v *Validator) ExecutionClass() contracts.ExecutionClass { return contracts.ExecutionClassDeterministic } func (v *Validator) ManifestMetadata() map[string]any { if v == nil || v.npcResolver == nil { return nil } metadata := map[string]any{"policy": policy} seeded := v.npcResolver.Seeded() if seeded.Bound() { metadata["npc_registry_digest"] = seeded.Digest() metadata["npc_count"] = seeded.Count() } return metadata } func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint { if v == nil || v.npcResolver == nil { return nil } return []pipeline.CheckpointFingerprint{ {Name: "policy", Value: policy}, {Name: "npc_registry", Value: v.npcResolver.Seeded().ProjectionDigest()}, } } func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.NPCInteractionList]) (contracts.ValidationResult, error) { if interactionshape.Validate(req.Value) != nil { return contracts.ValidationResult{Approved: true}, nil } index := source.NewDocumentIndex(req.Source) if !allSourceRefsValid(index, req.Value) { return contracts.ValidationResult{Approved: true}, nil } if v == nil || v.npcResolver == nil { return contracts.ValidationResult{}, fmt.Errorf("NPC interaction invariants validator must not be nil") } npcRegistry, err := v.npcResolver.Resolve(req.References) if err != nil { return contracts.ValidationResult{}, fmt.Errorf("resolve NPC registry: %w", err) } if !npcRegistry.Bound() { return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: "invalid NPC interaction normalization: NPC registry reference is required"}, nil } issues := issuesFor(shared.NewSourceRefOrderFromIndex(index), req.Value, npcRegistry) if len(issues) == 0 { return contracts.ValidationResult{Approved: true}, nil } return contracts.ValidationResult{ Approved: false, ReasonCode: ReasonCode, Message: diagnostics.Aggregate("invalid NPC interaction normalization", issues), }, nil } func allSourceRefsValid(index source.DocumentIndex, value dnd.NPCInteractionList) bool { for _, interaction := range value.Interactions { if !interactionmodel.ValidSourceRefs(index, interaction.SourceRefs) { return false } } return true } func issuesFor(order shared.SourceRefOrder, value dnd.NPCInteractionList, npcRegistry *npcregistry.Registry) []string { issues := make([]string, 0) for index, interaction := range value.Interactions { prefix := fmt.Sprintf("interactions[%d]", index) if canonical, ok := npcRegistry.Lookup(interaction.Name); ok && interaction.Name != canonical.Name { issues = append(issues, prefix+".name is not the canonical NPC display name: "+diagnostics.Quote(interaction.Name)) } for refIndex := 1; refIndex < len(interaction.SourceRefs); refIndex++ { previous := interaction.SourceRefs[refIndex-1] current := interaction.SourceRefs[refIndex] if order.Less(current, previous) { issues = append(issues, fmt.Sprintf("%s.source_refs are not in canonical order at index %d", prefix, refIndex)) } else if current == previous { issues = append(issues, fmt.Sprintf("%s.source_refs[%d] duplicates the previous reference", prefix, refIndex)) } } } if !sort.SliceIsSorted(value.Interactions, func(left, right int) bool { return interactionmodel.Less(order, value.Interactions[left], value.Interactions[right]) }) { issues = append(issues, "interactions are not in canonical order") } seen := make(map[string]int) for index, interaction := range value.Interactions { key := interactionmodel.ExactIdentity(interaction) if previous, ok := seen[key]; ok { issues = append(issues, fmt.Sprintf("interactions[%d] duplicates interaction %d", index, previous)) continue } seen[key] = index } return issues } func Spec() pipeline.ValidatorSpec { return pipeline.ValidatorSpec{Key: Key, ExecutionClass: contracts.ExecutionClassDeterministic} } func Register(registry *pipeline.ValidatorRegistry) error { return pipeline.RegisterTypedValidatorBuilder(registry, dnd.NPCInteractionListKind, Spec(), validateOptions, func(request pipeline.BuildRequest) (contracts.TypedValidator[dnd.NPCInteractionList], error) { options, err := DecodeOptions(request.Options) if err != nil { return nil, err } return New(options, request.References) }) } func DecodeOptions(options map[string]any) (Options, error) { if err := pipeline.RejectUnknownOptions(options); err != nil { return Options{}, err } return Options{}, nil } func validateOptions(options map[string]any) error { _, err := DecodeOptions(options); return err }