Implement ordered pipeline step resolution
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@@ -42,10 +42,11 @@ var referenceSlotDescriptions = shared.ReferenceSlotDescriptions{
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func referenceSlots() []contracts.ReferenceSlot {
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slots := shared.ReferenceSlots(referenceSlotDescriptions)
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slots = append(slots, contracts.ReferenceSlot{
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Name: NPCRegistryReferenceSlot,
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Description: "Optional normalized NPC registry used for canonical actor and target grounding.",
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AcceptedMediaTypes: []string{"application/json"},
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MaxBytes: NPCRegistryMaxBytes,
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Name: NPCRegistryReferenceSlot,
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Description: "Optional normalized NPC registry used for canonical actor and target grounding.",
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AcceptedMediaTypes: []string{"application/json"},
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AcceptedArtifactKinds: []contracts.ArtifactKind{dnd.NPCListKind},
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MaxBytes: NPCRegistryMaxBytes,
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})
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sort.Slice(slots, func(i, j int) bool { return slots[i].Name < slots[j].Name })
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return slots
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@@ -46,10 +46,11 @@ func referenceSlots() []contracts.ReferenceSlot {
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AcceptedMediaTypes: []string{"application/json"},
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MaxBytes: 1048576,
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}, contracts.ReferenceSlot{
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Name: NPCRegistryReferenceSlot,
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Description: "Optional normalized NPC registry used for canonical caster-name grounding.",
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AcceptedMediaTypes: []string{"application/json"},
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MaxBytes: NPCRegistryMaxBytes,
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Name: NPCRegistryReferenceSlot,
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Description: "Optional normalized NPC registry used for canonical caster-name grounding.",
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AcceptedMediaTypes: []string{"application/json"},
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AcceptedArtifactKinds: []contracts.ArtifactKind{dnd.NPCListKind},
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MaxBytes: NPCRegistryMaxBytes,
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})
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sort.Slice(slots, func(i, j int) bool { return slots[i].Name < slots[j].Name })
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return slots
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@@ -40,10 +40,11 @@ func TestModuleSpec(t *testing.T) {
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AcceptedMediaTypes: []string{"application/json", "application/x-yaml", "application/yaml", "text/markdown", "text/plain"},
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},
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{
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Name: NPCRegistryReferenceSlot,
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Description: "Optional normalized NPC registry used for canonical caster-name grounding.",
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AcceptedMediaTypes: []string{"application/json"},
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MaxBytes: NPCRegistryMaxBytes,
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Name: NPCRegistryReferenceSlot,
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Description: "Optional normalized NPC registry used for canonical caster-name grounding.",
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AcceptedMediaTypes: []string{"application/json"},
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AcceptedArtifactKinds: []contracts.ArtifactKind{dnd.NPCListKind},
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MaxBytes: NPCRegistryMaxBytes,
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},
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{
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Name: "party",
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@@ -494,10 +494,11 @@ func turnScope(index int) string { return fmt.Sprintf("combat_turns[%d]", index)
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func referenceSlots() []contracts.ReferenceSlot {
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return []contracts.ReferenceSlot{{
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Name: NPCRegistryReferenceSlot,
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Description: "Optional normalized NPC registry used for canonical actor and target grounding.",
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AcceptedMediaTypes: []string{"application/json"},
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MaxBytes: NPCRegistryMaxBytes,
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Name: NPCRegistryReferenceSlot,
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Description: "Optional normalized NPC registry used for canonical actor and target grounding.",
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AcceptedMediaTypes: []string{"application/json"},
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AcceptedArtifactKinds: []contracts.ArtifactKind{dnd.NPCListKind},
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MaxBytes: NPCRegistryMaxBytes,
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}}
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}
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