Strengthen validation retries and checkpoint safety

This commit is contained in:
2026-08-27 11:50:37 +00:00
parent b2e83bd6e7
commit e6b2ae88d2
73 changed files with 934 additions and 1560 deletions

View File

@@ -35,7 +35,7 @@ func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint {
func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.SceneDescriptionList]) (contracts.ValidationResult, error) {
if err := ValidateForStage(req.Value, req.Stage); err != nil {
return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: err.Error()}, nil
return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: err.Error(), CorrectionGuidance: "Return a complete scene-description list with the required number of scenes, supported scene kinds, nonblank titles and summaries, and valid source references."}, nil
}
return contracts.ValidationResult{Approved: true}, nil
}