Strengthen validation retries and checkpoint safety
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@@ -35,7 +35,7 @@ func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint {
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func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.SceneDescriptionList]) (contracts.ValidationResult, error) {
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if err := ValidateForStage(req.Value, req.Stage); err != nil {
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return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: err.Error()}, nil
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return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: err.Error(), CorrectionGuidance: "Return a complete scene-description list with the required number of scenes, supported scene kinds, nonblank titles and summaries, and valid source references."}, nil
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}
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return contracts.ValidationResult{Approved: true}, nil
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}
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