Rewrite brittle validation and schema tests

This commit is contained in:
2026-07-18 23:44:27 +00:00
parent 0cca3b1f5d
commit d88bcb6070
4 changed files with 248 additions and 221 deletions

View File

@@ -1,9 +1,13 @@
package scenes
import (
"bytes"
"encoding/json"
"fmt"
"strings"
"testing"
"github.com/santhosh-tekuri/jsonschema/v6"
)
func TestLoadResponseSchemaForScenes(t *testing.T) {
@@ -31,62 +35,83 @@ func TestLoadResponseSchemaForScenes(t *testing.T) {
}
}
func TestResponseSchemaShapeUsesSourceUnitBoundaries(t *testing.T) {
func TestResponseSchemaValidatesSceneResponses(t *testing.T) {
schema, err := loadResponseSchema()
if err != nil {
t.Fatalf("loadResponseSchema() error = %v, want nil", err)
}
var decoded map[string]any
if err := json.Unmarshal(schema.JSONSchema, &decoded); err != nil {
t.Fatalf("Unmarshal() error = %v, want nil", err)
valid := validSceneSchemaResponse()
validJSON, err := json.Marshal(valid)
if err != nil {
t.Fatalf("Marshal(validSceneSchemaResponse()) error = %v, want nil", err)
}
if decoded["$id"] != ResponseSchemaID {
t.Fatalf("$id = %#v, want %q", decoded["$id"], ResponseSchemaID)
}
if decoded["additionalProperties"] != false {
t.Fatalf("additionalProperties = %#v, want false", decoded["additionalProperties"])
if err := validateJSONSchema(validJSON, schema.JSONSchema); err != nil {
t.Fatalf("valid scene response rejected: %v", err)
}
properties := decoded["properties"].(map[string]any)
if _, ok := properties["artifact_type"]; ok {
t.Fatal("schema includes artifact_type, want only scene response fields")
}
if _, ok := properties["session_scope"]; ok {
t.Fatal("schema includes session_scope, want no session wrapper")
tests := []struct {
name string
mutate func(map[string]any)
}{
{
name: "obsolete segment boundaries",
mutate: func(response map[string]any) {
scene := response["scenes"].([]any)[0].(map[string]any)
scene["start_segment_id"] = 1
scene["end_segment_id"] = 2
},
},
{
name: "non-positive start unit",
mutate: func(response map[string]any) {
response["scenes"].([]any)[0].(map[string]any)["start_unit_id"] = 0
},
},
{
name: "non-positive end unit",
mutate: func(response map[string]any) {
response["scenes"].([]any)[0].(map[string]any)["end_unit_id"] = 0
},
},
{
name: "invalid primary mode",
mutate: func(response map[string]any) {
response["scenes"].([]any)[0].(map[string]any)["primary_mode"] = "Unknown"
},
},
{
name: "invalid boundary confidence",
mutate: func(response map[string]any) {
response["scenes"].([]any)[0].(map[string]any)["boundary_confidence"] = "Unknown"
},
},
{
name: "empty boundary caveat",
mutate: func(response map[string]any) {
response["boundary_caveats"] = []any{""}
},
},
{
name: "unknown property",
mutate: func(response map[string]any) {
response["unexpected"] = true
},
},
}
sceneProperties := properties["scenes"].(map[string]any)["items"].(map[string]any)["properties"].(map[string]any)
for _, field := range []string{"scene_id", "start_segment_id", "end_segment_id"} {
if _, ok := sceneProperties[field]; ok {
t.Fatalf("scene schema includes old field %q", field)
}
}
for _, field := range []string{"start_unit_id", "end_unit_id"} {
property := sceneProperties[field].(map[string]any)
if property["type"] != "integer" {
t.Fatalf("%s type = %#v, want integer", field, property["type"])
}
if property["minimum"] != float64(1) {
t.Fatalf("%s minimum = %#v, want 1", field, property["minimum"])
}
}
modeEnum := sceneProperties["primary_mode"].(map[string]any)["enum"].([]any)
if !sameStrings(modeEnum, []string{"Recap", "Discussion", "Combat", "Narrative"}) {
t.Fatalf("primary_mode enum = %#v, want Recap/Discussion/Combat/Narrative", modeEnum)
}
confidenceEnum := sceneProperties["boundary_confidence"].(map[string]any)["enum"].([]any)
if !sameStrings(confidenceEnum, []string{"High", "Medium", "Low"}) {
t.Fatalf("boundary_confidence enum = %#v, want High/Medium/Low", confidenceEnum)
}
boundaryCaveatItems := decoded["properties"].(map[string]any)["boundary_caveats"].(map[string]any)["items"].(map[string]any)
if boundaryCaveatItems["type"] != "string" {
t.Fatalf("boundary_caveats.items.type = %#v, want string", boundaryCaveatItems["type"])
}
if boundaryCaveatItems["minLength"] != float64(1) {
t.Fatalf("boundary_caveats.items.minLength = %#v, want 1", boundaryCaveatItems["minLength"])
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
response := validSceneSchemaResponse()
tt.mutate(response)
content, err := json.Marshal(response)
if err != nil {
t.Fatalf("Marshal() error = %v, want nil", err)
}
if err := validateJSONSchema(content, schema.JSONSchema); err == nil {
t.Fatal("validateJSONSchema() error = nil, want rejected response")
}
})
}
}
@@ -138,14 +163,40 @@ func TestResponseSchemaJSONIsMutationSafe(t *testing.T) {
}
}
func sameStrings(got []any, want []string) bool {
if len(got) != len(want) {
return false
func validSceneSchemaResponse() map[string]any {
return map[string]any{
"scenes": []any{
map[string]any{
"start_unit_id": 1,
"end_unit_id": 3,
"short_title": "Ambush",
"primary_mode": "Combat",
"main_participants": []any{"Aria"},
"summary": "The party fights.",
"boundary_note": "Combat starts and resolves.",
"boundary_confidence": "High",
},
},
"boundary_caveats": []any{},
}
for i := range want {
if got[i] != want[i] {
return false
}
}
return true
}
func validateJSONSchema(instanceContent, schemaContent []byte) error {
instance, err := jsonschema.UnmarshalJSON(bytes.NewReader(instanceContent))
if err != nil {
return fmt.Errorf("parse instance: %w", err)
}
schemaDocument, err := jsonschema.UnmarshalJSON(bytes.NewReader(schemaContent))
if err != nil {
return fmt.Errorf("parse schema: %w", err)
}
compiler := jsonschema.NewCompiler()
if err := compiler.AddResource("schema.json", schemaDocument); err != nil {
return fmt.Errorf("load schema: %w", err)
}
schema, err := compiler.Compile("schema.json")
if err != nil {
return fmt.Errorf("compile schema: %w", err)
}
return schema.Validate(instance)
}