Adopt location registry durable contract

This commit is contained in:
2026-08-05 19:05:42 +00:00
parent 2f61118e78
commit c006b163d5
41 changed files with 196 additions and 196 deletions

View File

@@ -13,25 +13,25 @@ import (
)
const (
SchemaID = "notarius.dnd.locations"
SchemaName = "notarius_dnd_locations_v1"
SchemaID = "notarius.dnd.location_registry"
SchemaName = "notarius_dnd_location_registry_v1"
SchemaVersion = "v1"
MediaType = "application/json"
)
//go:embed assets/schemas/dnd_locations.v1.json
//go:embed assets/schemas/dnd_location_registry.v1.json
var schemaAssets embed.FS
var _ contracts.ArtifactCodec[dnd.LocationList] = (*Codec)(nil)
var _ contracts.ArtifactCodec[dnd.LocationRegistry] = (*Codec)(nil)
type Codec struct{}
func New() *Codec { return &Codec{} }
func (c *Codec) Kind() contracts.ArtifactKind { return dnd.LocationListKind }
func (c *Codec) Kind() contracts.ArtifactKind { return dnd.LocationRegistryKind }
func (c *Codec) Schema() contracts.ArtifactSchema {
raw, err := schemaAssets.ReadFile("assets/schemas/dnd_locations.v1.json")
raw, err := schemaAssets.ReadFile("assets/schemas/dnd_location_registry.v1.json")
if err != nil {
return contracts.ArtifactSchema{}
}
@@ -45,41 +45,41 @@ func (c *Codec) Schema() contracts.ArtifactSchema {
func (c *Codec) MediaType() string { return MediaType }
func (c *Codec) Metadata(value dnd.LocationList) map[string]any {
func (c *Codec) Metadata(value dnd.LocationRegistry) map[string]any {
return map[string]any{"location_count": len(value.Locations)}
}
func (c *Codec) Encode(value dnd.LocationList) ([]byte, error) {
func (c *Codec) Encode(value dnd.LocationRegistry) ([]byte, error) {
if err := validate(value); err != nil {
return nil, fmt.Errorf("encode dnd location list: %w", err)
return nil, fmt.Errorf("encode dnd location registry: %w", err)
}
return c.EncodeCandidate(value)
}
// EncodeCandidate provides the durable representation before semantic
// validators have approved a value.
func (c *Codec) EncodeCandidate(value dnd.LocationList) ([]byte, error) {
return candidatejson.EncodeCandidate("dnd location list", value)
func (c *Codec) EncodeCandidate(value dnd.LocationRegistry) ([]byte, error) {
return candidatejson.EncodeCandidate("dnd location registry", value)
}
func (c *Codec) Decode(content []byte) (dnd.LocationList, error) {
func (c *Codec) Decode(content []byte) (dnd.LocationRegistry, error) {
value, err := c.DecodeCandidate(content)
if err != nil {
return dnd.LocationList{}, err
return dnd.LocationRegistry{}, err
}
if err := validate(value); err != nil {
return dnd.LocationList{}, fmt.Errorf("decode dnd location list: %w", err)
return dnd.LocationRegistry{}, fmt.Errorf("decode dnd location registry: %w", err)
}
return value, nil
}
// DecodeCandidate reads one strict durable JSON value before semantic
// validators have approved it.
func (c *Codec) DecodeCandidate(content []byte) (dnd.LocationList, error) {
return candidatejson.DecodeCandidate[dnd.LocationList]("dnd location list", content)
func (c *Codec) DecodeCandidate(content []byte) (dnd.LocationRegistry, error) {
return candidatejson.DecodeCandidate[dnd.LocationRegistry]("dnd location registry", content)
}
func validate(value dnd.LocationList) error {
func validate(value dnd.LocationRegistry) error {
if value.Locations == nil {
return fmt.Errorf("locations must be present")
}