Tighten NPC interaction validation and consistency

This commit is contained in:
2026-07-23 14:25:32 +00:00
parent 36e0512454
commit bfe25609a7
14 changed files with 426 additions and 278 deletions

View File

@@ -5,13 +5,12 @@ import (
"context"
"fmt"
"sort"
"strconv"
"strings"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
interactionmodel "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcinteractions"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/identity"
npcregistry "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/registry"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared"
@@ -20,13 +19,14 @@ import (
const (
Key = "dnd/npc-interactions"
normalizationPolicy = "dnd.npc_interactions.normalize.v1"
normalizationPolicy = "dnd.npc_interactions.normalize.v2"
NormalizationPolicy = normalizationPolicy
ReasonCodeNameCanonicalized = "npc_interaction_name_canonicalized"
ReasonCodeSourceRefsNormalized = "source_references_normalized"
ReasonCodeInteractionsReordered = "npc_interactions_reordered"
ReasonCodeDuplicateCollapsed = "duplicate_npc_interaction_collapsed"
ReasonCodeWarningsOmitted = "npc_interaction_normalization_warnings_omitted"
)
const (
@@ -125,8 +125,6 @@ func (n *Normalizer) Normalize(ctx context.Context, req contracts.TypedNormalize
type normalizedRecord struct {
interaction dnd.NPCInteraction
inputIndex int
earliest int
hasEvidence bool
}
type nameCanonicalization struct {
@@ -143,8 +141,7 @@ func normalizeList(input dnd.NPCInteractionList, doc *source.SourceDocument, reg
warnings := make([]contracts.Warning, 0)
for index, inputInteraction := range input.Interactions {
interaction, nameChange, refsChanged := normalizeInteraction(inputInteraction, doc, registry)
earliest, hasEvidence := earliestSourcePosition(doc, interaction)
records[index] = normalizedRecord{interaction: interaction, inputIndex: index, earliest: earliest, hasEvidence: hasEvidence}
records[index] = normalizedRecord{interaction: interaction, inputIndex: index}
if nameChange != nil {
warnings = append(warnings, contracts.Warning{
Scope: interactionScope(index),
@@ -163,7 +160,9 @@ func normalizeList(input dnd.NPCInteractionList, doc *source.SourceDocument, reg
}
}
sort.SliceStable(records, func(left, right int) bool { return recordLess(doc, records[left], records[right]) })
sort.SliceStable(records, func(left, right int) bool {
return interactionmodel.Less(doc, records[left].interaction, records[right].interaction)
})
for position, record := range records {
if position == record.inputIndex {
continue
@@ -177,7 +176,8 @@ func normalizeList(input dnd.NPCInteractionList, doc *source.SourceDocument, reg
output, duplicateWarnings := collapseDuplicates(records, doc)
warnings = append(warnings, duplicateWarnings...)
return dnd.NPCInteractionList{Interactions: output}, warnings
return dnd.NPCInteractionList{Interactions: output},
diagnostics.LimitWarnings(warnings, "npc_interactions", ReasonCodeWarningsOmitted)
}
func normalizeInteraction(input dnd.NPCInteraction, doc *source.SourceDocument, registry *npcregistry.Registry) (dnd.NPCInteraction, *nameCanonicalization, bool) {
@@ -189,8 +189,8 @@ func normalizeInteraction(input dnd.NPCInteraction, doc *source.SourceDocument,
if input.Name != output.Name {
nameChange = &nameCanonicalization{from: input.Name, to: output.Name}
}
output.SourceRefs = canonicalizeSourceRefs(doc, input.SourceRefs)
return output, nameChange, !sourceRefsEqual(input.SourceRefs, output.SourceRefs)
output.SourceRefs = interactionmodel.CanonicalizeSourceRefs(doc, input.SourceRefs)
return output, nameChange, !interactionmodel.SourceRefsEqual(input.SourceRefs, output.SourceRefs)
}
func cloneInteraction(input dnd.NPCInteraction) dnd.NPCInteraction {
@@ -201,107 +201,6 @@ func cloneInteraction(input dnd.NPCInteraction) dnd.NPCInteraction {
return output
}
func canonicalizeSourceRefs(doc *source.SourceDocument, input []source.SourceRef) []source.SourceRef {
if input == nil {
return nil
}
canonical := append([]source.SourceRef(nil), input...)
sort.SliceStable(canonical, func(left, right int) bool { return sourceRefLess(doc, canonical[left], canonical[right]) })
unique := make([]source.SourceRef, 0, len(canonical))
for _, ref := range canonical {
if len(unique) == 0 || unique[len(unique)-1] != ref {
unique = append(unique, ref)
}
}
return unique
}
func sourceRefsEqual(left, right []source.SourceRef) bool {
if (left == nil) != (right == nil) || len(left) != len(right) {
return false
}
for index := range left {
if left[index] != right[index] {
return false
}
}
return true
}
func sourceRefLess(doc *source.SourceDocument, left, right source.SourceRef) bool {
if left.SourceID != right.SourceID {
return left.SourceID < right.SourceID
}
leftStart, leftStartOK := source.UnitIndex(doc, left.StartUnitID)
rightStart, rightStartOK := source.UnitIndex(doc, right.StartUnitID)
if leftStartOK != rightStartOK {
return leftStartOK
}
if leftStartOK && leftStart != rightStart {
return leftStart < rightStart
}
if left.StartUnitID != right.StartUnitID {
return left.StartUnitID < right.StartUnitID
}
leftEnd, leftEndOK := source.UnitIndex(doc, left.EndUnitID)
rightEnd, rightEndOK := source.UnitIndex(doc, right.EndUnitID)
if leftEndOK != rightEndOK {
return leftEndOK
}
if leftEndOK && leftEnd != rightEnd {
return leftEnd < rightEnd
}
return left.EndUnitID < right.EndUnitID
}
func earliestSourcePosition(doc *source.SourceDocument, interaction dnd.NPCInteraction) (int, bool) {
found := false
earliest := 0
for _, ref := range interaction.SourceRefs {
if source.ValidateRef(doc, ref) != nil {
continue
}
position, ok := source.UnitIndex(doc, ref.StartUnitID)
if !ok || (found && position >= earliest) {
continue
}
earliest = position
found = true
}
return earliest, found
}
func recordLess(doc *source.SourceDocument, left, right normalizedRecord) bool {
if left.hasEvidence != right.hasEvidence {
return left.hasEvidence
}
if left.hasEvidence && left.earliest != right.earliest {
return left.earliest < right.earliest
}
leftKey := identity.ComparisonKey(left.interaction.Name)
rightKey := identity.ComparisonKey(right.interaction.Name)
if leftKey != rightKey {
return leftKey < rightKey
}
if left.interaction.Name != right.interaction.Name {
return left.interaction.Name < right.interaction.Name
}
if left.interaction.Kind != right.interaction.Kind {
return left.interaction.Kind < right.interaction.Kind
}
return sourceRefsLess(doc, left.interaction.SourceRefs, right.interaction.SourceRefs)
}
func sourceRefsLess(doc *source.SourceDocument, left, right []source.SourceRef) bool {
for index := 0; index < len(left) && index < len(right); index++ {
if left[index] == right[index] {
continue
}
return sourceRefLess(doc, left[index], right[index])
}
return len(left) < len(right)
}
type duplicateGroup struct {
retainedIndex int
removed []int
@@ -315,11 +214,11 @@ func collapseDuplicates(records []normalizedRecord, doc *source.SourceDocument)
groups := make([]duplicateGroup, 0)
groupByKey := make(map[string]int)
for index, record := range records {
key, eligible := duplicateKey(record.interaction, doc)
if !eligible {
if !interactionmodel.ValidSourceRefs(doc, record.interaction.SourceRefs) {
keep[index] = true
continue
}
key := interactionmodel.ExactIdentity(record.interaction)
groupIndex, exists := groupByKey[key]
if !exists {
groupByKey[key] = len(groups)
@@ -344,37 +243,6 @@ func collapseDuplicates(records []normalizedRecord, doc *source.SourceDocument)
return output, warnings
}
func duplicateKey(interaction dnd.NPCInteraction, doc *source.SourceDocument) (string, bool) {
if len(interaction.SourceRefs) == 0 {
return "", false
}
for _, ref := range interaction.SourceRefs {
if source.ValidateRef(doc, ref) != nil {
return "", false
}
}
var key strings.Builder
writeKeyString(&key, interaction.Name)
writeKeyString(&key, string(interaction.Kind))
for _, ref := range interaction.SourceRefs {
writeKeyString(&key, ref.SourceID)
writeKeyInt(&key, ref.StartUnitID)
writeKeyInt(&key, ref.EndUnitID)
}
return key.String(), true
}
func writeKeyString(builder *strings.Builder, value string) {
builder.WriteString(strconv.Itoa(len(value)))
builder.WriteByte(':')
builder.WriteString(value)
}
func writeKeyInt(builder *strings.Builder, value int) {
builder.WriteString(strconv.Itoa(value))
builder.WriteByte(';')
}
func duplicateWarning(retainedIndex int, removed []int) contracts.Warning {
issues := make([]string, len(removed))
for index, removedIndex := range removed {