Add D&D scene description validation
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@@ -0,0 +1,117 @@
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package scenedescriptions
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import (
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"context"
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"reflect"
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"strings"
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"testing"
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"gitea.maximumdirect.net/eric/notarius/internal/core/source"
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"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
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"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
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)
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func TestNormalizeTrimsOrdersDeduplicatesAndOwnsOutput(t *testing.T) {
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doc := testDocument()
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input := dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{
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scene("later", 3, 3, dnd.SceneKindNarrative, " Return ", " The party returns. "),
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scene("first-b", 1, 1, dnd.SceneKindMeta, " Rules ", " The table checks rules. "),
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scene("first-a", 1, 1, dnd.SceneKindMeta, " Rules ", " The table checks rules. "),
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scene("later", 3, 3, dnd.SceneKindNarrative, " Return ", " The party returns. "),
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}}
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before := cloneList(input)
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result, err := New(Options{}).Normalize(context.Background(), normalizeRequest(input, doc))
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if err != nil {
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t.Fatalf("Normalize() error = %v, want nil", err)
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}
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want := []dnd.SceneDescription{
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scene("first-a", 1, 1, dnd.SceneKindMeta, "Rules", "The table checks rules."),
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scene("first-b", 1, 1, dnd.SceneKindMeta, "Rules", "The table checks rules."),
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scene("later", 3, 3, dnd.SceneKindNarrative, "Return", "The party returns."),
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}
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if !reflect.DeepEqual(result.Value.Scenes, want) {
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t.Fatalf("scenes = %#v, want %#v", result.Value.Scenes, want)
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}
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if !reflect.DeepEqual(input, before) {
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t.Fatalf("Normalize() mutated input: %#v", input)
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}
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result.Value.Scenes[0].Title = "changed"
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if input.Scenes[0].Title == "changed" {
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t.Fatal("normalized output aliases input storage")
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}
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}
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func TestNormalizeRejectsInvalidCandidatesAndConflicts(t *testing.T) {
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doc := testDocument()
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valid := scene("one", 1, 1, dnd.SceneKindNarrative, "Arrival", "The party arrives.")
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for _, test := range []struct {
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name string
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input dnd.SceneDescriptionList
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}{
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{name: "nil list", input: dnd.SceneDescriptionList{}},
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{name: "empty list", input: dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{}}},
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{name: "blank ID", input: dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{{Kind: dnd.SceneKindNarrative, Title: "Arrival", Summary: "The party arrives.", SourceRef: valid.SourceRef}}}},
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{name: "invalid kind", input: dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{{ID: "one", Kind: "other", Title: "Arrival", Summary: "The party arrives.", SourceRef: valid.SourceRef}}}},
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{name: "invalid range", input: dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{{ID: "one", Kind: dnd.SceneKindNarrative, Title: "Arrival", Summary: "The party arrives.", SourceRef: source.SourceRef{SourceID: doc.ID, StartUnitID: 9, EndUnitID: 9}}}}},
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{name: "same ID conflict", input: dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{valid, scene("one", 2, 2, dnd.SceneKindNarrative, "Departure", "The party leaves.")}}},
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{name: "same range conflict", input: dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{valid, scene("two", 1, 1, dnd.SceneKindCombat, "Ambush", "Bandits strike.")}}},
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} {
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t.Run(test.name, func(t *testing.T) {
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if _, err := New(Options{}).Normalize(context.Background(), normalizeRequest(test.input, doc)); err == nil {
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t.Fatal("Normalize() error = nil, want rejection")
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}
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})
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}
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}
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func TestNormalizerContractAndCancellation(t *testing.T) {
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if _, err := DecodeOptions(nil); err != nil {
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t.Fatalf("DecodeOptions(nil) error = %v", err)
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}
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if _, err := DecodeOptions(map[string]any{"unexpected": true}); err == nil {
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t.Fatal("DecodeOptions() accepted unknown options")
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}
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want := pipeline.ModuleSpec{Key: Key, Stage: pipeline.StageNormalize, Requires: []string{"merged"}, Provides: []string{"normalized"}, ArtifactKind: dnd.SceneDescriptionListKind}
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if got := ModuleSpec(); !reflect.DeepEqual(got, want) {
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t.Fatalf("ModuleSpec() = %#v, want %#v", got, want)
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}
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registry := pipeline.NewNormalizerRegistry()
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if err := Register(registry); err != nil {
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t.Fatalf("Register() error = %v", err)
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}
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normalizer := New(Options{})
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if metadata := normalizer.ManifestMetadata(); metadata["normalizer_policy"] != normalizerPolicy {
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t.Fatalf("metadata = %#v", metadata)
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}
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if got, want := normalizer.CheckpointFingerprints(), []pipeline.CheckpointFingerprint{{Name: "normalizer_policy", Value: normalizerPolicy}}; !reflect.DeepEqual(got, want) {
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t.Fatalf("fingerprints = %#v, want %#v", got, want)
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}
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canceled, cancel := context.WithCancel(context.Background())
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cancel()
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if _, err := normalizer.Normalize(canceled, normalizeRequest(dnd.SceneDescriptionList{}, testDocument())); err == nil || !strings.Contains(err.Error(), "context") {
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t.Fatalf("canceled Normalize() error = %v", err)
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}
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if _, err := normalizer.Normalize(context.Background(), normalizeRequest(dnd.SceneDescriptionList{Scenes: []dnd.SceneDescription{scene("one", 1, 1, dnd.SceneKindNarrative, "Arrival", "The party arrives.")}}, nil)); err == nil || !strings.Contains(err.Error(), "source document") {
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t.Fatalf("nil source Normalize() error = %v", err)
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}
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}
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func normalizeRequest(value dnd.SceneDescriptionList, doc *source.SourceDocument) contracts.TypedNormalizeRequest[dnd.SceneDescriptionList] {
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return contracts.TypedNormalizeRequest[dnd.SceneDescriptionList]{Source: doc, MergeOutput: contracts.MergeArtifact[dnd.SceneDescriptionList]{Value: value}}
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}
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func testDocument() *source.SourceDocument {
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return &source.SourceDocument{ID: "session", Units: []source.SourceUnit{{ID: 1, Text: "Rules are discussed."}, {ID: 2, Text: "The party travels."}, {ID: 3, Text: "The party returns."}}}
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}
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func scene(id string, start, end int, kind dnd.SceneKind, title, summary string) dnd.SceneDescription {
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return dnd.SceneDescription{ID: id, SourceRef: source.SourceRef{SourceID: "session", StartUnitID: start, EndUnitID: end}, Kind: kind, Title: title, Summary: summary}
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}
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func cloneList(value dnd.SceneDescriptionList) dnd.SceneDescriptionList {
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if value.Scenes != nil {
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value.Scenes = append([]dnd.SceneDescription(nil), value.Scenes...)
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}
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return value
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}
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