Add D&D enemy event validators
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@@ -0,0 +1,170 @@
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// Package invariants validates normalized D&D enemy-event artifacts.
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package invariants
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import (
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"context"
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"fmt"
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"sort"
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"gitea.maximumdirect.net/eric/notarius/internal/core/source"
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"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
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"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
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enemyeventmodel "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/enemyevents"
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npcregistry "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/registry"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/diagnostics"
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enemyeventshape "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/enemyevents/shape"
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)
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const (
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Key = "normalize/dnd/enemy-events/invariants"
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ReasonCode = "invalid_enemy_event_normalization"
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policy = "dnd.enemy_events.validator.normalized.v1"
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)
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type Options struct{}
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type Validator struct {
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npcResolver *npcregistry.Resolver
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}
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var _ contracts.TypedValidator[dnd.EnemyEventList] = (*Validator)(nil)
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var _ contracts.ManifestMetadataProvider = (*Validator)(nil)
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var _ pipeline.CheckpointFingerprintProvider = (*Validator)(nil)
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func New(_ Options, references ...contracts.ReferenceSet) (*Validator, error) {
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if len(references) > 1 {
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return nil, fmt.Errorf("enemy event invariants validator accepts at most one reference set")
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}
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var referenceSet contracts.ReferenceSet
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if len(references) == 1 {
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referenceSet = references[0]
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}
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resolver, err := npcregistry.NewResolver(referenceSet)
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if err != nil {
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return nil, fmt.Errorf("prepare NPC registry: %w", err)
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}
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return &Validator{npcResolver: resolver}, nil
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}
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func (v *Validator) Name() string { return Key }
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func (v *Validator) ExecutionClass() contracts.ExecutionClass {
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return contracts.ExecutionClassDeterministic
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}
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func (v *Validator) ManifestMetadata() map[string]any {
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if v == nil || v.npcResolver == nil {
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return nil
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}
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metadata := map[string]any{"policy": policy}
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if seeded := v.npcResolver.Seeded(); seeded.Bound() {
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metadata["npc_registry_digest"] = seeded.Digest()
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}
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return metadata
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}
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func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint {
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if v == nil || v.npcResolver == nil {
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return nil
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}
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return []pipeline.CheckpointFingerprint{
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{Name: "policy", Value: policy},
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{Name: "npc_registry", Value: v.npcResolver.Seeded().ProjectionDigest()},
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}
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}
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func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.EnemyEventList]) (contracts.ValidationResult, error) {
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if enemyeventshape.Validate(req.Value) != nil {
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return contracts.ValidationResult{Approved: true}, nil
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}
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index := source.NewDocumentIndex(req.Source)
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if !allSourceRefsValid(index, req.Value) {
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return contracts.ValidationResult{Approved: true}, nil
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}
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if v == nil || v.npcResolver == nil {
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return contracts.ValidationResult{}, fmt.Errorf("enemy event invariants validator must not be nil")
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}
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registry, err := v.npcResolver.Resolve(req.References)
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if err != nil {
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return contracts.ValidationResult{}, fmt.Errorf("resolve NPC registry: %w", err)
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}
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if !registry.Bound() {
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return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: "invalid enemy event normalization: NPC registry reference is required"}, nil
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}
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issues := issuesFor(shared.NewSourceRefOrderFromIndex(index), req.Value, registry)
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if len(issues) == 0 {
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return contracts.ValidationResult{Approved: true}, nil
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}
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return contracts.ValidationResult{Approved: false, ReasonCode: ReasonCode, Message: diagnostics.Aggregate("invalid enemy event normalization", issues)}, nil
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}
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func allSourceRefsValid(index source.DocumentIndex, value dnd.EnemyEventList) bool {
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for _, event := range value.Events {
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for _, ref := range event.SourceRefs {
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if index.ValidateRef(ref) != nil {
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return false
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}
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}
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}
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return true
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}
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func issuesFor(order shared.SourceRefOrder, value dnd.EnemyEventList, registry *npcregistry.Registry) []string {
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issues := make([]string, 0)
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for eventIndex, event := range value.Events {
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prefix := fmt.Sprintf("events[%d]", eventIndex)
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if normalized := enemyeventmodel.NormalizeDisplay(event.Name); event.Name != normalized {
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issues = append(issues, prefix+".name is not whitespace-normalized: "+diagnostics.Quote(event.Name))
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}
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if canonical, ok := registry.Lookup(event.Name); ok && event.Name != canonical.Name {
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issues = append(issues, prefix+".name is not the canonical NPC display name: "+diagnostics.Quote(event.Name))
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}
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for refIndex := 1; refIndex < len(event.SourceRefs); refIndex++ {
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previous := event.SourceRefs[refIndex-1]
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current := event.SourceRefs[refIndex]
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if order.Less(current, previous) {
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issues = append(issues, fmt.Sprintf("%s.source_refs are not in canonical order at index %d", prefix, refIndex))
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} else if current == previous {
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issues = append(issues, fmt.Sprintf("%s.source_refs[%d] duplicates the previous reference", prefix, refIndex))
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}
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}
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}
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if !sort.SliceIsSorted(value.Events, func(left, right int) bool {
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return enemyeventmodel.Less(order, value.Events[left], value.Events[right])
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}) {
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issues = append(issues, "events are not in canonical order")
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}
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for eventIndex, event := range value.Events {
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for previousIndex := 0; previousIndex < eventIndex; previousIndex++ {
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if enemyeventmodel.ExactEqual(order, value.Events[previousIndex], event) {
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issues = append(issues, fmt.Sprintf("events[%d] duplicates event %d", eventIndex, previousIndex))
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break
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}
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}
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}
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return issues
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}
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func Spec() pipeline.ValidatorSpec {
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return pipeline.ValidatorSpec{Key: Key, ExecutionClass: contracts.ExecutionClassDeterministic}
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}
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func Register(registry *pipeline.ValidatorRegistry) error {
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return pipeline.RegisterTypedValidatorBuilder(registry, dnd.EnemyEventListKind, Spec(), validateOptions, func(request pipeline.BuildRequest) (contracts.TypedValidator[dnd.EnemyEventList], error) {
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options, err := DecodeOptions(request.Options)
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if err != nil {
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return nil, err
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}
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return New(options, request.References)
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})
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}
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func DecodeOptions(options map[string]any) (Options, error) {
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if err := pipeline.RejectUnknownOptions(options); err != nil {
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return Options{}, err
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}
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return Options{}, nil
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}
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func validateOptions(options map[string]any) error { _, err := DecodeOptions(options); return err }
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