Minimize D&D NPC extraction contracts
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@@ -133,9 +133,7 @@ func (e *Extractor) CheckpointFingerprints() []pipeline.CheckpointFingerprint {
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{Name: "mapping_policy", Value: mappingPolicy},
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}
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seeded := e.npcResolver.Seeded()
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if seeded.Bound() {
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fingerprints = append(fingerprints, pipeline.CheckpointFingerprint{Name: "npc_registry", Value: seeded.Digest()})
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}
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fingerprints = append(fingerprints, pipeline.CheckpointFingerprint{Name: "npc_registry", Value: seeded.ProjectionDigest()})
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return fingerprints
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}
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