Compose production D&D combat pipeline
This commit is contained in:
@@ -4,16 +4,24 @@ package register
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import (
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"fmt"
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"gitea.maximumdirect.net/eric/notarius/internal/core/source"
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"gitea.maximumdirect.net/eric/notarius/internal/framework/llm"
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"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/chunk/scenes"
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combatcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/combatturns"
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npccodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/npcs"
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spellcodec "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/codec/spells"
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combatextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/combatturns"
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npcextract "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/npcs"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/extract/spells"
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combatnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/combatturns"
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npcnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/npcs"
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spellnormalize "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/normalize/spells"
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combatinvariants "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/combatturns/invariants"
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combatshape "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/combatturns/shape"
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combatsourcerefs "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/combatturns/source_refs"
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combatrelatedness "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/combatturns/source_relatedness"
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npcidentity "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/npcs/identity"
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npcshape "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/npcs/shape"
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npcsourcerefs "gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/validate/npcs/source_refs"
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@@ -42,19 +50,28 @@ func Register(registries pipeline.Registries, assets *llm.AssetRegistry) error {
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}{
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{name: "spells codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, codec) }},
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{name: "npcs codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, npccodec.New()) }},
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{name: "combat turns codec", register: func() error { return pipeline.RegisterArtifactCodec(registries.ArtifactCodecs, combatcodec.New()) }},
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{name: "scenes chunker", register: func() error { return scenes.Register(registries.Chunkers) }},
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{name: "spells extractor", register: func() error { return spells.Register(registries.Extractors) }},
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{name: "npcs extractor", register: func() error { return npcextract.Register(registries.Extractors) }},
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{name: "combat turns extractor", register: func() error { return combatextract.Register(registries.Extractors) }},
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{name: "spell-list appendorder merger", register: func() error {
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return appendorder.RegisterTyped(registries.Mergers, dnd.SpellListKind, appendSpellLists)
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}},
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{name: "npc-list appendorder merger", register: func() error {
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return appendorder.RegisterTyped(registries.Mergers, dnd.NPCListKind, appendNPCLists)
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}},
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{name: "combat-turn-list appendorder merger", register: func() error {
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return appendorder.RegisterTyped(registries.Mergers, dnd.CombatTurnListKind, appendCombatTurnLists)
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}},
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{name: "spells normalizer", register: func() error { return spellnormalize.Register(registries.Normalizers) }},
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{name: "npcs normalizer", register: func() error { return npcnormalize.Register(registries.Normalizers) }},
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{name: "combat turns normalizer", register: func() error { return combatnormalize.Register(registries.Normalizers) }},
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{name: "spell-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.SpellList](registries.Normalizers, dnd.SpellListKind) }},
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{name: "npc-list noop normalizer", register: func() error { return noop.RegisterTyped[dnd.NPCList](registries.Normalizers, dnd.NPCListKind) }},
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{name: "combat-turn-list noop normalizer", register: func() error {
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return noop.RegisterTyped[dnd.CombatTurnList](registries.Normalizers, dnd.CombatTurnListKind)
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}},
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{name: "spell shape validator", register: func() error { return spellshape.Register(registries.Validators) }},
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{name: "spell catalog validator", register: func() error { return spellcatalog.Register(registries.Validators) }},
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{name: "spell source references validator", register: func() error { return spellsourcerefs.Register(registries.Validators) }},
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@@ -63,6 +80,10 @@ func Register(registries pipeline.Registries, assets *llm.AssetRegistry) error {
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{name: "npc identity validator", register: func() error { return npcidentity.Register(registries.Validators) }},
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{name: "npc source references validator", register: func() error { return npcsourcerefs.Register(registries.Validators) }},
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{name: "npc source relatedness validator", register: func() error { return npcrelatedness.Register(registries.Validators) }},
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{name: "combat shape validator", register: func() error { return combatshape.Register(registries.Validators) }},
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{name: "combat source references validator", register: func() error { return combatsourcerefs.Register(registries.Validators) }},
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{name: "combat source relatedness validator", register: func() error { return combatrelatedness.Register(registries.Validators) }},
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{name: "combat normalized invariants validator", register: func() error { return combatinvariants.Register(registries.Validators) }},
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{name: "spell-list always accept validator", register: func() error {
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return alwaysaccept.RegisterTyped[dnd.SpellList](registries.Validators, dnd.SpellListKind)
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}},
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@@ -75,9 +96,16 @@ func Register(registries pipeline.Registries, assets *llm.AssetRegistry) error {
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{name: "npc-list always reject validator", register: func() error {
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return alwaysreject.RegisterTyped[dnd.NPCList](registries.Validators, dnd.NPCListKind)
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}},
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{name: "combat-turn-list always accept validator", register: func() error {
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return alwaysaccept.RegisterTyped[dnd.CombatTurnList](registries.Validators, dnd.CombatTurnListKind)
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}},
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{name: "combat-turn-list always reject validator", register: func() error {
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return alwaysreject.RegisterTyped[dnd.CombatTurnList](registries.Validators, dnd.CombatTurnListKind)
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}},
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{name: "scenes prompt assets", register: func() error { return scenes.RegisterPromptAssets(assets) }},
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{name: "spells prompt assets", register: func() error { return spells.RegisterPromptAssets(assets) }},
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{name: "npcs prompt assets", register: func() error { return npcextract.RegisterPromptAssets(assets) }},
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{name: "combat turns prompt assets", register: func() error { return combatextract.RegisterPromptAssets(assets) }},
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}
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for _, registration := range registrations {
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if err := registration.register(); err != nil {
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@@ -139,6 +167,33 @@ func Register(registries pipeline.Registries, assets *llm.AssetRegistry) error {
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}); err != nil {
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return fmt.Errorf("register dnd npcs normalize validator chain: %w", err)
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}
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if err := registries.ValidatorChains.Register(pipeline.ValidatorChainMapping{
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Stage: pipeline.StageExtract,
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Module: combatextract.Key,
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Validators: []pipeline.ModuleBinding{
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pipeline.Binding(validjson.Key),
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pipeline.Binding(validjsonschema.Key),
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pipeline.Binding(combatshape.Key),
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pipeline.Binding(combatsourcerefs.Key),
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pipeline.Binding(combatrelatedness.Key),
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},
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}); err != nil {
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return fmt.Errorf("register dnd combat turns validator chain: %w", err)
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}
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if err := registries.ValidatorChains.Register(pipeline.ValidatorChainMapping{
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Stage: pipeline.StageNormalize,
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Module: combatnormalize.Key,
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Validators: []pipeline.ModuleBinding{
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pipeline.Binding(validjson.Key),
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pipeline.Binding(validjsonschema.Key),
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pipeline.Binding(combatshape.Key),
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pipeline.Binding(combatinvariants.Key),
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pipeline.Binding(combatsourcerefs.Key),
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pipeline.Binding(combatrelatedness.Key),
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},
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}); err != nil {
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return fmt.Errorf("register dnd combat turns normalize validator chain: %w", err)
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}
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return nil
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}
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@@ -173,6 +228,52 @@ func appendNPCLists(values []dnd.NPCList) (dnd.NPCList, error) {
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return combined, nil
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}
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func appendCombatTurnLists(values []dnd.CombatTurnList) (dnd.CombatTurnList, error) {
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count := 0
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present := false
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for _, value := range values {
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if value.CombatTurns != nil {
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present = true
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}
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count += len(value.CombatTurns)
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}
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if !present {
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return dnd.CombatTurnList{}, nil
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}
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combined := dnd.CombatTurnList{CombatTurns: make([]dnd.CombatTurn, 0, count)}
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for _, value := range values {
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for _, turn := range value.CombatTurns {
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combined.CombatTurns = append(combined.CombatTurns, cloneCombatTurn(turn))
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}
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}
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return combined, nil
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}
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func cloneCombatTurn(value dnd.CombatTurn) dnd.CombatTurn {
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clone := value
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if value.Round != nil {
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round := *value.Round
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clone.Round = &round
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}
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if value.Actions != nil {
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clone.Actions = make([]dnd.CombatAction, len(value.Actions))
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for index, action := range value.Actions {
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clone.Actions[index] = action
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if action.Targets != nil {
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clone.Actions[index].Targets = append([]string(nil), action.Targets...)
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}
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if action.Resolution != nil {
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resolution := *action.Resolution
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clone.Actions[index].Resolution = &resolution
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}
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}
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}
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if value.SourceRefs != nil {
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clone.SourceRefs = append([]source.SourceRef(nil), value.SourceRefs...)
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}
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return clone
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}
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func validateRegistries(registries pipeline.Registries, assets *llm.AssetRegistry) error {
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switch {
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case registries.Chunkers == nil:
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