Implement integer source units and chunk payloads
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@@ -244,10 +244,14 @@ func (dndSpellsChunker) Chunk(ctx context.Context, req contracts.ChunkRequest) (
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return contracts.ChunkResult{
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Chunks: []contracts.SourceChunk{
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{
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ID: req.Source.ID + ":chunk:0",
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SourceID: req.Source.ID,
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Index: 0,
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Units: append([]source.SourceUnit(nil), req.Source.Units...),
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ID: req.Source.ID + ":chunk:0",
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SourceID: req.Source.ID,
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Index: 0,
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StartUnitID: req.Source.Units[0].ID,
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EndUnitID: req.Source.Units[len(req.Source.Units)-1].ID,
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Content: []byte(`{"units":[1,2,3]}`),
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MediaType: "application/json",
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Units: append([]source.SourceUnit(nil), req.Source.Units...),
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},
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},
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}, nil
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