Plan canonical D&D entity registries and occurrences
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# Canonical D&D Entity Registries And Occurrences
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## Purpose
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This roadmap defines the target state for D&D entity extraction in Notarius.
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NPCs, locations, and items should follow one legible architecture: a registry
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lane first identifies canonical entities, and a later occurrence lane consumes
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that registry to extract independently evidenced facts about those entities.
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The work is a clean pre-release contract redesign. It should remove the current
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mixture of bare plural, interaction, occurrence, and event terminology; add the
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missing item registry; tighten entity eligibility; and make generated-reference
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relationships visible in module, artifact, schema, prompt, validation, example,
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and documentation names.
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This roadmap owns the desired behavior and policy. The
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[implementation plan](implementation.md) owns sequencing and task breakdowns.
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## Background
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Notarius already implements most of the required platform mechanics:
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- ordered pipeline steps create a barrier between registry production and
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occurrence extraction;
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- generated artifact references are validated for topology, media type,
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artifact kind, schema, and codec compatibility before execution;
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- NPC and location registries have deterministic identities and bounded
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LLM-assisted reconciliation;
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- NPC interactions and location occurrences consume normalized registry
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artifacts as source-free grounding; and
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- validators keep registry provenance separate from occurrence evidence.
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The remaining D&D domain contracts are inconsistent:
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- `dnd/npcs` produces a registry, but its name does not communicate that role;
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- `dnd/npc-interactions` is an occurrence lane under a narrower name;
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- `dnd/locations` produces a registry while `dnd/location-occurrences` already
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uses the desired downstream terminology;
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- `dnd/item-events` extracts occurrences directly and has no canonical item
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registry; and
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- current location eligibility permits generic labels that are not suitable
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canonical nouns for reuse by downstream consumers.
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[ADR-0009](../adr/0009-minimal-evidence-grounded-extraction-artifacts.md)
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already establishes that changing encounter-level facts belong in occurrence
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artifacts rather than registry attributes. [ADR-0008](../adr/0008-ordered-pipeline-steps.md)
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already establishes explicit ordered artifact handoffs. This feature applies
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those decisions consistently; it does not change the platform architecture.
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## Goals
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The completed feature should:
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- make registry producers and occurrence consumers immediately recognizable by
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their names;
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- provide registry and occurrence lanes for NPCs, locations, and items;
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- require every entity occurrence to resolve to one canonical registry ID and
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display name;
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- tighten registry eligibility so entries are stable nouns or designations
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that a downstream consumer can reuse;
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- preserve minimal, evidence-grounded durable artifacts;
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- keep registry provenance distinct from occurrence evidence;
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- use ordered generated references rather than inferred dependencies;
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- preserve domain-specific occurrence categories and identity rules where the
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entity types genuinely differ;
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- use a clean pre-release migration with no aliases or compatibility shims; and
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- leave the codebase with three concrete registry implementations from which a
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later generic deduplication design can be evaluated.
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## Non-Goals
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This work does not introduce:
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- a general workflow DAG or implicit dependency inference;
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- a generic framework-level LLM deduplication module;
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- campaign-wide or cross-run registries;
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- an inventory, currency balance, possession ledger, or current-state model;
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- item-instance tracking for interchangeable objects;
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- narrative descriptions, biographies, relationships, ownership summaries, or
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other enrichment on registry entries;
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- occurrence-derived attributes copied back onto registry entries;
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- NPC IDs on spell, combat-turn, or enemy-event artifacts merely because those
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lanes consume NPC grounding;
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- migration tooling for old checkpoints or durable artifacts; or
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- compatibility aliases for retired module keys, artifact kinds, prompt IDs,
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reference slots, schemas, or validator keys.
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## Canonical Naming
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### Modules
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Registry extractors and their matching normalizers use
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`dnd/<singular-entity>-registry`. Occurrence extractors and their matching
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normalizers use `dnd/<singular-entity>-occurrences`.
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| Role | Current module key | Target module key |
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| --- | --- | --- |
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| NPC registry | `dnd/npcs` | `dnd/npc-registry` |
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| NPC occurrences | `dnd/npc-interactions` | `dnd/npc-occurrences` |
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| Location registry | `dnd/locations` | `dnd/location-registry` |
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| Location occurrences | `dnd/location-occurrences` | `dnd/location-occurrences` |
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| Item registry | none | `dnd/item-registry` |
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| Item occurrences | `dnd/item-events` | `dnd/item-occurrences` |
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The same key is used for a lane's extract and normalize modules, as it is for
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other current D&D lanes. Stage identity continues to distinguish those module
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registrations.
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### Durable artifacts
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Registry artifact kinds name the registry directly. Occurrence artifact kinds
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retain the `-list` suffix because their durable value is an ordered collection
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of independently evidenced observations.
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| Role | Target artifact kind | Target schema ID | Root collection |
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| --- | --- | --- | --- |
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| NPC registry | `dnd/npc-registry` | `notarius.dnd.npc_registry` | `npcs` |
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| NPC occurrences | `dnd/npc-occurrence-list` | `notarius.dnd.npc_occurrences` | `occurrences` |
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| Location registry | `dnd/location-registry` | `notarius.dnd.location_registry` | `locations` |
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| Location occurrences | `dnd/location-occurrence-list` | `notarius.dnd.location_occurrences` | `occurrences` |
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| Item registry | `dnd/item-registry` | `notarius.dnd.item_registry` | `items` |
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| Item occurrences | `dnd/item-occurrence-list` | `notarius.dnd.item_occurrences` | `occurrences` |
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All redesigned durable schemas remain version `v1`. Notarius is pre-release,
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and these names replace rather than version or alias the retired contracts.
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Schema names should follow the corresponding underscore form, such as
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`notarius_dnd_item_registry_v1`.
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Canonical Go types, codec packages, validator packages, prompt IDs, private
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response-schema identities, capability names, and asset subtrees should use the
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same registry/occurrence vocabulary. Prompt IDs should be
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`dnd.<entity>_registry`, `dnd.<entity>_registry.normalize`, and
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`dnd.<entity>_occurrences` as applicable.
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The corresponding durable integration contracts should be:
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- `docs/integrations/dnd-npc-registry-artifacts.md`;
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- `docs/integrations/dnd-npc-occurrence-artifacts.md`;
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- `docs/integrations/dnd-location-registry-artifacts.md`;
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- `docs/integrations/dnd-location-occurrence-artifacts.md`;
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- `docs/integrations/dnd-item-registry-artifacts.md`; and
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- `docs/integrations/dnd-item-occurrence-artifacts.md`.
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Those documents will become canonical only when the contracts are implemented;
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until then, this roadmap is the sole owner of the proposed names and behavior.
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### References
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Registry-consuming modules expose explicit reference slots named:
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- `npc_registry`;
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- `location_registry`; and
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- `item_registry`.
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Generated-reference aliases in maintained examples should use those same names.
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The reference slot, not a matching lane label, owns dependency resolution. Each
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slot accepts only the corresponding registry artifact kind and media type and
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retains an explicit size bound.
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Existing NPC-grounded consumers such as spells, combat turns, enemy events, and
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NPC occurrences should use `npc_registry`. Location occurrences should use
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`location_registry`, and item occurrences should require `item_registry` at
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both extraction and normalization.
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## Registry Contract
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Every registry answers one narrow question: which reusable canonical entities
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of this type are established by the current transcript?
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Each registry record contains only:
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- a deterministic application-owned `id`;
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- a canonical display `name`; and
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- one or more transcript `source_refs` establishing the entity identity.
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Registries do not contain encounter roles, occurrence categories, descriptions,
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summaries, aliases, relationships, inventories, holder state, or inferred
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attributes. Their source references establish registry provenance only.
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Registry extraction remains chunk-scoped. Merge and normalization combine
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candidate records across chunks, canonicalize evidence in source-document
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order, apply deterministic identity rules, and may use a bounded structured-LLM
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proposal to reconcile semantic duplicates. The model proposes duplicate groups;
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deterministic code validates keys, membership, overlap, canonical selection,
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and application. Invalid or uncertain proposals preserve the safe deterministic
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result and produce bounded diagnostics.
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The existing shared D&D entity-reconciliation substrate should support all
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three registries. Entity-specific candidate construction, identity judgment,
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canonical-name preference, and consolidation remain in the owning D&D module.
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This feature must not move D&D policy into generic framework packages.
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## Entity Eligibility And Identity
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Eligibility is based on whether the transcript establishes a stable reusable
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referent, not on capitalization alone. Transcript capitalization is unreliable,
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and a capitalized generic phrase is not automatically a canonical entity.
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### NPC registry
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Include an NPC when the transcript establishes an individually identifiable
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non-player character through a proper name or a stable unique designation. A
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title or descriptive designation qualifies only when the transcript uses it as
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a persistent identity, such as `the Masked Envoy`; a transient generic role
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such as `a guard`, `the bartender`, or `one of the bandits` does not qualify.
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Exclude player characters, speakers known only by player identity, anonymous
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groups, creature categories, generic roles, speculative identities, and labels
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invented merely to make an occurrence referable.
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NPC IDs use the `npc:sha256:` prefix and identity policy
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`dnd.npc_registry.identity.v1`. The digest is the lowercase SHA-256 of compact
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JSON for `[policy, comparison_name]`, where the comparison name uses the
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existing Unicode, apostrophe, whitespace, and case normalization. Semantic
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reconciliation may collapse supported aliases but may not merge distinct people
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merely because their names or roles are similar.
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### Location registry
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Include a location only when the transcript establishes a stable proper name or
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unique in-world designation, such as `Waterdeep`, `The Yawning Portal`, or a
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uniquely named chamber. Exclude generic, temporary, relative, or purely
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descriptive references such as `the room`, `the bar`, `the hallway`, `outside`,
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or `upstairs`.
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A later occurrence may resolve a generic phrase such as `the bar` to an existing
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named registry location when the current transcript context supports that
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coreference. The generic phrase must not create a new registry entry.
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Location IDs use the `location:sha256:` prefix and identity policy
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`dnd.location_registry.identity.v1`. The digest is the lowercase SHA-256 of
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compact JSON for `[policy, comparison_name, source_id, start_unit_id,
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end_unit_id]`, using the earliest canonical evidence anchor. Source anchoring
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keeps distinct places with the same display name distinguishable. Nested places
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and same-name places remain distinct unless a validated semantic proposal
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establishes that candidates identify the same physical place.
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### Item registry
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Items do not need proper names. Include a reusable, transcript-established item
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name at the narrowest useful type or unique-designation level, including:
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- named unique objects;
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- concrete item types such as `Healing Potion` when the transcript establishes
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that type;
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- stable unique designations used by the session; and
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- individual currency denominations such as `Silver Pieces`.
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Exclude vague or non-reusable descriptions such as `loot`, `treasure`, `some
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gear`, `a weapon`, or `something valuable` unless the transcript supplies a
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more stable name or designation. Do not infer mechanical subtype, magic
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properties, denomination, quantity, or uniqueness.
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An item-registry record identifies a canonical item kind or designation, not a
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physical instance. Interchangeable objects with the same canonical name share
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one registry identity and are distinguished in occurrences by evidence,
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quantity, and holder transitions. A genuinely named unique object naturally
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has its own canonical identity.
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Item IDs use the `item:sha256:` prefix and identity policy
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`dnd.item_registry.identity.v1`. The digest is the lowercase SHA-256 of compact
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JSON for `[policy, comparison_name]`, using the same text normalization family
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as other entity registries. Item normalization may reconcile transcript-
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supported aliases and abbreviation variants but may not collapse distinct
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denominations or materially different item types.
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## Occurrence Contract
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Every occurrence answers a separate question: what source-grounded event or
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relationship to a known registry entity occurred in this transcript passage?
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Each occurrence record contains:
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- the exact entity ID from its required registry;
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- the exact canonical display name associated with that ID;
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- one bounded occurrence kind; and
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- one or more source references from the current transcript.
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Entity-specific fields are allowed only when required by that occurrence
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contract. Registry IDs and names provide grounding; registry source references
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never become occurrence evidence. Unknown IDs and mismatched ID/name pairs are
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rejected rather than guessed, reassigned, or repaired from display-name
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similarity.
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Occurrence extractors may resolve an alias, pronoun, generic reference, or
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abbreviation to an existing registry entry only when the current chunk supports
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that coreference. They may not add entities to the registry. Omit an occurrence
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when entity resolution or the occurrence itself is not adequately supported.
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Occurrence normalization is deterministic. It validates registry membership,
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canonicalizes the display name from the registry, orders and deduplicates source
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references, preserves distinct observations, orders records by source-document
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chronology and stable domain tie-breakers, and collapses only exact duplicates.
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### NPC occurrences
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The durable record contains required `npc_id`, `name`, `kind`, and
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`source_refs`. It retains the current interaction categories:
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- `mentioned`;
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- `noncombat_presence`;
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- `dialogue`;
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- `combat_ally`;
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- `combat_opponent`; and
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- `other`.
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The precedence and splitting rules of the current NPC-interaction contract
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remain applicable. Renaming the artifact does not turn it into a biography,
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relationship model, sentiment analysis, or persistent NPC state.
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Enemy-event grounding consumes `combat_opponent` NPC occurrences under the new
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contract. Other NPC-grounded lanes continue to consume the registry directly.
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### Location occurrences
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The durable record continues to contain required `location_id`, `name`, `kind`,
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and `source_refs`. It retains the current categories and precedence:
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- `visited`;
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- `planned`;
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- `recalled`; and
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- `mentioned`.
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Generic current-chunk language may resolve to a named registry location, but
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the occurrence must cite the current transcript passage that supports both the
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resolution and the occurrence category.
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### Item occurrences
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The durable record contains required `item_id`, `name`, `kind`, and
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`source_refs`, plus the current semantically conditional `quantity`, `from`,
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and `to` fields. It retains the current categories:
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- `discovered`;
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- `acquired`;
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- `lost`;
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- `consumed`; and
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- `transferred`.
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Holder and quantity rules remain unchanged: discovery has no holder; acquisition
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requires a gaining holder; loss and consumption require a losing holder; and
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transfer requires distinct losing and gaining holders. Currency remains an
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ordinary item occurrence with an explicit denomination and a quantity only
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when the transcript establishes one.
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Item occurrences do not compute inventory, merge successive state changes,
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convert denominations, infer unspoken holders, or distinguish physical
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instances that the transcript does not identify.
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Private LLM response schemas should remain strict and compatible with providers
|
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that require every declared property to be required. Nullable or explicit
|
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absence representations may be used privately for semantically conditional
|
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item fields; deterministic mapping owns omission from the durable artifact when
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the public contract calls for an absent field.
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## Pipeline End State
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A complete D&D pipeline produces all three registries in an earlier step and
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binds them explicitly into later consumers. Conceptually:
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```text
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registry step
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npc-registry
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location-registry
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item-registry
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scene-descriptions
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occurrence and action step
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npc-occurrences <- npc-registry
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location-occurrences <- location-registry
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item-occurrences <- item-registry
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spells <- optional npc-registry
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combat-turns <- optional npc-registry + required scene descriptions
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derived enemy step
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enemy-events <- npc-registry + npc-occurrences + combat turns + scene descriptions
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```
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Steps remain barriers with the existing whole-run failure behavior. A required
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registry producer that fails, rejects, or does not publish an accepted
|
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normalized artifact prevents its dependent later step and fails the run under
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the existing ordered-pipeline contract. Configuration with a same-step or
|
||||
forward generated reference remains invalid.
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||||
|
||||
The maintained complete D&D example should use generated references for these
|
||||
same-run handoffs. Registry slots continue to accept compatible external path
|
||||
references under the existing configuration contract; this feature does not
|
||||
remove the ability to supply a previously produced or independently maintained
|
||||
registry artifact.
|
||||
|
||||
The shared scene plan remains pipeline-wide. This feature changes eligible
|
||||
lanes and reference bindings, not chunking or scheduling semantics.
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||||
|
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## Validation And Normalization
|
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Each registry receives production defaults for:
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||||
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- JSON and durable-schema validity;
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- registry shape and required evidence;
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- deterministic identity and uniqueness;
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||||
- source-reference validity;
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- source relatedness; and
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- safe bounded reconciliation during normalization.
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||||
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Each occurrence family receives production defaults for:
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||||
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||||
- JSON and durable-schema validity;
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- occurrence shape and kind-specific invariants;
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- exact registry ID/name membership;
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- source-reference validity;
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- source relatedness; and
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||||
- deterministic ordering and exact-duplicate removal.
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||||
Validator and capability keys should adopt the new module vocabulary. Registry
|
||||
membership validators consume the same immutable registry projection used by
|
||||
the extractor and normalizer. Validators do not use registry provenance as a
|
||||
substitute for occurrence evidence and do not mutate supplied artifacts or
|
||||
references.
|
||||
|
||||
Warnings remain bounded, content-safe, and deterministic. Prompt, schema,
|
||||
registry, and identity fingerprints remain represented by hashes or stable
|
||||
identities rather than raw content in manifests and diagnostics.
|
||||
|
||||
## Package And Asset Organization
|
||||
|
||||
Implementation packages should make the two roles visible, using Go-compatible
|
||||
names such as `npcregistry`, `npcoccurrences`, `locationregistry`, and
|
||||
`itemoccurrences` beneath the existing extract, normalize, codec, and validate
|
||||
families. Entity-specific identity and immutable registry-resolution helpers
|
||||
remain inside the D&D domain.
|
||||
|
||||
LLM assets should use corresponding subtrees beneath `assets/dnd/`, for example
|
||||
`assets/dnd/npc-registry/{extract,normalize}` and
|
||||
`assets/dnd/item-occurrences`. The root `assets` package remains a single-file,
|
||||
content-only filesystem boundary with no business logic, registration, or
|
||||
PromptKit dependency.
|
||||
|
||||
All extraction prompts retain the shared D&D prompt prefix and chunk scope.
|
||||
Registry prompts own only entity eligibility and canonical-name policy;
|
||||
occurrence prompts own only occurrence semantics and entity-specific fields.
|
||||
Registry input fragments own the meaning of their source-free projections.
|
||||
|
||||
## Migration Policy
|
||||
|
||||
The redesign is intentionally breaking and immediate:
|
||||
|
||||
- remove retired module and validator keys;
|
||||
- remove retired artifact kinds, schema IDs, schema names, Go types, prompt IDs,
|
||||
private schema identities, reference slots, capability names, asset paths,
|
||||
and generated-reference aliases;
|
||||
- do not register aliases or decode old shapes;
|
||||
- do not retain duplicate integration documents for old contracts; and
|
||||
- accept invalidation of old checkpoints, prompt fingerprints, provider caches,
|
||||
example output, and other reconstructible pre-release state.
|
||||
|
||||
New contracts use version `v1`; `v2` does not communicate useful compatibility
|
||||
information while there is no supported release to preserve. Current-behavior
|
||||
documentation, maintained examples, module catalogs, and integration contracts
|
||||
must change atomically with implementation.
|
||||
|
||||
## Evaluation Expectations
|
||||
|
||||
Implementation should be assessed against representative transcript cases that
|
||||
cover:
|
||||
|
||||
- named NPCs, stable NPC designations, transient roles, aliases, and anonymous
|
||||
groups;
|
||||
- named locations, same-name locations, nested locations, generic spatial
|
||||
phrases, and supported generic coreferences to named places;
|
||||
- named items, ordinary item types, ambiguous descriptions, aliases, quantities,
|
||||
transfers, consumption, and each currency denomination;
|
||||
- registry candidates mentioned across multiple chunks;
|
||||
- unsupported occurrence links and mismatched registry ID/name pairs; and
|
||||
- output from cost-effective smaller models as well as the default production
|
||||
profile.
|
||||
|
||||
Deterministic tests should protect schemas, identity rules, registry resolution,
|
||||
reference compatibility, ordering, validation, normalization, and assembled
|
||||
multi-step configuration. Live model quality remains an opt-in human evaluation
|
||||
activity rather than a default automated gate.
|
||||
|
||||
## Target End State
|
||||
|
||||
The feature is complete when:
|
||||
|
||||
- the six canonical entity modules are the only selectable NPC, location, and
|
||||
item registry/occurrence modules;
|
||||
- all six durable artifacts use the target kinds, schema identities, root
|
||||
collections, minimal record shapes, and `v1` contracts defined here;
|
||||
- every occurrence contains and validates an exact registry ID/name pair;
|
||||
- NPC, location, and item registry eligibility follows the policies above;
|
||||
- the maintained complete pipeline uses explicit generated registry references
|
||||
across ordered steps, while compatible external registry references remain
|
||||
supported;
|
||||
- item occurrences no longer run independently of an accepted item registry;
|
||||
- spell, combat, enemy, and occurrence consumers use the renamed registry slots
|
||||
without treating registry provenance as evidence;
|
||||
- current module catalogs, default validator chains, prompts, assets, examples,
|
||||
integration contracts, internal documentation, and tests use only the new
|
||||
vocabulary; and
|
||||
- repository searches find no production compatibility aliases or stale current-
|
||||
behavior claims for `dnd/npcs`, `dnd/npc-interactions`, `dnd/locations`, or
|
||||
`dnd/item-events`.
|
||||
Reference in New Issue
Block a user