Simplify D&D combat turn extraction contract

This commit is contained in:
2026-07-22 19:14:14 +00:00
parent 2cbaf20e55
commit 90481a0e4b
36 changed files with 176 additions and 1070 deletions

View File

@@ -27,22 +27,6 @@ func TestValidateRejectsOwnedNormalizedInvariants(t *testing.T) {
want string
}{
{name: "actor display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) { value.CombatTurns[0].Actor = " Aria " }, want: "actor is not display-normalized"},
{name: "summary display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].Summary = "Aria attacks"
}, want: "summary is not display-normalized"},
{name: "declaration display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].Actions[0].Declaration = "Aria attacks"
}, want: "declaration is not display-normalized"},
{name: "target display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].Actions[0].Targets = []string{" Goblin"}
}, want: "targets[0] is not display-normalized"},
{name: "duplicate target identity", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].Actions[0].Targets = []string{"Goblin", " goblin"}
}, want: "duplicates target"},
{name: "resolution display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
resolution := " hit "
value.CombatTurns[0].Actions[0].Resolution = &resolution
}, want: "resolution is not display-normalized"},
{name: "reference order", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].SourceRefs = []source.SourceRef{{SourceID: "session", StartUnitID: 20, EndUnitID: 20}, {SourceID: "session", StartUnitID: 10, EndUnitID: 10}}
}, want: "not in canonical order"},
@@ -53,9 +37,7 @@ func TestValidateRejectsOwnedNormalizedInvariants(t *testing.T) {
value.CombatTurns = []dnd.CombatTurn{withRef(value.CombatTurns[0], source.SourceRef{SourceID: "session", StartUnitID: 20, EndUnitID: 20}), value.CombatTurns[0]}
}, want: "out of chronological order"},
{name: "duplicate identity", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
duplicate := value.CombatTurns[0]
duplicate.Summary = "different prose"
value.CombatTurns = append(value.CombatTurns, duplicate)
value.CombatTurns = append(value.CombatTurns, value.CombatTurns[0])
}, want: "duplicates combat turn"},
}
for _, test := range tests {
@@ -121,11 +103,9 @@ func TestValidatorBoundsDiagnosticsAndRegistration(t *testing.T) {
}
func normalizedList() dnd.CombatTurnList {
resolution := "hit"
return dnd.CombatTurnList{CombatTurns: []dnd.CombatTurn{{
Actor: "Aria", TurnKind: dnd.CombatTurnKindTurn, Round: intPointer(1),
Actions: []dnd.CombatAction{{Category: dnd.CombatActionCategoryAttack, Declaration: "Aria attacks", Targets: []string{"Goblin"}, Resolution: &resolution}},
Summary: "Aria attacks", SourceRefs: []source.SourceRef{{SourceID: "session", StartUnitID: 10, EndUnitID: 10}},
Actor: "Aria", TurnKind: dnd.CombatTurnKindTurn,
SourceRefs: []source.SourceRef{{SourceID: "session", StartUnitID: 10, EndUnitID: 10}},
}}}
}
@@ -133,8 +113,6 @@ func invariantDocument() *source.SourceDocument {
return &source.SourceDocument{ID: "session", Units: []source.SourceUnit{{ID: 10}, {ID: 20}}}
}
func intPointer(value int) *int { return &value }
func withRef(turn dnd.CombatTurn, ref source.SourceRef) dnd.CombatTurn {
turn.SourceRefs = []source.SourceRef{ref}
return turn