Simplify D&D combat turn extraction contract

This commit is contained in:
2026-07-22 19:14:14 +00:00
parent 2cbaf20e55
commit 90481a0e4b
36 changed files with 176 additions and 1070 deletions

View File

@@ -66,31 +66,6 @@ func issuesFor(doc *source.SourceDocument, value dnd.CombatTurnList) []string {
if turn.Actor != identity.NormalizeDisplay(turn.Actor) {
issues = append(issues, prefix+".actor is not display-normalized: "+diagnostics.Quote(turn.Actor))
}
if turn.Summary != identity.NormalizeDisplay(turn.Summary) {
issues = append(issues, prefix+".summary is not display-normalized: "+diagnostics.Quote(turn.Summary))
}
for actionIndex, action := range turn.Actions {
actionPrefix := fmt.Sprintf("%s.actions[%d]", prefix, actionIndex)
if action.Declaration != identity.NormalizeDisplay(action.Declaration) {
issues = append(issues, actionPrefix+".declaration is not display-normalized: "+diagnostics.Quote(action.Declaration))
}
seenTargets := make(map[string]int, len(action.Targets))
for targetIndex, target := range action.Targets {
if target != identity.NormalizeDisplay(target) {
issues = append(issues, fmt.Sprintf("%s.targets[%d] is not display-normalized: %s", actionPrefix, targetIndex, diagnostics.Quote(target)))
}
key := identity.ComparisonKey(target)
if previous, exists := seenTargets[key]; exists {
issues = append(issues, fmt.Sprintf("%s.targets[%d] duplicates target %d under comparison identity", actionPrefix, targetIndex, previous))
} else {
seenTargets[key] = targetIndex
}
}
if action.Resolution != nil && *action.Resolution != identity.NormalizeDisplay(*action.Resolution) {
issues = append(issues, actionPrefix+".resolution is not display-normalized: "+diagnostics.Quote(*action.Resolution))
}
}
for refIndex := 1; refIndex < len(turn.SourceRefs); refIndex++ {
previous := turn.SourceRefs[refIndex-1]
current := turn.SourceRefs[refIndex]
@@ -169,12 +144,6 @@ func duplicateKey(turn dnd.CombatTurn) (string, bool) {
var key strings.Builder
writeKeyString(&key, identity.ComparisonKey(turn.Actor))
writeKeyString(&key, string(turn.TurnKind))
if turn.Round == nil {
key.WriteByte('0')
} else {
key.WriteByte('1')
writeKeyInt(&key, *turn.Round)
}
for _, ref := range turn.SourceRefs {
writeKeyString(&key, ref.SourceID)
writeKeyInt(&key, ref.StartUnitID)

View File

@@ -27,22 +27,6 @@ func TestValidateRejectsOwnedNormalizedInvariants(t *testing.T) {
want string
}{
{name: "actor display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) { value.CombatTurns[0].Actor = " Aria " }, want: "actor is not display-normalized"},
{name: "summary display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].Summary = "Aria attacks"
}, want: "summary is not display-normalized"},
{name: "declaration display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].Actions[0].Declaration = "Aria attacks"
}, want: "declaration is not display-normalized"},
{name: "target display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].Actions[0].Targets = []string{" Goblin"}
}, want: "targets[0] is not display-normalized"},
{name: "duplicate target identity", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].Actions[0].Targets = []string{"Goblin", " goblin"}
}, want: "duplicates target"},
{name: "resolution display whitespace", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
resolution := " hit "
value.CombatTurns[0].Actions[0].Resolution = &resolution
}, want: "resolution is not display-normalized"},
{name: "reference order", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
value.CombatTurns[0].SourceRefs = []source.SourceRef{{SourceID: "session", StartUnitID: 20, EndUnitID: 20}, {SourceID: "session", StartUnitID: 10, EndUnitID: 10}}
}, want: "not in canonical order"},
@@ -53,9 +37,7 @@ func TestValidateRejectsOwnedNormalizedInvariants(t *testing.T) {
value.CombatTurns = []dnd.CombatTurn{withRef(value.CombatTurns[0], source.SourceRef{SourceID: "session", StartUnitID: 20, EndUnitID: 20}), value.CombatTurns[0]}
}, want: "out of chronological order"},
{name: "duplicate identity", mutate: func(value *dnd.CombatTurnList, _ *source.SourceDocument) {
duplicate := value.CombatTurns[0]
duplicate.Summary = "different prose"
value.CombatTurns = append(value.CombatTurns, duplicate)
value.CombatTurns = append(value.CombatTurns, value.CombatTurns[0])
}, want: "duplicates combat turn"},
}
for _, test := range tests {
@@ -121,11 +103,9 @@ func TestValidatorBoundsDiagnosticsAndRegistration(t *testing.T) {
}
func normalizedList() dnd.CombatTurnList {
resolution := "hit"
return dnd.CombatTurnList{CombatTurns: []dnd.CombatTurn{{
Actor: "Aria", TurnKind: dnd.CombatTurnKindTurn, Round: intPointer(1),
Actions: []dnd.CombatAction{{Category: dnd.CombatActionCategoryAttack, Declaration: "Aria attacks", Targets: []string{"Goblin"}, Resolution: &resolution}},
Summary: "Aria attacks", SourceRefs: []source.SourceRef{{SourceID: "session", StartUnitID: 10, EndUnitID: 10}},
Actor: "Aria", TurnKind: dnd.CombatTurnKindTurn,
SourceRefs: []source.SourceRef{{SourceID: "session", StartUnitID: 10, EndUnitID: 10}},
}}}
}
@@ -133,8 +113,6 @@ func invariantDocument() *source.SourceDocument {
return &source.SourceDocument{ID: "session", Units: []source.SourceUnit{{ID: 10}, {ID: 20}}}
}
func intPointer(value int) *int { return &value }
func withRef(turn dnd.CombatTurn, ref source.SourceRef) dnd.CombatTurn {
turn.SourceRefs = []source.SourceRef{ref}
return turn