Simplify D&D combat turn extraction contract

This commit is contained in:
2026-07-22 19:14:14 +00:00
parent 2cbaf20e55
commit 90481a0e4b
36 changed files with 176 additions and 1070 deletions

View File

@@ -24,17 +24,9 @@ func TestNormalizeCanonicalizesFieldsAndRegistryIdentities(t *testing.T) {
if err != nil {
t.Fatalf("New() error = %v", err)
}
resolution := " the target is hit "
input := dnd.CombatTurnList{CombatTurns: []dnd.CombatTurn{{
Actor: " aria ",
TurnKind: dnd.CombatTurnKindTurn,
Actions: []dnd.CombatAction{{
Category: dnd.CombatActionCategoryAttack,
Declaration: " attacks\n with a sword ",
Targets: []string{" goblin ", "goblin", " unknown combatant "},
Resolution: &resolution,
}},
Summary: " Aria\n attacks ",
Actor: " aria ",
TurnKind: dnd.CombatTurnKindTurn,
SourceRefs: []source.SourceRef{{SourceID: doc.ID, StartUnitID: 30, EndUnitID: 30}, {SourceID: doc.ID, StartUnitID: 20, EndUnitID: 20}, {SourceID: doc.ID, StartUnitID: 30, EndUnitID: 30}},
}}}
original := cloneCombatTurn(input.CombatTurns[0])
@@ -46,17 +38,14 @@ func TestNormalizeCanonicalizesFieldsAndRegistryIdentities(t *testing.T) {
if err != nil {
t.Fatalf("Normalize() error = %v", err)
}
if got := result.Value.CombatTurns[0]; got.Actor != "Aria" || got.Summary != "Aria attacks" || got.Actions[0].Declaration != "attacks with a sword" || got.Actions[0].Resolution == nil || *got.Actions[0].Resolution != "the target is hit" {
t.Fatalf("normalized turn = %#v, want display-normalized fields", got)
}
if got := result.Value.CombatTurns[0].Actions[0].Targets; !reflect.DeepEqual(got, []string{"Goblin", "unknown combatant"}) {
t.Fatalf("normalized targets = %#v, want canonical deduplicated target and preserved unmatched target", got)
if got := result.Value.CombatTurns[0]; got.Actor != "Aria" {
t.Fatalf("normalized turn = %#v, want canonical actor", got)
}
wantRefs := []source.SourceRef{{SourceID: doc.ID, StartUnitID: 20, EndUnitID: 20}, {SourceID: doc.ID, StartUnitID: 30, EndUnitID: 30}}
if !reflect.DeepEqual(result.Value.CombatTurns[0].SourceRefs, wantRefs) {
t.Fatalf("normalized refs = %#v, want %#v", result.Value.CombatTurns[0].SourceRefs, wantRefs)
}
for _, reason := range []string{ReasonCodeFieldsNormalized, ReasonCodeActorCanonicalized, ReasonCodeTargetCanonicalized, ReasonCodeSourceRefsNormalized} {
for _, reason := range []string{ReasonCodeActorCanonicalized, ReasonCodeSourceRefsNormalized} {
if !hasWarningReason(result.Warnings, reason) {
t.Fatalf("warnings = %#v, missing reason %q", result.Warnings, reason)
}
@@ -64,9 +53,9 @@ func TestNormalizeCanonicalizesFieldsAndRegistryIdentities(t *testing.T) {
if !reflect.DeepEqual(input.CombatTurns[0], original) {
t.Fatalf("Normalize() mutated input: got %#v, want %#v", input.CombatTurns[0], original)
}
result.Value.CombatTurns[0].Actions[0].Targets[0] = "changed"
if input.CombatTurns[0].Actions[0].Targets[0] == "changed" {
t.Fatal("normalized targets share input storage")
result.Value.CombatTurns[0].SourceRefs[0].StartUnitID = 999
if input.CombatTurns[0].SourceRefs[0].StartUnitID == 999 {
t.Fatal("normalized source refs share input storage")
}
}
@@ -79,8 +68,6 @@ func TestNormalizeResolvesOperationNPCOverrideWithoutSingletonMetadata(t *testin
input := dnd.CombatTurnList{CombatTurns: []dnd.CombatTurn{{
Actor: "aria",
TurnKind: dnd.CombatTurnKindTurn,
Actions: []dnd.CombatAction{{Category: dnd.CombatActionCategoryAttack, Declaration: "attacks", Targets: []string{"goblin"}}},
Summary: "Aria attacks",
SourceRefs: []source.SourceRef{{SourceID: doc.ID, StartUnitID: 10, EndUnitID: 10}},
}}}
result, err := normalizer.Normalize(context.Background(), contracts.TypedNormalizeRequest[dnd.CombatTurnList]{
@@ -92,8 +79,8 @@ func TestNormalizeResolvesOperationNPCOverrideWithoutSingletonMetadata(t *testin
t.Fatalf("Normalize() error = %v", err)
}
turn := result.Value.CombatTurns[0]
if turn.Actor != "Aria" || turn.Actions[0].Targets[0] != "Goblin" {
t.Fatalf("operation-normalized turn = %#v, want Aria/Goblin", turn)
if turn.Actor != "Aria" {
t.Fatalf("operation-normalized turn = %#v, want Aria", turn)
}
if metadata := normalizer.ManifestMetadata(); metadata["npc_registry_digest"] != nil || metadata["npc_count"] != nil {
t.Fatalf("singleton metadata = %#v, want no operation-varying NPC identity", metadata)
@@ -103,12 +90,8 @@ func TestNormalizeResolvesOperationNPCOverrideWithoutSingletonMetadata(t *testin
func TestNormalizeOrdersBySourcePositionAndCollapsesExactDuplicates(t *testing.T) {
doc := &source.SourceDocument{ID: "session", Units: []source.SourceUnit{{ID: 50}, {ID: 10}, {ID: 90}}}
first := validTurn("Aria", source.SourceRef{SourceID: doc.ID, StartUnitID: 50, EndUnitID: 50})
first.Summary = "first record"
second := validTurn("Aria", source.SourceRef{SourceID: doc.ID, StartUnitID: 90, EndUnitID: 90})
second.Summary = "later record"
duplicate := cloneCombatTurn(first)
duplicate.Summary = "must not replace first"
duplicate.Actions[0].Declaration = "replacement action"
invalid := validTurn("Unknown", source.SourceRef{SourceID: doc.ID, StartUnitID: 999, EndUnitID: 999})
input := dnd.CombatTurnList{CombatTurns: []dnd.CombatTurn{second, first, duplicate, invalid}}
@@ -126,7 +109,7 @@ func TestNormalizeOrdersBySourcePositionAndCollapsesExactDuplicates(t *testing.T
if len(result.Value.CombatTurns) != 3 {
t.Fatalf("normalized turn count = %d, want 3", len(result.Value.CombatTurns))
}
if result.Value.CombatTurns[0].Summary != "first record" || result.Value.CombatTurns[0].Actions[0].Declaration != "Aria attacks" || result.Value.CombatTurns[1].Summary != "later record" || result.Value.CombatTurns[2].Actor != "Unknown" {
if result.Value.CombatTurns[0].SourceRefs[0].StartUnitID != 50 || result.Value.CombatTurns[1].SourceRefs[0].StartUnitID != 90 || result.Value.CombatTurns[2].Actor != "Unknown" {
t.Fatalf("normalized order/value = %#v, want chronology then invalid evidence", result.Value.CombatTurns)
}
if !hasWarningReason(result.Warnings, ReasonCodeTurnsReordered) || !hasWarningReason(result.Warnings, ReasonCodeDuplicateCollapsed) {
@@ -164,14 +147,12 @@ func TestNormalizePreservesStableOrderForEqualEvidencePositions(t *testing.T) {
func TestNormalizeDoesNotCollapseDifferentIdentityDimensions(t *testing.T) {
doc := testDocument()
base := validTurn("Aria", source.SourceRef{SourceID: doc.ID, StartUnitID: 10, EndUnitID: 10})
base.Round = nil
tests := []struct {
name string
other dnd.CombatTurn
}{
{name: "different actor", other: withActor(base, "Borin")},
{name: "different turn kind", other: withKind(base, dnd.CombatTurnKindReaction)},
{name: "different round", other: withRound(base, 2)},
{name: "different evidence", other: withRef(base, source.SourceRef{SourceID: doc.ID, StartUnitID: 20, EndUnitID: 20})},
{name: "invalid evidence", other: withRef(base, source.SourceRef{SourceID: doc.ID, StartUnitID: 999, EndUnitID: 999})},
}
@@ -291,9 +272,6 @@ func validTurn(actor string, ref source.SourceRef) dnd.CombatTurn {
return dnd.CombatTurn{
Actor: actor,
TurnKind: dnd.CombatTurnKindTurn,
Round: intPointer(1),
Actions: []dnd.CombatAction{{Category: dnd.CombatActionCategoryAttack, Declaration: actor + " attacks", Targets: []string{}, Resolution: nil}},
Summary: actor + " attacks",
SourceRefs: []source.SourceRef{ref},
}
}
@@ -329,28 +307,17 @@ func hasWarningReason(warnings []contracts.Warning, reason string) bool {
return false
}
func intPointer(value int) *int { return &value }
func withActor(turn dnd.CombatTurn, actor string) dnd.CombatTurn {
turn.Actor = actor
turn.Actions = cloneCombatTurn(turn).Actions
return turn
}
func withKind(turn dnd.CombatTurn, kind dnd.CombatTurnKind) dnd.CombatTurn {
turn.TurnKind = kind
turn.Actions = cloneCombatTurn(turn).Actions
return turn
}
func withRound(turn dnd.CombatTurn, round int) dnd.CombatTurn {
turn.Round = intPointer(round)
turn.Actions = cloneCombatTurn(turn).Actions
return turn
}
func withRef(turn dnd.CombatTurn, ref source.SourceRef) dnd.CombatTurn {
turn.SourceRefs = []source.SourceRef{ref}
turn.Actions = cloneCombatTurn(turn).Actions
return turn
}