Simplify D&D combat turn extraction contract

This commit is contained in:
2026-07-22 19:14:14 +00:00
parent 2cbaf20e55
commit 90481a0e4b
36 changed files with 176 additions and 1070 deletions

View File

@@ -8,7 +8,6 @@ import (
"io"
"strings"
"gitea.maximumdirect.net/eric/notarius/internal/core/source"
"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
)
@@ -79,107 +78,21 @@ func (c *Codec) Decode(content []byte) (dnd.CombatTurnList, error) {
}
// DecodeCandidate reads one strict durable JSON value before semantic
// validators have approved it. Nullable round and resolution fields are
// decoded through raw values so a missing key is not confused with null.
// validators have approved it.
func (c *Codec) DecodeCandidate(content []byte) (dnd.CombatTurnList, error) {
decoder := json.NewDecoder(bytes.NewReader(content))
decoder.DisallowUnknownFields()
var wire combatTurnListWire
if err := decoder.Decode(&wire); err != nil {
var value dnd.CombatTurnList
if err := decoder.Decode(&value); err != nil {
return dnd.CombatTurnList{}, fmt.Errorf("decode dnd combat turn list: %w", err)
}
var trailing any
if err := decoder.Decode(&trailing); err != io.EOF {
return dnd.CombatTurnList{}, fmt.Errorf("decode dnd combat turn list: multiple JSON values")
}
value := dnd.CombatTurnList{CombatTurns: make([]dnd.CombatTurn, len(wire.CombatTurns))}
if wire.CombatTurns == nil {
value.CombatTurns = nil
}
for index, turn := range wire.CombatTurns {
round, err := decodeNullableInt(turn.Round, fmt.Sprintf("combat_turns[%d].round", index))
if err != nil {
return dnd.CombatTurnList{}, err
}
actions := make([]dnd.CombatAction, len(turn.Actions))
if turn.Actions == nil {
actions = nil
}
for actionIndex, action := range turn.Actions {
resolution, err := decodeNullableString(action.Resolution, fmt.Sprintf("combat_turns[%d].actions[%d].resolution", index, actionIndex))
if err != nil {
return dnd.CombatTurnList{}, err
}
actions[actionIndex] = dnd.CombatAction{
Category: action.Category,
Declaration: action.Declaration,
Targets: action.Targets,
Resolution: resolution,
}
}
value.CombatTurns[index] = dnd.CombatTurn{
Actor: turn.Actor,
TurnKind: turn.TurnKind,
Round: round,
Actions: actions,
Summary: turn.Summary,
SourceRefs: turn.SourceRefs,
}
}
return value, nil
}
type combatTurnListWire struct {
CombatTurns []combatTurnWire `json:"combat_turns"`
}
type combatTurnWire struct {
Actor string `json:"actor"`
TurnKind dnd.CombatTurnKind `json:"turn_kind"`
Round json.RawMessage `json:"round"`
Actions []combatActionWire `json:"actions"`
Summary string `json:"summary"`
SourceRefs []source.SourceRef `json:"source_refs"`
}
type combatActionWire struct {
Category dnd.CombatActionCategory `json:"category"`
Declaration string `json:"declaration"`
Targets []string `json:"targets"`
Resolution json.RawMessage `json:"resolution"`
}
func decodeNullableInt(raw json.RawMessage, field string) (*int, error) {
if len(raw) == 0 {
return nil, fmt.Errorf("%s must be present", field)
}
trimmed := bytes.TrimSpace(raw)
if bytes.Equal(trimmed, []byte("null")) {
return nil, nil
}
var value int
if err := json.Unmarshal(trimmed, &value); err != nil {
return nil, fmt.Errorf("%s must be an integer or null: %w", field, err)
}
return &value, nil
}
func decodeNullableString(raw json.RawMessage, field string) (*string, error) {
if len(raw) == 0 {
return nil, fmt.Errorf("%s must be present", field)
}
trimmed := bytes.TrimSpace(raw)
if bytes.Equal(trimmed, []byte("null")) {
return nil, nil
}
var value string
if err := json.Unmarshal(trimmed, &value); err != nil {
return nil, fmt.Errorf("%s must be a string or null: %w", field, err)
}
return &value, nil
}
func validate(value dnd.CombatTurnList) error {
if value.CombatTurns == nil {
return fmt.Errorf("combat_turns must be present")
@@ -192,38 +105,9 @@ func validate(value dnd.CombatTurnList) error {
if !validTurnKind(turn.TurnKind) {
return fmt.Errorf("%s.turn_kind must be supported", prefix)
}
if turn.Round != nil && *turn.Round <= 0 {
return fmt.Errorf("%s.round must be positive or null", prefix)
}
if len(turn.Actions) == 0 {
return fmt.Errorf("%s.actions must contain at least one action", prefix)
}
if strings.TrimSpace(turn.Summary) == "" {
return fmt.Errorf("%s.summary must not be empty", prefix)
}
if len(turn.SourceRefs) == 0 {
return fmt.Errorf("%s.source_refs must contain at least one reference", prefix)
}
for actionIndex, action := range turn.Actions {
actionPrefix := fmt.Sprintf("%s.actions[%d]", prefix, actionIndex)
if !validActionCategory(action.Category) {
return fmt.Errorf("%s.category must be supported", actionPrefix)
}
if strings.TrimSpace(action.Declaration) == "" {
return fmt.Errorf("%s.declaration must not be empty", actionPrefix)
}
if action.Targets == nil {
return fmt.Errorf("%s.targets must be present", actionPrefix)
}
for targetIndex, target := range action.Targets {
if strings.TrimSpace(target) == "" {
return fmt.Errorf("%s.targets[%d] must not be empty", actionPrefix, targetIndex)
}
}
if action.Resolution != nil && strings.TrimSpace(*action.Resolution) == "" {
return fmt.Errorf("%s.resolution must not be empty or null", actionPrefix)
}
}
for refIndex, ref := range turn.SourceRefs {
refPrefix := fmt.Sprintf("%s.source_refs[%d]", prefix, refIndex)
if strings.TrimSpace(ref.SourceID) == "" {
@@ -248,12 +132,3 @@ func validTurnKind(value dnd.CombatTurnKind) bool {
return false
}
}
func validActionCategory(value dnd.CombatActionCategory) bool {
switch value {
case dnd.CombatActionCategoryAttack, dnd.CombatActionCategorySpell, dnd.CombatActionCategoryMovement, dnd.CombatActionCategoryItem, dnd.CombatActionCategoryAbilityCheck, dnd.CombatActionCategorySavingThrow, dnd.CombatActionCategoryCondition, dnd.CombatActionCategoryOther:
return true
default:
return false
}
}