Clean up completed D&D scene chunking work

This commit is contained in:
2026-07-24 03:14:34 +00:00
parent f5ed30e455
commit 8adcf6840d
5 changed files with 10 additions and 439 deletions

View File

@@ -170,14 +170,14 @@ func TestPlanReturnsAnnotationFreeSceneRangesFromStructuredOutput(t *testing.T)
if got.StartUnitID != want.StartUnitID || got.EndUnitID != want.EndUnitID {
t.Fatalf("range[%d] = %#v, want %#v", i, result.Plan.Ranges[i], want)
}
if got.Annotations != nil {
if len(got.Annotations) != 0 {
t.Fatalf("range[%d] annotations = %#v, want absent", i, got.Annotations)
}
}
if result.Plan.Annotations != nil {
if len(result.Plan.Annotations) != 0 {
t.Fatalf("plan annotations = %#v, want absent", result.Plan.Annotations)
}
if result.Warnings != nil {
if len(result.Warnings) != 0 {
t.Fatalf("warnings = %#v, want absent", result.Warnings)
}
}