Compose D&D location tracking modules
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@@ -27,7 +27,7 @@ func TestValidatorDistinguishesSameNameLocationsByID(t *testing.T) {
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if err != nil || !result.Approved || !reflect.DeepEqual(value, before) {
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t.Fatalf("matching IDs = %#v, %v", result, err)
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}
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value.Occurrences[0].Name = "Other Gate"
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value.Occurrences[0].Name = "Sun Gate"
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result, err = validator.Validate(context.Background(), request(references, value))
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if err != nil || result.Approved || result.ReasonCode != ReasonCode || !strings.Contains(result.Message, "does not match registry location") {
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t.Fatalf("mismatched name = %#v, %v", result, err)
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@@ -101,7 +101,9 @@ func registryReferences(t *testing.T) (contracts.ReferenceSet, dnd.Location, dnd
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secondRefs := []source.SourceRef{{SourceID: "source", StartUnitID: 2, EndUnitID: 2}}
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first := dnd.Location{ID: identity.DeriveID("Moon Gate", firstRefs), Name: "Moon Gate", SourceRefs: firstRefs}
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second := dnd.Location{ID: identity.DeriveID("Moon Gate", secondRefs), Name: "Moon Gate", SourceRefs: secondRefs}
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content, err := locationcodec.New().Encode(dnd.LocationList{Locations: []dnd.Location{first, second}})
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thirdRefs := []source.SourceRef{{SourceID: "source", StartUnitID: 3, EndUnitID: 3}}
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third := dnd.Location{ID: identity.DeriveID("Sun Gate", thirdRefs), Name: "Sun Gate", SourceRefs: thirdRefs}
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content, err := locationcodec.New().Encode(dnd.LocationList{Locations: []dnd.Location{first, second, third}})
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if err != nil {
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t.Fatal(err)
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}
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