Align D&D validator policies and diagnostics

This commit is contained in:
2026-07-21 14:43:20 +00:00
parent 07460341e3
commit 6e12c09952
8 changed files with 125 additions and 31 deletions

View File

@@ -10,19 +10,26 @@ import (
"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
)
const Key = "extract/dnd/spells/shape"
const ReasonCode = "invalid_spell_shape"
const (
Key = "extract/dnd/spells/shape"
ReasonCode = "invalid_spell_shape"
policy = "dnd.spells.validator.shape.v1"
)
type Options struct{}
type Validator struct{}
var _ contracts.TypedValidator[dnd.SpellList] = (*Validator)(nil)
var _ pipeline.CheckpointFingerprintProvider = (*Validator)(nil)
func New(Options) *Validator { return &Validator{} }
func (v *Validator) Name() string { return Key }
func (v *Validator) ExecutionClass() contracts.ExecutionClass {
return contracts.ExecutionClassDeterministic
}
func (v *Validator) CheckpointFingerprints() []pipeline.CheckpointFingerprint {
return []pipeline.CheckpointFingerprint{{Name: "policy", Value: policy}}
}
func (v *Validator) Validate(_ context.Context, req contracts.TypedValidationRequest[dnd.SpellList]) (contracts.ValidationResult, error) {
if err := Validate(req.Value); err != nil {
return rejection(err.Error()), nil