Adopt registry-backed NPC occurrence artifacts
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@@ -1,4 +1,4 @@
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// Package npcinteractions encodes durable D&D NPC interaction artifacts.
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// Package npcinteractions encodes durable D&D NPC occurrence artifacts.
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package npcinteractions
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import (
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@@ -12,25 +12,25 @@ import (
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)
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const (
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SchemaID = "notarius.dnd.npc_interactions"
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SchemaName = "notarius_dnd_npc_interactions_v1"
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SchemaID = "notarius.dnd.npc_occurrences"
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SchemaName = "notarius_dnd_npc_occurrences_v1"
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SchemaVersion = "v1"
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MediaType = "application/json"
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)
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//go:embed assets/schemas/dnd_npc_interactions.v1.json
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//go:embed assets/schemas/dnd_npc_occurrences.v1.json
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var schemaAssets embed.FS
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var _ contracts.ArtifactCodec[dnd.NPCInteractionList] = (*Codec)(nil)
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var _ contracts.ArtifactCodec[dnd.NPCOccurrenceList] = (*Codec)(nil)
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type Codec struct{}
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func New() *Codec { return &Codec{} }
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func (c *Codec) Kind() contracts.ArtifactKind { return dnd.NPCInteractionListKind }
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func (c *Codec) Kind() contracts.ArtifactKind { return dnd.NPCOccurrenceListKind }
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func (c *Codec) Schema() contracts.ArtifactSchema {
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raw, err := schemaAssets.ReadFile("assets/schemas/dnd_npc_interactions.v1.json")
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raw, err := schemaAssets.ReadFile("assets/schemas/dnd_npc_occurrences.v1.json")
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if err != nil {
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return contracts.ArtifactSchema{}
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}
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@@ -44,56 +44,59 @@ func (c *Codec) Schema() contracts.ArtifactSchema {
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func (c *Codec) MediaType() string { return MediaType }
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func (c *Codec) Metadata(value dnd.NPCInteractionList) map[string]any {
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return map[string]any{"interaction_count": len(value.Interactions)}
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func (c *Codec) Metadata(value dnd.NPCOccurrenceList) map[string]any {
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return map[string]any{"occurrence_count": len(value.Occurrences)}
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}
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func (c *Codec) Encode(value dnd.NPCInteractionList) ([]byte, error) {
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func (c *Codec) Encode(value dnd.NPCOccurrenceList) ([]byte, error) {
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if err := validate(value); err != nil {
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return nil, fmt.Errorf("encode dnd npc interaction list: %w", err)
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return nil, fmt.Errorf("encode dnd npc occurrence list: %w", err)
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}
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return c.EncodeCandidate(value)
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}
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// EncodeCandidate provides the durable representation before semantic
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// validators have approved a value.
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func (c *Codec) EncodeCandidate(value dnd.NPCInteractionList) ([]byte, error) {
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return candidatejson.EncodeCandidate("dnd npc interaction list", value)
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func (c *Codec) EncodeCandidate(value dnd.NPCOccurrenceList) ([]byte, error) {
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return candidatejson.EncodeCandidate("dnd npc occurrence list", value)
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}
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func (c *Codec) Decode(content []byte) (dnd.NPCInteractionList, error) {
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func (c *Codec) Decode(content []byte) (dnd.NPCOccurrenceList, error) {
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value, err := c.DecodeCandidate(content)
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if err != nil {
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return dnd.NPCInteractionList{}, err
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return dnd.NPCOccurrenceList{}, err
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}
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if err := validate(value); err != nil {
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return dnd.NPCInteractionList{}, fmt.Errorf("decode dnd npc interaction list: %w", err)
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return dnd.NPCOccurrenceList{}, fmt.Errorf("decode dnd npc occurrence list: %w", err)
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}
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return value, nil
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}
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// DecodeCandidate reads one strict durable JSON value before semantic
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// validators have approved it.
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func (c *Codec) DecodeCandidate(content []byte) (dnd.NPCInteractionList, error) {
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return candidatejson.DecodeCandidate[dnd.NPCInteractionList]("dnd npc interaction list", content)
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func (c *Codec) DecodeCandidate(content []byte) (dnd.NPCOccurrenceList, error) {
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return candidatejson.DecodeCandidate[dnd.NPCOccurrenceList]("dnd npc occurrence list", content)
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}
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func validate(value dnd.NPCInteractionList) error {
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if value.Interactions == nil {
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return fmt.Errorf("interactions must be present")
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func validate(value dnd.NPCOccurrenceList) error {
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if value.Occurrences == nil {
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return fmt.Errorf("occurrences must be present")
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}
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for index, interaction := range value.Interactions {
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prefix := fmt.Sprintf("interactions[%d]", index)
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if strings.TrimSpace(interaction.Name) == "" {
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for index, occurrence := range value.Occurrences {
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prefix := fmt.Sprintf("occurrences[%d]", index)
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if strings.TrimSpace(occurrence.NPCID) == "" {
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return fmt.Errorf("%s.npc_id must not be empty", prefix)
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}
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if strings.TrimSpace(occurrence.Name) == "" {
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return fmt.Errorf("%s.name must not be empty", prefix)
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}
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if !validInteractionKind(interaction.Kind) {
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if !validOccurrenceKind(occurrence.Kind) {
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return fmt.Errorf("%s.kind must be supported", prefix)
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}
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if len(interaction.SourceRefs) == 0 {
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if len(occurrence.SourceRefs) == 0 {
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return fmt.Errorf("%s.source_refs must contain at least one reference", prefix)
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}
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for refIndex, ref := range interaction.SourceRefs {
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for refIndex, ref := range occurrence.SourceRefs {
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refPrefix := fmt.Sprintf("%s.source_refs[%d]", prefix, refIndex)
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if strings.TrimSpace(ref.SourceID) == "" {
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return fmt.Errorf("%s.source_id must not be empty", refPrefix)
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@@ -109,14 +112,14 @@ func validate(value dnd.NPCInteractionList) error {
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return nil
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}
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func validInteractionKind(value dnd.NPCInteractionKind) bool {
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func validOccurrenceKind(value dnd.NPCOccurrenceKind) bool {
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switch value {
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case dnd.NPCInteractionKindMentioned,
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dnd.NPCInteractionKindNoncombatPresence,
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dnd.NPCInteractionKindDialogue,
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dnd.NPCInteractionKindCombatAlly,
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dnd.NPCInteractionKindCombatOpponent,
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dnd.NPCInteractionKindOther:
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case dnd.NPCOccurrenceKindMentioned,
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dnd.NPCOccurrenceKindNoncombatPresence,
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dnd.NPCOccurrenceKindDialogue,
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dnd.NPCOccurrenceKindCombatAlly,
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dnd.NPCOccurrenceKindCombatOpponent,
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dnd.NPCOccurrenceKindOther:
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return true
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default:
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return false
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